中文
相关论文

相关论文: Making Decisions Using Sets of Probabilities: Upda…

200 篇论文

We consider how an agent should update her uncertainty when it is represented by a set P of probability distributions and the agent observes that a random variable X takes on value x, given that the agent makes decisions using the minimax…

人工智能 · 计算机科学 2014-07-29 Peter D. Grunwald , Joseph Y. Halpern

We consider how an agent should update her uncertainty when it is represented by a set $\P$ of probability distributions and the agent observes that a random variable $X$ takes on value $x$, given that the agent makes decisions using the…

人工智能 · 计算机科学 2007-11-27 Peter D. Grunwald , Joseph Y. Halpern

It is common to use minimax rules to make decisions for planning when there is great uncertainty on what will happen in the future. Minimax regret is one popular version of this. We give an analysis of the behaviour of minimax rules in the…

最优化与控制 · 数学 2022-03-04 Edward Anderson , Stan Zachary

Calibration has emerged as a foundational goal in ``trustworthy machine learning'', in part because of its strong decision theoretic semantics. Independent of the underlying distribution, and independent of the decision maker's utility…

机器学习 · 统计学 2025-10-28 Shayan Kiyani , Hamed Hassani , George Pappas , Aaron Roth

We study a dynamic game where an expert sends probabilistic forecasts to a decision-maker. The decision-maker verifies these forecasts using a calibration test based on past data. How should the expert send forecasts to maximize her payoff…

理论经济学 · 经济学 2026-05-13 Atulya Jain , Vianney Perchet

Mechanism design has found considerable application to the construction of agent-interaction protocols. In the standard setting, the type (e.g., utility function) of an agent is not known by other agents, nor is it known by the mechanism…

计算机科学与博弈论 · 计算机科学 2012-07-19 Nathanael Hyafil , Craig Boutilier

In imperfect-information games, agents must make decisions based on partial knowledge of the game state. The Belief Stochastic Game model addresses this challenge by delegating state estimation to the game model itself. This allows agents…

人工智能 · 计算机科学 2025-08-20 Achille Morenville , Éric Piette

We present a model for studying communities of epistemically interacting agents who update their belief states by averaging (in a specified way) the belief states of other agents in the community. The agents in our model have a rich belief…

物理与社会 · 物理学 2014-05-15 Sylvia Wenmackers , Danny E. P. Vanpoucke , Igor Douven

We study a multi-agent decision problem in population games, where agents select from multiple available strategies and continually revise their selections based on the payoffs associated with these strategies. Unlike conventional…

多智能体系统 · 计算机科学 2024-09-17 Shinkyu Park

We model the joint distribution of choice probabilities and decision times in binary choice tasks as the solution to a problem of optimal sequential sampling, where the agent is uncertain of the utility of each action and pays a constant…

神经元与认知 · 定量生物学 2015-05-14 Drew Fudenberg , Philipp Strack , Tomasz Strzalecki

In this article, I investigate the use of Bayesian updating rules applied to modeling social agents in the case of continuos opinions models. Given another agent statement about the continuous value of a variable $x$, we will see that…

物理与社会 · 物理学 2009-04-04 Andre C. R. Martins

We propose a method for an agent to revise its incomplete probabilistic beliefs when a new piece of propositional information is observed. In this work, an agent's beliefs are represented by a set of probabilistic formulae -- a belief base.…

人工智能 · 计算机科学 2016-04-08 Gavin Rens , Thomas Meyer , Giovanni Casini

In this paper, we consider one aspect of the problem of applying decision theory to the design of agents that learn how to make decisions under uncertainty. This aspect concerns how an agent can estimate probabilities for the possible…

人工智能 · 计算机科学 2013-03-26 Adam J. Grove , Daphne Koller

We characterize the optimal reward functions (scoring rules) that incentivize an agent to acquire information and report it truthfully to the principal. The optimal scoring rules let the agent make a simple binary bet in single-dimensional…

计算机科学与博弈论 · 计算机科学 2025-10-03 Jason D. Hartline , Yingkai Li , Liren Shan , Yifan Wu

In imperfect information games (e.g. Bridge, Skat, Poker), one of the fundamental considerations is to infer the missing information while at the same time avoiding the disclosure of private information. Disregarding the issue of protecting…

人工智能 · 计算机科学 2024-05-24 Jérôme Arjonilla , Abdallah Saffidine , Tristan Cazenave

It has been shown that one can accommodate data (Bayes) and constraints (MaxEnt) in one method, the method of Maximum (relative) Entropy (ME) (Giffin 2007). In this paper we show a complex agent based example of inference with two different…

统计方法学 · 统计学 2016-09-08 Adom Giffin

This paper examines games with strategic complements or substitutes and incomplete information, where players are uncertain about the opponents' parameters. We assume that the players' beliefs about the opponent's parameters are selected…

理论经济学 · 经济学 2025-01-28 Joep van Sloun

Consider discrete-time linear distributed averaging dynamics, whereby agents in a network start with uncorrelated and unbiased noisy measurements of a common underlying parameter (state of the world) and iteratively update their estimates…

最优化与控制 · 数学 2023-03-21 Giacomo Como , Fabio Fagnani , Anton V. Proskurnikov

Agents interacting with an incompletely known world need to be able to reason about the effects of their actions, and to gain further information about that world they need to use sensors of some sort. Unfortunately, both the effects of…

人工智能 · 计算机科学 2007-05-23 Fahiem Bacchus , Joseph Y. Halpern , Hector J. Levesque

I propose a framework for an agent to change its probabilistic beliefs when a new piece of propositional information $\alpha$ is observed. Traditionally, belief change occurs by either a revision process or by an update process, depending…

人工智能 · 计算机科学 2016-04-08 Gavin Rens
‹ 上一页 1 2 3 10 下一页 ›