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The Reflexive Game Theory (RGT) has been recently proposed by Vladimir Lefebvre to model behavior of individuals in groups. The goal of this study is to introduce the Inverse task. We consider methods of solution together with practical…

多智能体系统 · 计算机科学 2010-11-16 Sergey Tarasenko

This study addresses the matter of reflexive control of the emotional states by means of Reflexive Game Theory (RGT). It is shown how to build a bridge between RGT and emotions. For this purpose the Pleasure-Arousal-Dominance (PAD) model is…

多智能体系统 · 计算机科学 2011-01-17 Sergey Tarasenko

The paper is devoted to a generalization of static and dynamic mathematical models of behavior with explicitly stated reflexive models of agents' decision-making. Reflexion is considered as agent's beliefs about nature, opponents' beliefs…

计算机科学与博弈论 · 计算机科学 2018-01-23 Dmitry Novikov , Vsevolod Korepanov , Alexander Chkhartishvili

We propose a model for demonstrating spontaneous emergence of collective intelligent behavior from selfish individual agents. Agents' behavior is modeled using our proposed selfish algorithm ($SA$) with three learning mechanisms: reinforced…

适应与自组织系统 · 物理学 2020-01-06 Korosh Mahmoodi , Bruce J. West , Cleotilde Gonzalez

Situations of conflict giving rise to social dilemmas are widespread in society and game theory is one major way in which they can be investigated. Starting from the observation that individuals in society interact through networks of…

物理与社会 · 物理学 2010-11-24 Enea Pestelacci , Marco Tomassini , Leslie Luthi

The current work addresses a virtual environment with self-replicating agents whose decisions are based on a form of "somatic computation" (soma - body) in which basic emotional responses, taken in parallelism to actual living organisms,…

人工智能 · 计算机科学 2014-01-10 Carlos Pedro Gonçalves

The real world is awash with multi-agent problems that require collective action by self-interested agents, from the routing of packets across a computer network to the management of irrigation systems. Such systems have local incentives…

多智能体系统 · 计算机科学 2021-02-16 Michiel A. Bakker , Richard Everett , Laura Weidinger , Iason Gabriel , William S. Isaac , Joel Z. Leibo , Edward Hughes

We develop a behavioural theory of reflective sequential algorithms (RSAs), i.e. sequential algorithms that can modify their own behaviour. The theory comprises a set of language-independent postulates defining the class of RSAs, an…

计算机科学中的逻辑 · 计算机科学 2023-01-27 Klaus-Dieter Schewe , Flavio Ferrarotti

Reputation is a central element of social communications, be it with human or artificial intelligence (AI), and as such can be the primary target of malicious communication strategies. There is already a vast amount of literature on trust…

物理与社会 · 物理学 2022-05-18 Torsten Enßlin , Viktoria Kainz , Céline Bœhm

Conventional economic and socio-behavioural models assume perfect symmetric access to information and rational behaviour among interacting agents in a social system. However, real-world events and observations appear to contradict such…

社会与信息网络 · 计算机科学 2024-11-12 Al Saqib Majumder

This paper introduces application of Reflexive Game Theory to the matter of multistage decision making processes. The idea behind is that each decision making session has certain parameters like "when the session is taking place", "who are…

多智能体系统 · 计算机科学 2014-11-19 Sergey Tarasenko

This paper explores the concept of reflexive actuation, examining how robots may leverage both internal and external stimuli to trigger changes in the motion, performance, or physical characteristics of the robot, such as its size, shape,…

Cooperative behavior is prevalent in both human society and nature. Understanding the emergence and maintenance of cooperation among self-interested individuals remains a significant challenge in evolutionary biology and social sciences.…

人工智能 · 计算机科学 2024-06-26 Lanyu Yang , Dongchun Jiang , Fuqiang Guo , Mingjian Fu

Agent-based models and signalling games are useful tools with which to study the emergence of linguistic communication in a tractable setting. These techniques have been used to study the compositional property of natural languages, but…

多智能体系统 · 计算机科学 2020-12-09 Graham Todd , Shane Steinert-Threlkeld , Christopher Potts

We develop a behavioural theory of reflective parallel algorithms (RAs), i.e. synchronous parallel algorithms that can modify their own behaviour. The theory comprises a set of postulates defining the class of RAs, an abstract machine…

计算机科学中的逻辑 · 计算机科学 2025-08-13 Klaus-Dieter Schewe , Flavio Ferrarotti

Integrating social robots in our group-based society, beyond the technical challenges, requires considering the social group dynamics. Following the results from preliminary exploratory studies on the influence of social robots on group…

机器人学 · 计算机科学 2026-03-31 Giulia Pusceddu

Game-theoretic dynamics between AI agents could differ from traditional human-human interactions in various ways. One such difference is that it may be possible to accurately simulate an AI agent, for example because its source code is…

人工智能 · 计算机科学 2024-03-05 Vojtech Kovarik , Caspar Oesterheld , Vincent Conitzer

Many real-world problems require the coordination of multiple autonomous agents. Recent work has shown the promise of Graph Neural Networks (GNNs) to learn explicit communication strategies that enable complex multi-agent coordination.…

机器人学 · 计算机科学 2020-11-05 Jan Blumenkamp , Amanda Prorok

Joint improvisation is observed to emerge spontaneously among humans performing joint action tasks, and has been associated with high levels of movement synchrony and enhanced sense of social bonding. Exploring the underlying cognitive and…

Reciprocity is an important feature of human social interaction and underpins our cooperative nature. What is more, simple forms of reciprocity have proved remarkably resilient in matrix game social dilemmas. Most famously, the tit-for-tat…

多智能体系统 · 计算机科学 2019-03-20 Tom Eccles , Edward Hughes , János Kramár , Steven Wheelwright , Joel Z. Leibo
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