相关论文: A Model of an E-Learning Web Site for Teaching and…
Performance analysis in process mining aims to provide insights on the performance of a business process by using a process model as a formal representation of the process. Such insights are reliably interpreted by process analysts in the…
Data-driven decision making is serving and transforming education. We approached the problem of predicting students' performance by using multiple data sources which came from online courses, including one we created. Experimental results…
Learning technology was used as standalone software to install in a particular system, which needs to buy learning software of a particular subject. It was costly and difficult to search CD/DVD of the particular program in the market.…
Building and maintaining production-grade ML-enabled components is a complex endeavor that goes beyond the current approach of academic education, focused on the optimization of ML model performance in the lab. In this paper, we present a…
Todays, Intelligent and web-based E-Learning is one of the important area in E-Learning. This paper integrates an intelligent and web-based E-Learning with expert system technology to be able to model the learning styles of the learners…
Optimistic Online Learning aims to exploit experts conveying reliable information to predict the future. However, such implicit optimism may be challenged when it comes to practical crafting of such experts. A fundamental example consists…
We introduce a newly designed undergraduate-level interdisciplinary course in scientific computing that aims to prepare students as the next generation of research-oriented computational scientists and engineers. The course offers students…
Online learning from a stream of data is a defining feature of intelligence, yet modern machine learning systems often struggle in this setting, especially under distributional shift. To understand its basic properties, we study the…
Online learning is convenient for many learners; it gives them the possibility of learning without being restricted by attending a particular classroom at a specific time. While this exciting opportunity can let its users manage their life…
Evaluation of students' performance for the completion of courses has been a major problem for both students and faculties during the work-from-home period in this COVID pandemic situation. To this end, this paper presents an in-depth…
The constant changes in the software industry, practices, and methodologies impose challenges to teaching and learning current software engineering concepts and skills. DevOps is particularly challenging because it covers technical…
This research paper designates the importance and usage of the case study approach effectively to educating and training software designers and software engineers both in academic and industry. Subsequently an account of the use of case…
One of the most applied learning in virtual spaces is using E-Learning systems. Some E-Learning methodologies has been introduced, but the main subject is the most positive feedback from E-Learning systems. In this paper, we introduce a new…
An Objective Structured Practical Examination (OSPE) is an effective and robust, but resource-intensive, means of evaluating anatomical knowledge. Since most OSPEs employ short answer or fill-in-the-blank style questions, the format…
To improve the quality of programs we provide an approach to guidance in the process of program development. At the higher level the various activities and their dependencies to structure the process are identified. At the lower level,…
Bias and heterogeneity in peer assessment can lead to the issue of unfair scoring in the educational field. To deal with this problem, we propose a reference ranking method for an online peer assessment system using HodgeRank. Such a scheme…
In this paper we describe the process used by MET Computer Science to identify programs, goals, and student learning outcomes for all our programs and graduate certificates. We illustrate how we started the process of assessing learning…
We propose a plan online and learn offline (POLO) framework for the setting where an agent, with an internal model, needs to continually act and learn in the world. Our work builds on the synergistic relationship between local model-based…
We present an investigation regarding the challenges faced by student teams across four consecutive iterations of a team-focused, project-based course in software engineering. The studied period includes the switch to fully online…
The chapter supports educators and postgraduate students in understanding the role of simulation in software engineering research based on the authors' experience. This way, it includes a background positioning simulation-based studies in…