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Many high-stakes decision-making problems, such as those found within cybersecurity and economics, can be modeled as competitive resource allocation games. In these games, multiple players must allocate limited resources to overcome their…

计算机科学与博弈论 · 计算机科学 2024-01-10 N'yoma Diamond , Fabricio Murai

In experimental applications of bounded-reasoning models, behavior is often summarized by distributions of "levels". We argue that such summaries conflate two conceptually distinct dimensions: a player's type, capturing beliefs about what…

理论经济学 · 经济学 2026-04-15 Shuige Liu , Gabriel Ziegler

A long-standing challenge in Reinforcement Learning is enabling agents to learn a model of their environment which can be transferred to solve other problems in a world with the same underlying rules. One reason this is difficult is the…

机器学习 · 计算机科学 2019-05-16 Kai Olav Ellefsen , Jim Torresen

Dynamically planning in complex systems has been explored to improve decision-making in various domains. Professional basketball serves as a compelling example of a dynamic spatio-temporal game, encompassing context-dependent…

人工智能 · 计算机科学 2024-07-18 Xiusi Chen , Wei-Yao Wang , Ziniu Hu , David Reynoso , Kun Jin , Mingyan Liu , P. Jeffrey Brantingham , Wei Wang

Corrigibility of autonomous agents is an under explored part of system design, with previous work focusing on single agent systems. It has been suggested that uncertainty over the human preferences acts to keep the agents corrigible, even…

计算机科学与博弈论 · 计算机科学 2025-01-10 Edmund Dable-Heath , Boyko Vodenicharski , James Bishop

A new mathematical model for evolutionary games on graphs is proposed to extend the classical replicator equation to finite populations of players organized on a network with generic topology. Classical results from game theory,…

动力系统 · 数学 2021-09-01 Dario Madeo , Chiara Mocenni

In domains where agents interact strategically, game theory is applied widely to predict how agents would behave. However, game-theoretic predictions are based on the assumption that agents are fully rational and believe in equilibrium…

计算机科学与博弈论 · 计算机科学 2023-02-28 Yuhong Xu , Shih-Fen Cheng , Xinyu Chen

Quantum game theory offers a lot of interesting questions, and it is relevant to use the quantum information theory to resolve or improve games with lack of information : how to use the power of quantum entanglement to show the superiority…

量子物理 · 物理学 2007-05-23 Sylvain Gravier , Philippe Jorrand , Mehdi Mhalla , Charles Payan

The General Video Game AI competitions have been the testing ground for several techniques for game playing, such as evolutionary computation techniques, tree search algorithms, hyper heuristic based or knowledge based algorithms. So far…

人工智能 · 计算机科学 2018-06-05 Ivan Bravi , Jialin Liu , Diego Perez-Liebana , Simon Lucas

Behavioral game theory seeks to describe the way actual people (as compared to idealized, "rational" agents) act in strategic situations. Our own recent work has identified iterative models (such as quantal cognitive hierarchy) as the state…

计算机科学与博弈论 · 计算机科学 2016-09-29 James R. Wright , Kevin Leyton-Brown

A promising approach to improve the robustness and exploration in Reinforcement Learning is collecting human feedback and that way incorporating prior knowledge of the target environment. It is, however, often too expensive to obtain enough…

机器学习 · 计算机科学 2021-11-17 Taku Yamagata , Ryan McConville , Raul Santos-Rodriguez

Discrete Choice Modelling serves as a robust framework for modelling human choice behaviour across various disciplines. Building a choice model is a semi structured research process that involves a combination of a priori assumptions,…

计量经济学 · 经济学 2025-06-09 Gabriel Nova , Sander van Cranenburgh , Stephane Hess

Quantitative analysis of Game User eXperience (GUX) is important to the game industry. Different from the typical questionnaire analysis, this paper focuses on the computational analysis of GUX. We aim to analyze the relationship between…

人机交互 · 计算机科学 2021-12-23 Zhitao Liu , Ning Xie , Guobiao Yang , Jiale Dou , Lanxiao Huang , Guang Yang , Lin Yuan

Recent advances in Machine Learning (ML) and Artificial Intelligence (AI) follow a familiar structure: A firm releases a large, pretrained model. It is designed to be adapted and tweaked by other entities to perform particular,…

计算机科学与博弈论 · 计算机科学 2025-01-03 Benjamin Laufer , Jon Kleinberg , Hoda Heidari

Conventional reinforcement learning (RL) allows an agent to learn policies via environmental rewards only, with a long and slow learning curve, especially at the beginning stage. On the contrary, human learning is usually much faster…

人工智能 · 计算机科学 2019-12-25 Daoming Lyu , Fangkai Yang , Bo Liu , Steven Gustafson

Ideal or real - that is the question.In this work, we explore whether principles from game theory can be effectively applied to the evaluation of large language models (LLMs). This inquiry is motivated by the growing inadequacy of…

计算与语言 · 计算机科学 2026-04-07 Gao Yang , Yuhang Liu , Siyu Miao , Xinyue Liang , Zhengyang Liu , Heyan Huang

In this paper we propose a method that learns to play Pac-Man. We define a set of high-level observation and action modules. Actions are temporally extended, and multiple action modules may be in effect concurrently. A decision of the agent…

机器学习 · 计算机科学 2007-05-23 Istvan Szita , Andras Lorincz

Classical Bayesian persuasion studies how a sender influences receivers through carefully designed signaling policies within a single strategic interaction. In many real-world environments, such interactions are repeated across multiple…

计算机科学与博弈论 · 计算机科学 2026-03-24 Ata Poyraz Turna , Asrin Efe Yorulmaz , Tamer Başar

We study sequential language games in which two players, each with private information, communicate to achieve a common goal. In such games, a successful player must (i) infer the partner's private information from the partner's messages,…

计算与语言 · 计算机科学 2018-05-31 Fereshte Khani , Noah D. Goodman , Percy Liang

In machine learning tasks, especially in the tasks of prediction, scientists tend to rely solely on available historical data and disregard unproven insights, such as experts' opinions, polls, and betting odds. In this paper, we propose a…

机器学习 · 计算机科学 2021-12-06 Jafar Habibi , Amir Fazelinia , Issa Annamoradnejad