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In this article, we prove the completeness of the following game search algorithms: unbounded best-first minimax with completion and descent with completion, i.e. we show that, with enough time, they find the best game strategy. We then…

计算机科学与博弈论 · 计算机科学 2021-09-21 Quentin Cohen-Solal

The concept of a minimax classifier is well-established in statistical decision theory, but its implementation via neural networks remains challenging, particularly in scenarios with imbalanced training data having a limited number of…

机器学习 · 计算机科学 2026-01-07 Hansung Choi , Daewon Seo

We study the problem of off-policy evaluation in the multi-armed bandit model with bounded rewards, and develop minimax rate-optimal procedures under three settings. First, when the behavior policy is known, we show that the Switch…

机器学习 · 统计学 2021-01-20 Cong Ma , Banghua Zhu , Jiantao Jiao , Martin J. Wainwright

This paper discusses the challenge when evaluating multi-objective optimisation algorithms under noise, and argues that decision maker preferences need to be taken into account. It demonstrates that commonly used performance metrics are…

最优化与控制 · 数学 2023-03-01 Juergen Branke

There has been substantial progress on finding game-theoretic equilibria. Most of that work has focused on games with finite, discrete action spaces. However, many games involving space, time, money, and other fine-grained quantities have…

计算机科学与博弈论 · 计算机科学 2025-10-28 Carlos Martin , Tuomas Sandholm

Recent advances in game AI, such as AlphaZero and Ath\'enan, have achieved superhuman performance across a wide range of board games. While highly powerful, these agents are ill-suited for human-AI interaction, as they consistently…

人工智能 · 计算机科学 2026-03-25 Quentin Cohen-Solal , Tristan Cazenave

Smooth game optimization has recently attracted great interest in machine learning as it generalizes the single-objective optimization paradigm. However, game dynamics is more complex due to the interaction between different players and is…

最优化与控制 · 数学 2021-01-27 Guodong Zhang , Yuanhao Wang

We introduce a simple but general online learning framework in which a learner plays against an adversary in a vector-valued game that changes every round. Even though the learner's objective is not convex-concave (and so the minimax…

机器学习 · 计算机科学 2022-10-14 Daniel Lee , Georgy Noarov , Mallesh Pai , Aaron Roth

Multi-armed adversarial attacks, in which multiple algorithms and objective loss functions are simultaneously used at evaluation time, have been shown to be highly successful in fooling state-of-the-art adversarial examples detectors while…

计算机视觉与模式识别 · 计算机科学 2023-02-07 Federica Granese , Marco Romanelli , Siddharth Garg , Pablo Piantanida

Despite the rich existing literature about minimax optimization in continuous settings, only very partial results of this kind have been obtained for combinatorial settings. In this paper, we fill this gap by providing a characterization of…

机器学习 · 计算机科学 2023-05-29 Loay Mualem , Ethan R. Elenberg , Moran Feldman , Amin Karbasi

While Artificial Intelligence has successfully outperformed humans in complex combinatorial games (such as chess and checkers), humans have retained their supremacy in social interactions that require intuition and adaptation, such as…

计算机与社会 · 计算机科学 2014-04-22 Fatimah Ishowo-Oloko , Jacob Crandall , Manuel Cebrian , Sherief Abdallah , Iyad Rahwan

Min-max saddle point games appear in a wide range of applications in machine leaning and signal processing. Despite their wide applicability, theoretical studies are mostly limited to the special convex-concave structure. While some recent…

最优化与控制 · 数学 2020-03-19 Babak Barazandeh , Meisam Razaviyayn

We use the negative replica method, which was originally developed for the study of overfrustation in disordered system, to investigate the statistical behaviour of the cost function of minimax games. These games are treated as hierarchical…

统计力学 · 物理学 2008-02-03 Peter Varga

This paper considers games where the utilities for agents are the sum of a term proportional to a social utility, and another term that is an individual cost or reward. The agents are assumed to be irrational in their perception of the…

计算机科学与博弈论 · 计算机科学 2026-05-21 Ashok Krishnan K. S. , Helene Le Cadre , Ana Busic

Recently, accelerated algorithms using the anchoring mechanism for minimax optimization and fixed-point problems have been proposed, and matching complexity lower bounds establish their optimality. In this work, we present the surprising…

最优化与控制 · 数学 2024-04-25 TaeHo Yoon , Jaeyeon Kim , Jaewook J. Suh , Ernest K. Ryu

An explicit solution is derived for the Bellman inequality corresponding to minimax optimal dual control. The minimizing player determines control action as a function of past state measurements and inputs. The maximizing player selects…

最优化与控制 · 数学 2026-04-24 Anders Rantzer

We show that proximal minimization algorithms (PMA), majorization minimization (MM), and alternating minimization (AM) are equivalent. Each type of algorithm leads to a decreasing sequence of objective function. New conditions on PMA are…

数值分析 · 数学 2015-12-10 Charles L. Byrne , Jong Soo Lee

This paper gives game-theoretic versions of several results on "merging of opinions" obtained in measure-theoretic probability and algorithmic randomness theory. An advantage of the game-theoretic versions over the measure-theoretic results…

概率论 · 数学 2007-05-23 Vladimir Vovk

We survey most of the different types of approximation algorithms which minimize the number of output vertices. We present their main qualities and their inherent drawbacks.

计算几何 · 计算机科学 2009-09-29 Lilian Buzer

We consider regret minimization in repeated games with non-convex loss functions. Minimizing the standard notion of regret is computationally intractable. Thus, we define a natural notion of regret which permits efficient optimization and…

机器学习 · 计算机科学 2017-11-06 Elad Hazan , Karan Singh , Cyril Zhang