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We estimate the maximal length of interactions between strategies in HO/N game semantics, in the spirit of the work by Schwichtenberg and Beckmann for the length of reduction in simply typed lambdacalculus. Because of the operational…

计算机科学中的逻辑 · 计算机科学 2011-12-15 Pierre Clairambault

In this paper, we study the complexity of execution in higher-order programming languages. Our study has two facets: on the one hand we give an upper bound to the length of interactions between bounded P-visible strategies in Hyland-Ong…

计算机科学中的逻辑 · 计算机科学 2017-01-11 Pierre Clairambault

Game semantics aim at describing the interactive behaviour of proofs by interpreting formulas as games on which proofs induce strategies. In this article, we introduce a game semantics for a fragment of first order propositional logic. One…

计算机科学中的逻辑 · 计算机科学 2008-12-18 Samuel Mimram

Game semantics describe the interactive behavior of proofs by interpreting formulas as games on which proofs induce strategies. Such a semantics is introduced here for capturing dependencies induced by quantifications in first-order…

计算机科学中的逻辑 · 计算机科学 2011-01-27 Samuel Mimram

Game semantics describe the interactive behavior of proofs by interpreting formulas as games on which proofs induce strategies. Such a semantics is introduced here for capturing dependencies induced by quantifications in first-order…

计算机科学中的逻辑 · 计算机科学 2009-08-28 Samuel Mimram

We exhibit a new relationship between dynamic and static semantics. We define the categorical outlay needed to define Interaction Graphs models, a generalisation of Girard's Geometry of Interaction models, which strongly relate to game…

计算机科学中的逻辑 · 计算机科学 2016-04-19 Thomas Seiller

This is an introduction to Game Semantics based on some lecture notes given at the CLiCS II summer school in Cambridge in 1995. We will focus on the recent (1994) work on Game semantics, which has led to some striking advances in the Full…

计算机科学中的逻辑 · 计算机科学 2013-12-03 Samson Abramsky

Game-theoretic characterizations of process equivalences traditionally form a central topic in concurrency; for example, most equivalences on the classical linear-time / branching-time spectrum come with such characterizations. Recent work…

计算机科学中的逻辑 · 计算机科学 2025-01-28 Jonas Forster , Lutz Schröder , Paul Wild

Game semantics is a trace-like denotational semantics for programming languages where the notion of legal observable behaviour of a term is defined combinatorially, by means of rules of a game between the term (the "Proponent") and its…

计算机科学中的逻辑 · 计算机科学 2012-01-24 Dan R. Ghica , Nikos Tzevelekos

We explain how recent developments in the fields of realisability models for linear logic -- or geometry of interaction -- and implicit computational complexity can lead to a new approach of implicit computational complexity. This…

计算机科学中的逻辑 · 计算机科学 2015-07-03 Thomas Seiller

We develop methods to formally describe and compare games, in order to probe questions of game structure and design, and as a stepping stone to predicting player behavior from design patterns. We define a grammar-like formalism to describe…

计算机科学中的逻辑 · 计算机科学 2021-01-05 Paul Riggins , David McPherson

In the process of collectively inventing new words for new concepts in a population, conflicts can quickly become numerous, in the form of synonymy and homonymy. Remembering all of them could cost too much memory, and remembering too few…

多智能体系统 · 计算机科学 2018-05-18 William Schueller , Vittorio Loreto , Pierre-Yves Oudeyer

Game semantics provides an interactive point of view on proofs, which enables one to describe precisely their dynamical behavior during cut elimination, by considering formulas as games on which proofs induce strategies. We are specifically…

计算机科学中的逻辑 · 计算机科学 2015-05-18 Samuel Mimram

We present syntactic characterisations for the union closed fragments of existential second-order logic and of logics with team semantics. Since union closure is a semantical and undecidable property, the normal form we introduce enables…

计算机科学中的逻辑 · 计算机科学 2023-06-22 Matthias Hoelzel , Richard Wilke

In the real world, agents or entities are in a continuous state of interactions. These inter- actions lead to various types of complexity dynamics. One key difficulty in the study of complex agent interactions is the difficulty of modeling…

计算机科学与博弈论 · 计算机科学 2017-08-08 Aisha D. Farooqui , Muaz A. Niazi

This position paper formalises an abstract model for complex negotiation dialogue. This model is to be used for the benchmark of optimisation algorithms ranging from Reinforcement Learning to Stochastic Games, through Transfer Learning,…

人工智能 · 计算机科学 2017-07-06 Romain Laroche

The present paper gives a mathematical, in particular, syntax-independent, formulation of intensionality and dynamics of computation in terms of games and strategies. Specifically, we give a game semantics for a higher-order programming…

计算机科学中的逻辑 · 计算机科学 2021-02-10 Norihiro Yamada , Samson Abramsky

As shown by Tsukada and Ong, simply-typed, normal and eta-long resource terms correspond to plays in Hyland-Ong games, quotiented by Melli\`es' homotopy equivalence. The original proof of this inspiring result is indirect, relying on the…

计算机科学中的逻辑 · 计算机科学 2025-10-22 Lison Blondeau-Patissier , Pierre Clairambault , Lionel Vaux Auclair

We make three contributions. First, we formulate a discussion-graph semantics for first-order logic with equality, enabling reasoning about discussion and argumentation in AI more generally than before. This addresses the current lack of a…

人工智能 · 计算机科学 2025-11-14 Ryuta Arisaka

Game semantics is a powerful method of semantic analysis for programming languages. It gives mathematically accurate models ("fully abstract") for a wide variety of programming languages. Game semantic models are combinatorial…

编程语言 · 计算机科学 2017-12-04 Dan R. Ghica , Khulood Alyahya
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