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Ubiquitous sensors today emit high frequency streams of numerical measurements that reflect properties of human, animal, industrial, commercial, and natural processes. Shifts in such processes, e.g. caused by external events or internal…

机器学习 · 计算机科学 2025-04-04 Arik Ermshaus , Patrick Schäfer , Ulf Leser

Various works have aimed at combining the inference efficiency of recurrent models and training parallelism of multi-head attention for sequence modeling. However, most of these works focus on tasks with fixed-dimension observation spaces,…

机器学习 · 计算机科学 2024-10-14 Bryce Ferenczi , Michael Burke , Tom Drummond

Temporal action segmentation is a task to classify each frame in the video with an action label. However, it is quite expensive to annotate every frame in a large corpus of videos to construct a comprehensive supervised training dataset.…

计算机视觉与模式识别 · 计算机科学 2021-10-26 Zhe Wang , Hao Chen , Xinyu Li , Chunhui Liu , Yuanjun Xiong , Joseph Tighe , Charless Fowlkes

This paper describes an application of Bayesian programming to the control of an autonomous avatar in a multiplayer role-playing game (the example is based on World of Warcraft). We model a particular task, which consists of choosing what…

人工智能 · 计算机科学 2015-05-20 Gabriel Synnaeve , Pierre Bessiere

Devising intelligent agents able to live in an environment and learn by observing the surroundings is a longstanding goal of Artificial Intelligence. From a bare Machine Learning perspective, challenges arise when the agent is prevented…

计算机视觉与模式识别 · 计算机科学 2022-04-27 Matteo Tiezzi , Simone Marullo , Lapo Faggi , Enrico Meloni , Alessandro Betti , Stefano Melacci

Stream-based runtime monitoring frameworks are safety assurance tools that check the runtime behavior of a system against a formal specification. This tutorial provides a hands-on introduction to RTLola, a real-time monitoring toolkit for…

计算机科学中的逻辑 · 计算机科学 2025-01-28 Jan Baumeister , Bernd Finkbeiner , Florian Kohn , Frederik Scheerer

Soccer video understanding has motivated the creation of datasets for tasks such as temporal action localization, spatiotemporal action detection (STAD), or multiobject tracking (MOT). The annotation of structured sequences of events (who…

人工智能 · 计算机科学 2025-11-21 Jeremie Ochin , Raphael Chekroun , Bogdan Stanciulescu , Sotiris Manitsaris

Many real-world applications involve teams of agents that have to coordinate their actions to reach a common goal against potential adversaries. This paper focuses on zero-sum games where a team of players faces an opponent, as is the case,…

人工智能 · 计算机科学 2019-12-18 Andrea Celli , Marco Ciccone , Raffaele Bongo , Nicola Gatti

This paper explores the real-time summarization of scheduled events such as soccer games from torrential flows of Twitter streams. We propose and evaluate an approach that substantially shrinks the stream of tweets in real-time, and…

信息检索 · 计算机科学 2012-04-18 Arkaitz Zubiaga , Damiano Spina , Enrique Amigó , Julio Gonzalo

Inspection of aquaculture net pens is essential for maintaining the structural integrity, biosecurity, and operational efficiency of fish farming systems. Traditional inspection approaches rely on pre-programmed missions or manual control,…

机器人学 · 计算机科学 2025-07-24 Waseem Akram , Muhayy Ud Din , Abdelhaleem Saad , Irfan Hussain

Programming robots by demonstration (PbD) is an intuitive concept, but scaling it to real-world variability remains a challenge for most current teaching frameworks. Conditional task graphs are very expressive and can be defined…

机器人学 · 计算机科学 2026-03-10 Petr Vanc , Jan Kristof Behrens , Václav Hlaváč , Karla Stepanova

Due to the growth of video data on Internet, automatic video analysis has gained a lot of attention from academia as well as companies such as Facebook, Twitter and Google. In this paper, we examine the robustness of video analysis…

多媒体 · 计算机科学 2017-08-16 Hossein Hosseini , Baicen Xiao , Andrew Clark , Radha Poovendran

Multi-shot video generation is crucial for long narrative storytelling, yet current bidirectional architectures suffer from limited interactivity and high latency. We propose ShotStream, a novel causal multi-shot architecture that enables…

计算机视觉与模式识别 · 计算机科学 2026-03-27 Yawen Luo , Xiaoyu Shi , Junhao Zhuang , Yutian Chen , Quande Liu , Xintao Wang , Pengfei Wan , Tianfan Xue

In this paper we present a deep graph reinforcement learning model to predict and improve the user experience during a live video streaming event, orchestrated by an agent/tracker. We first formulate the user experience prediction problem…

人工智能 · 计算机科学 2021-07-30 Stefanos Antaris , Dimitrios Rafailidis , Sarunas Girdzijauskas

UI automation is a useful technique for UI testing, bug reproduction, and robotic process automation. Recording user actions with an application assists rapid development of UI automation scripts, but existing recording techniques are…

软件工程 · 计算机科学 2025-03-18 Dehai Zhao , Zhenchang Xing , Qinghua Lu , Xiwei Xu , Liming Zhu

In recent days, streaming technology has greatly promoted the development in the field of livestream. Due to the excessive length of livestream records, it's quite essential to extract highlight segments with the aim of effective…

多媒体 · 计算机科学 2022-06-13 Yang Zhao , Xuan Lin , Wenqiang Xu , Maozong Zheng , Zhengyong Liu , Zhou Zhao

Table tennis robots gained traction over the last years and have become a popular research challenge for control and perception algorithms. Fast and accurate ball detection is crucial for enabling a robotic arm to rally the ball back…

机器人学 · 计算机科学 2025-02-04 Andreas Ziegler , Thomas Gossard , Arren Glover , Andreas Zell

Modern software engineers operate across 5-10 disconnected tools daily: GitHub, GitLab, Jira, Slack, calendar applications, CI dashboards, AI coding assistants, and container platforms. This fragmentation creates cognitive overhead that…

软件工程 · 计算机科学 2026-04-21 Happy Bhati

We define and analyze a multi-agent multi-armed bandit problem in which decision-making agents can observe the choices and rewards of their neighbors under a linear observation cost. Neighbors are defined by a network graph that encodes the…

最优化与控制 · 数学 2020-04-09 Udari Madhushani , Naomi Ehrich Leonard

Learning the evolution of real-time strategy (RTS) game is a challenging problem in artificial intelligent (AI) system. In this paper, we present a novel Hebbian learning method to extract the global feature of point sets in StarCraft II…

神经与进化计算 · 计算机科学 2022-10-04 Beomseok Kang , Harshit Kumar , Saurabh Dash , Saibal Mukhopadhyay