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The classical (boolean) notion of refinement for behavioral interfaces of system components is the alternating refinement preorder. In this paper, we define a distance for interfaces, called interface simulation distance. It makes the…

软件工程 · 计算机科学 2012-10-10 Pavol Černý , Martin Chmelík , Thomas A. Henzinger , Arjun Radhakrishna

We study the automatic synthesis of fair non-repudiation protocols, a class of fair exchange protocols, used for digital contract signing. First, we show how to specify the objectives of the participating agents and the trusted third party…

计算机科学中的逻辑 · 计算机科学 2011-11-15 Krishnendu Chatterjee , Vishwanath Raman

Given a set of interacting components with non-deterministic variable update and given safety requirements, the goal of priority synthesis is to restrict, by means of priorities, the set of possible interactions in such a way as to…

系统与控制 · 计算机科学 2012-11-28 Chih-Hong Cheng , Rongjie Yan , Saddek Bensalem , Harald Ruess

Games of timing aim to determine the optimal defense against a strategic attacker who has the technical capability to breach a system in a stealthy fashion. Key questions arising are when the attack takes place, and when a defensive move…

密码学与安全 · 计算机科学 2017-06-08 Sadegh Farhang , Jens Grossklags

Reactive synthesis is an automatic way to translate a human intention expressed in some logic into a system of some kind. This thesis has two parts, devoted to logic and to systems. In Part I, we develop two new approaches to CTL*…

计算机科学中的逻辑 · 计算机科学 2018-08-29 Ayrat Khalimov

Real time systems are systems in which there is a commitment for timely response by the computer to external stimuli. Real time applications have to function correctly even in presence of faults. Fault tolerance can be achieved by either…

性能 · 计算机科学 2016-09-08 A. Christy Persya , T. R. Gopalakrishnan Nair

In game theory, mechanism design is concerned with the design of incentives so that a desired outcome of the game can be achieved. In this paper, we study the design of incentives so that a desirable equilibrium is obtained, for instance,…

计算机科学与博弈论 · 计算机科学 2021-06-21 Julian Gutierrez , Muhammad Najib , Giuseppe Perelli , Michael Wooldridge

An insider is defined as a team member who covertly deviates from the team's optimal collaborative control strategy in pursuit of a private objective, while maintaining an outward appearance of cooperation. Such insider threats can severely…

最优化与控制 · 数学 2025-12-04 Gehui Xu , Kaiwen Chen , Thomas Parisini , Andreas A. Malikopoulos

Westudy how a planner can design dynamic interventions to overcome status-quo inertia in living temporal games, where strategic agents control their state (active, sleep, partially dead) on a temporal network. Building on the…

理论经济学 · 经济学 2026-05-20 Madjid Eshaghi Gordji , Ali Jabbari , Mohammad Ali Berahman , Esmaiel Abounoori

Designing scalable concurrent objects, which can be efficiently used on multicore processors, often requires one to abandon standard specification techniques, such as linearizability, in favor of more relaxed consistency requirements.…

计算机科学中的逻辑 · 计算机科学 2016-07-22 Ilya Sergey , Aleksandar Nanevski , Anindya Banerjee , German Andres Delbianco

We study a generalisation of B\"uchi-Landweber games to the timed setting. The winning condition is specified by a non-deterministic timed automaton, and one of the players can elapse time. We perform a systematic study of synthesis…

形式语言与自动机理论 · 计算机科学 2026-01-09 Sławomir Lasota , Mathieu Lehaut , Julie Parreaux , Radosław Piórkowski

Motivated by the recent interest in risk-aware control, we study a continuous-time control synthesis problem to bound the risk that a stochastic linear system violates a given specification. We use risk signal temporal logic as a…

系统与控制 · 电气工程与系统科学 2022-04-12 Sleiman Safaoui , Lars Lindemann , Iman Shames , Tyler H. Summers

Reactive synthesis automatically derives a strategy that satisfies a given specification. However, requiring a strategy to meet the specification in every situation is, in many cases, too hard of a requirement. Particularly in compositional…

计算机科学中的逻辑 · 计算机科学 2023-02-15 Bernd Finkbeiner , Noemi Passing

Weighted timed games are zero-sum games played by two players on a timed automaton equipped with weights, where one player wants to minimise the cumulative weight while reaching a target. Used in a reactive synthesis perspective, this…

计算机科学中的逻辑 · 计算机科学 2023-06-22 Damien Busatto-Gaston , Benjamin Monmege , Pierre-Alain Reynier

We formalize synthesis of shared control protocols with correctness guarantees for temporal logic specifications. More specifically, we introduce a modeling formalism in which both a human and an autonomy protocol can issue commands to a…

机器人学 · 计算机科学 2016-10-28 Nils Jansen , Murat Cubuktepe , Ufuk Topcu

We propose a timed and soft extension of Concurrent Constraint Programming. The time extension is based on the hypothesis of bounded asynchrony: the computation takes a bounded period of time and is measured by a discrete global clock.…

编程语言 · 计算机科学 2015-10-07 Stefano Bistarelli , Maurizio Gabbrielli , Maria Chiara Meo , Francesco Santini

Advanced persistent threats (APT) combine a variety of different attack forms ranging from social engineering to technical exploits. The diversity and usual stealthiness of APT turns them into a central problem of contemporary practical…

密码学与安全 · 计算机科学 2022-05-03 Stefan Rass , Sandra König , Stefan Schauer

While reachability analysis is one of the most promising approaches for formal verification of dynamic systems, a major disadvantage preventing a more widespread application is the requirement to manually tune algorithm parameters such as…

计算机科学中的逻辑 · 计算机科学 2024-04-09 Niklas Kochdumper , Stanley Bak

We introduce a formal notion of masking fault-tolerance between probabilistic transition systems based on a variant of probabilistic bisimulation (named masking simulation). We also provide the corresponding probabilistic game…

计算机科学中的逻辑 · 计算机科学 2022-07-06 Pablo F. Castro , Pedro D'Argenio , Luciano Putruele , Ramiro Demasi

Negotiations, introduced by Esparza et al., are a model for concurrent systems where computations involving a set of agents are described in terms of their interactions. In many situations, it is natural to impose timing constraints between…

形式语言与自动机理论 · 计算机科学 2023-07-14 Madhavan Mukund , Adwitee Roy , B Srivathsan