相关论文: Tight Lower Bounds for Greedy Routing in Higher-Di…
The algorithmic small-world phenomenon, empirically established by Milgram's letter forwarding experiments from the 60s, was theoretically explained by Kleinberg in 2000. However, from today's perspective his model has several severe…
In order to investigate the routing aspects of small-world networks, Kleinberg proposes a network model based on a $d$-dimensional lattice with long-range links chosen at random according to the $d$-harmonic distribution. Kleinberg shows…
Motivated by Kleinberg's (2000) and subsequent work, we consider the performance of greedy routing on a directed ring of $n$ nodes augmented with long-range contacts. In this model, each node $u$ is given an additional $D_u$ edges, a degree…
Today's networks consist of many autonomous entities that follow their own objectives, i.e., smart devices or parts of large AI systems, that are interconnected. Given the size and complexity of most communication networks, each entity…
In the 1960s, the social scientist Stanley Milgram performed his famous "small-world" experiments where he found that people in the US who are far apart geographically are nevertheless connected by remarkably short chains of acquaintances.…
One of the key features of small-worlds is the ability to route messages with few hops only using local knowledge of the topology. In 2000, Kleinberg proposed a model based on an augmented grid that asymptotically exhibits such property. In…
In recent work, Jon Kleinberg considered a small-world network model consisting of a d-dimensional lattice augmented with shortcuts. The probability of a shortcut being present between two points decays as a power of the distance between…
In this paper, we design a greedy routing on networks of mobile agents. In the greedy routing algorithm, every time step a packet in agent $i$ is delivered to the agent $j$ whose distance from the destination is shortest among searched…
Navigability of networks, that is the ability to find any given destination vertex starting from any other vertex, is crucial to their usefulness. In 2000 Kleinberg showed that optimal navigability could be achieved in small-world networks…
We analyze greedy routing in a random graph G_n constructed on the vertex set V = {1, 2, ..., n} embedded in Z. Vertices are inserted according to a uniform random permutation pi, and each newly inserted vertex connects to its nearest…
We consider the problem of designing an overlay network and routing mechanism that permits finding resources efficiently in a peer-to-peer system. We argue that many existing approaches to this problem can be modeled as the construction of…
Random K-out graphs are used in several applications including modeling by sensor networks secured by the random pairwise key predistribution scheme, and payment channel networks. The random K-out graph with $n$ nodes is constructed as…
Since Tinhofer proposed the MinGreedy algorithm for maximum cardinality matching in 1984, several experimental studies found the randomized algorithm to perform excellently for various classes of random graphs and benchmark instances. In…
Directed graphs provide more subtle and precise modelling tools for optimization in road networks than simple graphs. In particular, they are more suitable in the context of alternative fuel vehicles and new automotive technologies, like…
Finding the optimal embedding of networks into low-dimensional hyperbolic spaces is a challenge that received considerable interest in recent years, with several different approaches proposed in the literature. In general, these methods…
Random scale-free networks are ultrasmall worlds. The average length of the shortest paths in networks of size N scales as lnlnN. Here we show that these ultrasmall worlds can be navigated in ultrashort time. Greedy routing on scale-free…
Today we rely on networks that are created and maintained by smart devices. For such networks, there is no governing central authority but instead the network structure is shaped by the decisions of selfish intelligent agents. A key…
We consider transport over a strongly connected, directed graph. The scheduling amounts to selecting transition probabilities for a discrete-time Markov evolution which is designed to be consistent with certain initial and final marginals.…
In a two-player zero-sum graph game, the players move a token throughout a graph to produce an infinite play, which determines the winner of the game. Bidding games are graph games in which in each turn, an auction (bidding) determines…
We consider the influence maximization problem (selecting $k$ seeds in a network maximizing the expected total influence) on undirected graphs under the linear threshold model. On the one hand, we prove that the greedy algorithm always…