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Text-based games provide a framework for developing natural language understanding and commonsense knowledge about the world in reinforcement learning based agents. Existing text-based environments often rely on fictional situations and…

计算与语言 · 计算机科学 2023-07-11 Abhinav Joshi , Areeb Ahmad , Umang Pandey , Ashutosh Modi

This pilot study explores the application of language models (LMs) to model game event sequences, treating them as a customized natural language. We investigate a popular mobile game, transforming raw event data into textual sequences and…

Wargames are simulations of conflicts in which participants' decisions influence future events. While casual wargaming can be used for entertainment or socialization, serious wargaming is used by experts to explore strategic implications of…

In current state-of-the-art commercial first person shooter games, computer controlled bots, also known as non player characters, can often be easily distinguishable from those controlled by humans. Tell-tale signs such as failed…

人工智能 · 计算机科学 2018-06-15 Frank G. Glavin , Michael G. Madden

Game Logic is an excellent setting to study proofs-about-programs via the interpretation of those proofs as programs, because constructive proofs for games correspond to effective winning strategies to follow in response to the opponent's…

计算机科学中的逻辑 · 计算机科学 2022-10-07 Rose Bohrer , André Platzer

Inferring human engagement from gameplay video is important for game design and player-experience research, yet it remains unclear whether vision--language models (VLMs) can infer such latent psychological states from visual cues alone.…

计算机视觉与模式识别 · 计算机科学 2026-03-20 Ziyi Wang , Qizan Guo , Rishitosh Singh , Xiyang Hu

This paper explores the application of Large Language Models (LLMs) and reasoning to predict Dungeons & Dragons (DnD) player actions and format them as Avrae Discord bot commands. Using the FIREBALL dataset, we evaluated a reasoning model,…

计算与语言 · 计算机科学 2025-10-22 Patricia Delafuente , Arya Honraopatil , Lara J. Martin

Game theory, as an analytical tool, is frequently utilized to analyze human behavior in social science research. With the high alignment between the behavior of Large Language Models (LLMs) and humans, a promising research direction is to…

人工智能 · 计算机科学 2023-12-13 Caoyun Fan , Jindou Chen , Yaohui Jin , Hao He

Emergentism and pragmatics are two research fields that study the dynamics of linguistic communication along substantially different timescales and intelligence levels. From the perspective of multi-agent reinforcement learning, they…

人工智能 · 计算机科学 2020-12-16 Yipeng Kang , Tonghan Wang , Gerard de Melo

Over the last decade, the use of robots in production and daily life has increased. With increasingly complex tasks and interaction in different environments including humans, robots are required a higher level of autonomy for efficient…

机器人学 · 计算机科学 2023-01-19 Daniele Meli , Hirenkumar Nakawala , Paolo Fiorini

In this paper, we propose the use of the popular word-based board game Codenames as a suitable benchmark for evaluating the reasoning capabilities of Large Language Models (LLMs). Codenames presents a highly interesting challenge for…

人工智能 · 计算机科学 2025-04-23 Matthew Stephenson , Matthew Sidji , Benoît Ronval

Large language models (LLMs) have demonstrated considerable reasoning abilities in various tasks such as mathematics and coding. However, recent studies indicate that even the best models lack true comprehension of their reasoning…

人工智能 · 计算机科学 2025-07-08 Pinzheng Wang , Juntao Li , Zecheng Tang , Haijia Gui , Min zhang

Vision-language models (VLMs) have shown impressive capabilities in perceptual tasks, yet they degrade in complex multi-hop reasoning under multiplayer game settings with imperfect and deceptive information. In this paper, we study a…

人工智能 · 计算机科学 2026-04-14 Keyang Zhong , Junlin Xie , Hefeng Wu , Haofeng Li , Guanbin Li

Despite recent advances in modern machine learning algorithms, the opaqueness of their underlying mechanisms continues to be an obstacle in adoption. To instill confidence and trust in artificial intelligence systems, Explainable Artificial…

机器学习 · 计算机科学 2023-03-06 Zheng Zhang , Liangliang Xu , Levent Yilmaz , Bo Liu

While artificial intelligence (AI) technology is becoming increasingly popular, its underlying mechanisms tend to remain opaque to most people. To address this gap, the field of AI literacy aims to develop various resources to teach people…

计算机与社会 · 计算机科学 2026-03-31 Allison Chen , Isabella Pu

Our interest is in the design of software systems involving a human-expert interacting -- using natural language -- with a large language model (LLM) on data analysis tasks. For complex problems, it is possible that LLMs can harness human…

人工智能 · 计算机科学 2025-10-10 Harshvardhan Mestha , Karan Bania , Shreyas V Sathyanarayana , Sidong Liu , Ashwin Srinivasan

The question of how an effective and efficient communication system can emerge in a population of agents that need to solve a particular task attracts more and more attention from researchers in many fields, including artificial…

人工智能 · 计算机科学 2020-04-21 Jens Nevens , Paul Van Eecke , Katrien Beuls

Recent advances in Large Language Models (LLMs) have demonstrated their potential as autonomous agents across various tasks. One emerging application is the use of LLMs in playing games. In this work, we explore a practical problem for the…

人工智能 · 计算机科学 2024-10-07 Chang Xiao , Brenda Z. Yang

This paper studies how large language models (LLMs) can act as effective, high-level creative collaborators and ``muses'' for game design. We model the design of this study after the exercises artists use by looking at amorphous ink…

人工智能 · 计算机科学 2024-03-06 Asad Anjum , Yuting Li , Noelle Law , M Charity , Julian Togelius

We investigated the capability of the GPT-3.5 large language model (LLM) to operationalize natural language descriptions of cooperative, competitive, altruistic, and self-interested behavior in two social dilemmas: the repeated Prisoners…

计算机科学与博弈论 · 计算机科学 2024-07-02 Steve Phelps , Yvan I. Russell