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We introduce and study Minkowski games. These are two player games, where the players take turns to chose positions in $\mathbb{R}^d$ based on some rules. Variants include boundedness games, where one player wants to keep the positions…

计算机科学与博弈论 · 计算机科学 2016-11-28 Stéphane Le Roux , Arno Pauly , Jean-François Raskin

We have developed a program called MUDoS (Maastricht University Domineering Solver) that solves Domineering positions in a very efficient way. This enables the solution of known positions so far (up to the 10 x 10 board) much quicker…

人工智能 · 计算机科学 2016-02-18 Jos W. H. M. Uiterwijk

We consider the computational complexity of winning this turn (mate-in-1 or "finding lethal") in Hearthstone as well as several other single turn puzzle types introduced in the Boomsday Lab expansion. We consider three natural…

计算复杂性 · 计算机科学 2020-10-20 Michael Hoffmann , Jayson Lynch , Andrew Winslow

We looked at a method for estimating the complexity measure of game tree size (the number of legal games). It seems effective for a number of children's games such as Tic-Tac-Toe, Connect Four and Othello.

历史与综述 · 数学 2019-02-01 Alexander Yong , David Yong

We introduce and study the Minimum Feasible Tileset problem: Given a set of symbols and subsets of these symbols (scenarios), find a smallest possible number of pairs of symbols (tiles) such that each scenario can be formed by selecting at…

计算复杂性 · 计算机科学 2017-10-26 Yann Disser , Stefan Kratsch , Manuel Sorge

We prove that a particular pushing-blocks puzzle is intractable in 3D. The puzzle, inspired by the game PushPush, consists of unit square blocks on an integer lattice. An agent may push blocks (but never pull them) in attempting to move…

计算几何 · 计算机科学 2007-05-23 Joseph O'Rourke , The Smith Problem Solving Group

We present three very simple variants of the classic Heads or Tails game using chips, each of which contributes to our understanding of the Bitcoin protocol. The first variant addresses the issue of temporary Bitcoin forks, which occur when…

密码学与安全 · 计算机科学 2024-05-08 Cyril Grunspan , Ricardo Perez-Marco

Concurrent multi-player games with $\omega$-regular objectives are a standard model for systems that consist of several interacting components, each with its own objective. The standard solution concept for such games is Nash Equilibrium,…

计算机科学与博弈论 · 计算机科学 2022-09-28 Shaull Almagor , Shai Guendelman

This paper discusses the complexity of graph pebbling, dealing with both traditional pebbling and the recently introduced game of cover pebbling. Determining whether a configuration is solvable according to either the traditional definition…

组合数学 · 数学 2007-05-23 Nathaniel G. Watson

We prove that computing an $\epsilon$-approximate Nash equilibrium of a win-lose bimatrix game with constant sparsity is PPAD-hard for inverse-polynomial $\epsilon$. Our result holds for 3-sparse games, which is tight given that 2-sparse…

计算复杂性 · 计算机科学 2026-02-23 Eleni Batziou , John Fearnley , Abheek Ghosh , Rahul Savani

Simple games cover voting systems in which a single alternative, such as a bill or an amendment, is pitted against the status quo. A simple game or a yes-no voting system is a set of rules that specifies exactly which collections of ``yea''…

计算机科学与博弈论 · 计算机科学 2008-03-05 Josep Freixas , Xavier Molinero , Martin Olsen , Maria Serna

Muller games are played by two players moving a token along a graph; the winner is determined by the set of vertices that occur infinitely often. The central algorithmic problem is to compute the winning regions for the players. Different…

计算机科学中的逻辑 · 计算机科学 2013-07-24 A. Grinshpun , P. Phalitnonkiat , S. Rubin , A. Tarfulea

We study the computational complexity of decision problems about Nash equilibria in $m$-player games. Several such problems have recently been shown to be computationally equivalent to the decision problem for the existential theory of the…

计算机科学与博弈论 · 计算机科学 2020-01-16 Marie Louisa Tølbøll Berthelsen , Kristoffer Arnsfelt Hansen

We study the computational complexity of the problem of computing local min-max equilibria of games with a nonconvex-nonconcave utility function $f$. From the work of Daskalakis, Skoulakis, and Zampetakis [DSZ21], this problem was known to…

计算复杂性 · 计算机科学 2026-02-05 Martino Bernasconi , Matteo Castiglioni

Flip a coin repeatedly, and stop whenever you want. Your payoff is the proportion of heads, and you wish to maximize this payoff in expectation. This so-called Chow-Robbins game is amenable to computer analysis, but while simple-minded…

概率论 · 数学 2012-01-04 Olle Häggström , Johan Wästlund

The main result of this paper is that computing the value of a one-clock priced timed game (OCPTG) is PSPACE-hard. Along the way, we provide a family of OCPTGs that have an exponential number of event points. Both results hold even in very…

计算机科学与博弈论 · 计算机科学 2020-03-06 John Fearnley , Rasmus Ibsen-Jensen , Rahul Savani

Challenges for physical solitaire puzzle games are typically designed in advance by humans and limited in number. Alternatively, some games incorporate rules for stochastic setup, where the human solver randomly sets up the game board…

人工智能 · 计算机科学 2019-05-28 Mark Goadrich , James Droscha

Temporal graphs are a popular modelling mechanism for dynamic complex systems that extend ordinary graphs with discrete time. Simply put, time progresses one unit per step and the availability of edges can change with time. We consider the…

计算机科学中的逻辑 · 计算机科学 2024-01-30 Pete Austin , Sougata Bose , Patrick Totzke

We analyze the computational complexity of Tetris clearing (determining whether the player can clear an initial board using a given sequence of pieces) and survival (determining whether the player can avoid losing before placing all the…

计算复杂性 · 计算机科学 2026-03-11 MIT Hardness Group , Josh Brunner , Erik D. Demaine , Della Hendrickson , Jeffery Li

In the pinwheel problem, one is given an $m$-tuple of positive integers $(a_1, \ldots, a_m)$ and asked whether the integers can be partitioned into $m$ color classes $C_1,\ldots,C_m$ such that every interval of length $a_i$ has non-empty…

数据结构与算法 · 计算机科学 2026-04-16 Robert Kleinberg , Ahan Mishra