中文
相关论文

相关论文: Anima: Adaptive Personalized Software Keyboard

200 篇论文

Voice dictation is an increasingly important text input modality. Existing systems that allow both dictation and editing-by-voice restrict their command language to flat templates invoked by trigger words. In this work, we study the…

计算与语言 · 计算机科学 2023-07-11 Belinda Z. Li , Jason Eisner , Adam Pauls , Sam Thomson

Novice and expert users have different systematic preferences in task-oriented dialogues. However, whether catering to these preferences actually improves user experience and task performance remains understudied. To investigate the effects…

人机交互 · 计算机科学 2025-12-01 Li Siyan , Jason Zhang , Akash Maharaj , Yuanming Shi , Yunyao Li

This article describes a novel approach to expand in run-time the knowledge base of an Artificial Conversational Agent. A technique for automatic knowledge extraction from the user's sentence and four methods to insert the new acquired…

机器人学 · 计算机科学 2022-03-09 Lucrezia Grassi , Carmine Tommaso Recchiuto , Antonio Sgorbissa

This article proposes the so-called large user interface models (LUIMs) to enable the generation of user interfaces and prediction of usability using artificial intelligence in the context of mobile applications.

人机交互 · 计算机科学 2024-05-08 Abdallah Namoun , Ahmed Alrehaili , Zaib Un Nisa , Hani Almoamari , Ali Tufail

Recent improvement in large language models, open doors for certain new experiences for on-device applications which were not possible before. In this work, we propose 3 such new experiences in 2 categories. First we discuss experiences…

计算与语言 · 计算机科学 2024-10-01 Naman Goyal

Simulation is an invaluable tool for developing and evaluating controllers for self-driving cars. Current simulation frameworks are driven by highly-specialist domain specific languages, and so a natural language interface would greatly…

人工智能 · 计算机科学 2023-10-27 Antonio Valerio Miceli-Barone , Alex Lascarides , Craig Innes

The rapid evolution of large language models (LLMs) has transformed human-computer interaction (HCI), but the interaction with LLMs is currently mainly focused on text-based interactions, while other multi-model approaches remain…

人机交互 · 计算机科学 2025-02-14 Eason Chen , Chenyu Lin , Xinyi Tang , Aprille Xi , Canwen Wang , Jionghao Lin , Kenneth R Koedinger

Recently, large language models have facilitated the emergence of highly intelligent conversational AI capable of engaging in human-like dialogues. However, a notable distinction lies in the fact that these AI models predominantly generate…

人机交互 · 计算机科学 2025-10-13 Jijie Zhou , Yuhan Hu

Evaluating AI systems that interact with humans requires understanding their behavior across diverse user populations, but collecting representative human data is often expensive or infeasible, particularly for novel technologies or…

This paper is an opinion paper that looks at the future of computing in the age of Generative \& Agentic AI. Current software systems are static and inflexible, leading to significant challenges in translating human goals into computational…

软件工程 · 计算机科学 2024-08-06 Jules White

We generalized a voice morphing algorithm capable of handling temporally variable, multiple-attributes, and multiple instances. The generalized morphing provides a new strategy for investigating speech diversity. However, excessive…

人机交互 · 计算机科学 2024-04-23 Hideki Kawahara , Masanori Morise

As language models achieve increasingly human-like capabilities in conversational text generation, a critical question emerges: to what extent can these systems simulate the characteristics of specific individuals? To evaluate this, we…

计算与语言 · 计算机科学 2025-06-04 Quan Shi , Carlos E. Jimenez , Stephen Dong , Brian Seo , Caden Yao , Adam Kelch , Karthik Narasimhan

Artificial Intelligence is a central topic in the computer science curriculum. From the year 2011 a project-based learning methodology based on computer games has been designed and implemented into the intelligence artificial course at the…

人工智能 · 计算机科学 2021-01-07 Clemente Rubio-Manzano , Tomas Lermanda Senoceain

Mapping spoken text to gestures is an important research topic for robots with conversation capabilities. According to studies on human co-speech gestures, a reasonable solution for mapping is using a concept-based approach in which a text…

机器人学 · 计算机科学 2021-11-15 Naoki Wake , Machiko Sato , Kazuhiro Sasabuchi , Minako Nakamura , Katsushi Ikeuchi

Recently generating natural language explanations has shown very promising results in not only offering interpretable explanations but also providing additional information and supervision for prediction. However, existing approaches…

计算与语言 · 计算机科学 2022-05-30 Wangchunshu Zhou , Jinyi Hu , Hanlin Zhang , Xiaodan Liang , Maosong Sun , Chenyan Xiong , Jian Tang

While there is significant interest in using generative AI tools as general-purpose models for specific ML applications, discriminative models are much more widely deployed currently. One of the key shortcomings of these discriminative AI…

人工智能 · 计算机科学 2023-12-13 Son The Nguyen , Theja Tulabandhula , Mary Beth Watson-Manheim

Interactive applications incorporating high-data rate sensing and computer vision are becoming possible due to novel runtime systems and the use of parallel computation resources. To allow interactive use, such applications require careful…

机器学习 · 计算机科学 2012-03-19 Qian Zhu , Branislav Kveton , Lily Mummert , Padmanabhan Pillai

Interactive AI systems, such as recommendation engines and virtual assistants, commonly use static user profiles and predefined rules to personalize interactions. However, these methods often fail to capture the dynamic nature of user…

人机交互 · 计算机科学 2026-03-02 Liu He

This paper presents a novel application of large language models in user simulation for task-oriented dialog systems, specifically focusing on an in-context learning approach. By harnessing the power of these models, the proposed approach…

计算与语言 · 计算机科学 2023-06-02 Silvia Terragni , Modestas Filipavicius , Nghia Khau , Bruna Guedes , André Manso , Roland Mathis

Believable proxies of human behavior can empower interactive applications ranging from immersive environments to rehearsal spaces for interpersonal communication to prototyping tools. In this paper, we introduce generative…

‹ 上一页 1 8 9 10 下一页 ›