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相关论文: Learning 3D Deformation of Animals from 2D Images

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We address the problem of unsupervised learning of complex articulated object models from 3D range data. We describe an algorithm whose input is a set of meshes corresponding to different configurations of an articulated object. The…

计算机视觉与模式识别 · 计算机科学 2012-07-19 Dragomir Anguelov , Daphne Koller , Hoi-Cheung Pang , Praveen Srinivasan , Sebastian Thrun

Commonly used linear and nonlinear constitutive material models in deformation simulation contain many simplifications and only cover a tiny part of possible material behavior. In this work we propose a framework for learning customized…

图形学 · 计算机科学 2020-10-27 Bin Wang , Yuanmin Deng , Paul Kry , Uri Ascher , Hui Huang , Baoquan Chen

Creating high-quality articulated 3D models of animals is challenging either via manual creation or using 3D scanning tools. Therefore, techniques to reconstruct articulated 3D objects from 2D images are crucial and highly useful. In this…

计算机视觉与模式识别 · 计算机科学 2022-07-08 Chun-Han Yao , Wei-Chih Hung , Yuanzhen Li , Michael Rubinstein , Ming-Hsuan Yang , Varun Jampani

We propose a framework that can deform an object in a 2D image as it exists in 3D space. Most existing methods for 3D-aware image manipulation are limited to (1) only changing the global scene information or depth, or (2) manipulating an…

计算机视觉与模式识别 · 计算机科学 2022-03-30 Jihyun Lee , Minhyuk Sung , Hyunjin Kim , Tae-Kyun Kim

Monocular dense 3D reconstruction of deformable objects is a hard ill-posed problem in computer vision. Current techniques either require dense correspondences and rely on motion and deformation cues, or assume a highly accurate…

计算机视觉与模式识别 · 计算机科学 2019-08-07 Vladislav Golyanik , Soshi Shimada , Kiran Varanasi , Didier Stricker

We present a novel approach to the generation of static and articulated 3D assets that has a 3D autodecoder at its core. The 3D autodecoder framework embeds properties learned from the target dataset in the latent space, which can then be…

计算机视觉与模式识别 · 计算机科学 2023-07-12 Evangelos Ntavelis , Aliaksandr Siarohin , Kyle Olszewski , Chaoyang Wang , Luc Van Gool , Sergey Tulyakov

Most 3D face reconstruction methods rely on 3D morphable models, which disentangle the space of facial deformations into identity geometry, expressions and skin reflectance. These models are typically learned from a limited number of 3D…

计算机视觉与模式识别 · 计算机科学 2020-10-06 Mallikarjun B R , Ayush Tewari , Hans-Peter Seidel , Mohamed Elgharib , Christian Theobalt

Constructing and animating humans is an important component for building virtual worlds in a wide variety of applications such as virtual reality or robotics testing in simulation. As there are exponentially many variations of humans with…

计算机视觉与模式识别 · 计算机科学 2021-01-19 Ze Yang , Shenlong Wang , Sivabalan Manivasagam , Zeng Huang , Wei-Chiu Ma , Xinchen Yan , Ersin Yumer , Raquel Urtasun

Estimating 3D articulated shapes like animal bodies from monocular images is inherently challenging due to the ambiguities of camera viewpoint, pose, texture, lighting, etc. We propose ARTIC3D, a self-supervised framework to reconstruct…

计算机视觉与模式识别 · 计算机科学 2023-06-08 Chun-Han Yao , Amit Raj , Wei-Chih Hung , Yuanzhen Li , Michael Rubinstein , Ming-Hsuan Yang , Varun Jampani

Grasp synthesis for 3D deformable objects remains a little-explored topic, most works aiming to minimize deformations. However, deformations are not necessarily harmful -- humans are, for example, able to exploit deformations to generate…

机器人学 · 计算机科学 2023-09-27 Tran Nguyen Le , Jens Lundell , Fares J. Abu-Dakka , Ville Kyrki

We propose a method for authoring non-realistic 3D objects (represented as either 3D Gaussian Splats or meshes), that comply with 2D edits from specific viewpoints. Namely, given a 3D object, a user chooses different viewpoints and…

图形学 · 计算机科学 2025-04-09 Martin El Mqirmi , Noam Aigerman

Regularization strategies in medical image registration often take a one-size-fits-all approach by imposing uniform constraints across the entire image domain. Yet biological structures are anything but regular. Lacking structural…

计算机视觉与模式识别 · 计算机科学 2025-04-09 Ziad Kheil , Soleakhena Ken , Laurent Risser

While progress in 2D generative models of human appearance has been rapid, many applications require 3D avatars that can be animated and rendered. Unfortunately, most existing methods for learning generative models of 3D humans with diverse…

计算机视觉与模式识别 · 计算机科学 2023-05-04 Zijian Dong , Xu Chen , Jinlong Yang , Michael J. Black , Otmar Hilliges , Andreas Geiger

In this work, we focus on the task of learning and representing dense correspondences in deformable object categories. While this problem has been considered before, solutions so far have been rather ad-hoc for specific object types (i.e.,…

计算机视觉与模式识别 · 计算机科学 2020-11-26 Natalia Neverova , David Novotny , Vasil Khalidov , Marc Szafraniec , Patrick Labatut , Andrea Vedaldi

The task of shape abstraction with semantic part consistency is challenging due to the complex geometries of natural objects. Recent methods learn to represent an object shape using a set of simple primitives to fit the target.…

计算机视觉与模式识别 · 计算机科学 2023-09-06 Di Liu , Long Zhao , Qilong Zhangli , Yunhe Gao , Ting Liu , Dimitris N. Metaxas

In this paper, we propose a novel approach to 3D deformable object manipulation leveraging a deep neural network called DeformerNet. Controlling the shape of a 3D object requires an effective state representation that can capture the full…

机器人学 · 计算机科学 2021-07-20 Bao Thach , Alan Kuntz , Tucker Hermans

Fast and light-weight methods for animating 3D characters are desirable in various applications such as computer games. We present a learning-based approach to enhance skinning-based animations of 3D characters with vivid secondary motion…

计算机视觉与模式识别 · 计算机科学 2021-04-13 Mianlun Zheng , Yi Zhou , Duygu Ceylan , Jernej Barbič

In this paper we present a new deep learning-driven approach to image-based synthesis of animations involving humanoid characters. Unlike previous deep approaches to image-based animation our method makes no assumptions on the type of…

图形学 · 计算机科学 2019-08-14 John Kanji , David I. W. Levin

Existing methods for reconstructing animatable 3D animals from videos typically rely on sparse semantic keypoints to fit parametric models. However, obtaining such keypoints is labor-intensive, and keypoint detectors trained on limited…

计算机视觉与模式识别 · 计算机科学 2025-07-15 Shanshan Zhong , Jiawei Peng , Zehan Zheng , Zhongzhan Huang , Wufei Ma , Guofeng Zhang , Qihao Liu , Alan Yuille , Jieneng Chen

Toward unlocking the potential of generative models in immersive 4D experiences, we introduce Virtual Pet, a novel pipeline to model realistic and diverse motions for target animal species within a 3D environment. To circumvent the limited…

计算机视觉与模式识别 · 计算机科学 2023-12-22 Yen-Chi Cheng , Chieh Hubert Lin , Chaoyang Wang , Yash Kant , Sergey Tulyakov , Alexander Schwing , Liangyan Gui , Hsin-Ying Lee