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We introduce NLK, a model that connects the Nash equilibrium (NE) and Level-K. It allows a player in a game to believe that her opponent may be either less or as sophisticated as, she is, a view supported in psychology. We apply NLK to data…

综合经济学 · 经济学 2025-08-11 Dan Levin , Luyao Zhang

Multi-agent learning algorithms have been shown to display complex, unstable behaviours in a wide array of games. In fact, previous works indicate that convergent behaviours are less likely to occur as the total number of agents increases.…

计算机科学与博弈论 · 计算机科学 2024-03-26 Aamal Hussain , Dan Leonte , Francesco Belardinelli , Georgios Piliouras

In this article we evaluate the statistical evidence that a population of students learn about the sub-game perfect Nash equilibrium of the centipede game via repeated play of the game. This is done by formulating a model in which a…

统计方法学 · 统计学 2013-11-20 Anton H. Westveld , Peter D. Hoff

We consider the problem of estimating preferences of human agents from data of strategic systems where the agents repeatedly interact. Recently, it was demonstrated that a new estimation method called "quantal regret" produces more accurate…

计算机科学与博弈论 · 计算机科学 2022-01-03 Gali Noti

Learning problems commonly exhibit an interesting feedback mechanism wherein the population data reacts to competing decision makers' actions. This paper formulates a new game theoretic framework for this phenomenon, called "multi-player…

计算机科学与博弈论 · 计算机科学 2022-04-08 Adhyyan Narang , Evan Faulkner , Dmitriy Drusvyatskiy , Maryam Fazel , Lillian J. Ratliff

Quantum games with incomplete information can be studied within a Bayesian framework. We analyze games quantized within the EWL framework [Eisert, Wilkens, and Lewenstein, Phys Rev. Lett. 83, 3077 (1999)]. We solve for the Nash equilibria…

量子物理 · 物理学 2017-03-10 Neal Solmeyer , Radhakrishnan Balu

Examining the behavior of multi-agent systems is vitally important to many emerging distributed applications - game theory has emerged as a powerful tool set in which to do so. The main approach of game-theoretic techniques is to model…

计算机科学与博弈论 · 计算机科学 2024-06-03 Rohit Konda , Rahul Chandan , Jason Marden

In domains where agents interact strategically, game theory is applied widely to predict how agents would behave. However, game-theoretic predictions are based on the assumption that agents are fully rational and believe in equilibrium…

计算机科学与博弈论 · 计算机科学 2023-02-28 Yuhong Xu , Shih-Fen Cheng , Xinyu Chen

We study a multi-agent decision problem in large population games. Agents from multiple populations select strategies for repeated interactions with one another. At each stage of these interactions, agents use their decision-making model to…

系统与控制 · 电气工程与系统科学 2024-12-31 Shinkyu Park , Naomi Ehrich Leonard

The overall aim of our research is to develop techniques to reason about the equilibrium properties of multi-agent systems. We model multi-agent systems as concurrent games, in which each player is a process that is assumed to act…

计算机科学中的逻辑 · 计算机科学 2020-08-14 Julian Gutierrez , Aniello Murano , Giuseppe Perelli , Sasha Rubin , Thomas Steeples , Michael Wooldridge

Game-theoretic approaches and Nash equilibrium have been widely applied across various engineering domains. However, practical challenges such as disturbances, delays, and actuator limitations can hinder the precise execution of Nash…

计算机科学与博弈论 · 计算机科学 2026-03-17 Mahdis Rabbani , Navid Mojahed , Shima Nazari

Conventional game theory assumes that players are perfectly rational. In a realistic situation, however, players are rarely perfectly rational. This bounded rationality is one of the main reasons why the predictions of Nash equilibrium in…

物理与社会 · 物理学 2026-01-01 Mojtaba Madadi Asl , Mehdi Sadeghi

Nash equilibria provide a principled framework for modeling interactions in multi-agent decision-making and control. However, many equilibrium-seeking methods implicitly assume that each agent has access to the other agents' objectives and…

计算机科学与博弈论 · 计算机科学 2026-03-19 Mahdis Rabbani , Navid Mojahed , Shima Nazari

Game theory provides a well-established framework for the analysis of concurrent and multi-agent systems. The basic idea is that concurrent processes (agents) can be understood as corresponding to players in a game; plays represent the…

计算机科学中的逻辑 · 计算机科学 2023-06-22 Julian Gutierrez , Paul Harrenstein , Giuseppe Perelli , Michael Wooldridge

Feedback Nash equilibrium strategies in multi-agent dynamic games require availability of all players' state information to compute control actions. However, in real-world scenarios, sensing and communication limitations between agents make…

计算机科学与博弈论 · 计算机科学 2025-04-10 Xinjie Liu , Jingqi Li , Filippos Fotiadis , Mustafa O. Karabag , Jesse Milzman , David Fridovich-Keil , Ufuk Topcu

In evolutionary game theory, evolutionarily stable states are characterised by the folk theorem because exact solutions to the replicator equation are difficult to obtain. It is generally assumed that the folk theorem, which is the…

计算机科学与博弈论 · 计算机科学 2015-09-08 Jiawei Li , Graham Kendall

Theory of Mind benchmarks for large language models typically produce aggregate scores without theoretical grounding, making it unclear whether high performance reflects strategic reasoning or surface-level heuristics. We introduce a…

计算机科学与博弈论 · 计算机科学 2026-03-12 Mateo Pechon-Elkins , Jon Chun

We introduce a novel class of Nash equilibrium seeking dynamics for non-cooperative games with a finite number of players, where the convergence to the Nash equilibrium is bounded by a KL function with a settling time that can be upper…

最优化与控制 · 数学 2020-12-25 Jorge I. Poveda , Miroslav Krstic , Tamer Basar

We develop an equilibrium framework that relaxes the standard assumption that people have a correctly-specified view of their environment. Each player is characterized by a (possibly misspecified) subjective model, which describes the set…

经济学 · 定量金融 2019-11-22 Ignacio Esponda , Demian Pouzo

In many real-world settings agents engage in strategic interactions with multiple opposing agents who can employ a wide variety of strategies. The standard approach for designing agents for such settings is to compute or approximate a…

计算机科学与博弈论 · 计算机科学 2024-07-30 Sam Ganzfried , Kevin A. Wang , Max Chiswick
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