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Synthesis is the automated construction of a system from its specification. The system has to satisfy its specification in all possible environments. Modern systems often interact with other systems, or agents. Many times these agents have…

计算机科学中的逻辑 · 计算机科学 2009-07-20 Dana Fisman , Orna Kupferman , Yoad Lustig

Reactive synthesis is the process of using temporal logic specifications in LTL to generate correct controllers, but its use has been restricted to Boolean specifications. Recently, a Boolean abstraction technique allows to translate LTL T…

计算机科学中的逻辑 · 计算机科学 2023-10-13 Andoni Rodríguez , Cesar Sanchez

Reactive synthesis is a paradigm for automatically building correct-by-construction systems that interact with an unknown or adversarial environment. We study how to do reactive synthesis when part of the specification of the system is that…

计算机科学中的逻辑 · 计算机科学 2018-04-23 Daniel J. Fremont , Sanjit A. Seshia

Reactive synthesis is a technology for the automatic construction of reactive systems from logical specifications. In these lecture notes, we study different algorithms for the reactive synthesis problem of linear-time temporal logic (LTL).…

计算机科学中的逻辑 · 计算机科学 2018-03-28 Bernd Finkbeiner , Felix Klein

Reactive synthesis aims at automatic construction of systems from their behavioural specifications. The research mostly focuses on synthesis of systems dealing with Boolean signals. But real-life systems are often described using…

形式语言与自动机理论 · 计算机科学 2018-09-14 Ayrat Khalimov , Benedikt Maderbacher , Roderick Bloem

In formal synthesis of reactive systems an implementation of a system is automatically constructed from its formal specification. The great advantage of synthesis is that the resulting implementation is correct by construction; therefore…

计算机科学中的逻辑 · 计算机科学 2019-01-04 Hadas Kress-Gazit , Hazem Torfah

A modern approach to engineering correct-by-construction systems is to synthesize them automatically from formal specifications. Oftentimes, a system can only satisfy its guarantees if certain environment assumptions hold, which motivates…

计算机科学中的逻辑 · 计算机科学 2015-07-10 Roderick Bloem , Ruediger Ehlers , Robert Koenighofer

Controller synthesis is the process of constructing a correct system automatically from its specification. This often requires assumptions about the behaviour of the environment. It is difficult for the designer to identify the assumptions…

计算机科学中的逻辑 · 计算机科学 2016-04-13 Romain Brenguier

We propose a machine learning framework to synthesize reactive controllers for systems whose interactions with their adversarial environment are modeled by infinite-duration, two-player games over (potentially) infinite graphs. Our…

计算机科学与博弈论 · 计算机科学 2020-11-03 Daniel Neider , Oliver Markgraf

Specifications for reactive systems often consist of environment assumptions and system guarantees. An implementation should not only be correct, but also robust in the sense that it behaves reasonably even when the assumptions are…

计算机科学中的逻辑 · 计算机科学 2012-07-06 Roderick Bloem , Hans-Jürgen Gamauf , Georg Hofferek , Bettina Könighofer , Robert Könighofer

Reactive synthesis is the process of generating correct controllers from temporal logic specifications. Classical LTL reactive synthesis handles (propositional) LTL as a specification language. Boolean abstractions allow reducing LTLt…

计算机科学中的逻辑 · 计算机科学 2024-07-15 Andoni Rodríguez , Felipe Gorostiaga , César Sánchez

Cyber-physical systems are often safety-critical in that violations of safety properties may lead to catastrophes. We propose a method to enforce the safety of systems with real-valued signals by synthesizing a runtime enforcer called the…

计算机科学中的逻辑 · 计算机科学 2019-08-16 Meng Wu , Jingbo Wang , Jyotirmoy Deshmukh , Chao Wang

The goal of logical controller synthesis is to automatically compute a control strategy that regulates the discrete, event-driven behavior of a given plant s.t. a temporal logic specification holds over all remaining traces. Standard…

计算机科学中的逻辑 · 计算机科学 2025-01-31 Bernd Finkbeiner , Niklas Metzger , Satya Prakash Nayak , Anne-Kathrin Schmuck

Developing critical components, such as mission controllers or embedded systems, is a challenging task. Reactive synthesis is a technique to automatically produce correct controllers. Given a high-level specification written in LTL,…

计算机科学中的逻辑 · 计算机科学 2023-12-15 Matías Brizzio , César Sánchez

We propose novel controller synthesis techniques for probabilistic systems modelled using stochastic two-player games: one player acts as a controller, the second represents its environment, and probability is used to capture uncertainty…

计算机科学中的逻辑 · 计算机科学 2017-01-11 Klaus Drager , Vojtech Forejt , Marta Kwiatkowska , David Parker , Mateusz Ujma

Verified controller synthesis uses world models that comprise all potential behaviours of humans, robots, further equipment, and the controller to be synthesised. A world model enables quantitative risk assessment, for example, by…

软件工程 · 计算机科学 2021-10-26 Mario Gleirscher , Jan Peleska

This paper addresses the problem of data-driven computation of controllers that are correct by design for safety-critical systems and can provably satisfy (complex) functional requirements. With a focus on continuous-space stochastic…

系统与控制 · 电气工程与系统科学 2024-11-11 Oliver Schön , Birgit van Huijgevoort , Sofie Haesaert , Sadegh Soudjani

We study automated test generation for verifying discrete decision-making modules in autonomous systems. We utilize linear temporal logic to encode the requirements on the system under test in the system specification and the behavior that…

In the game-theoretic approach to controller synthesis, we model the interaction between a system to be controlled and its environment as a game between these entities, and we seek an appropriate (e.g., winning or optimal) strategy for the…

计算机科学中的逻辑 · 计算机科学 2025-09-05 Mickael Randour

Within the area of multi-agent systems, normative systems are a widely used framework for the coordination of interdependent activities. A crucial problem associated with normative systems is that of synthesising norms that effectively…

多智能体系统 · 计算机科学 2017-10-16 Javier Morales , Michael Wooldridge , Juan A. Rodríguez-Aguilar , Maite López-Sánchez
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