相关论文: Exact Modeling of the Performance of Random Linear…
In this paper, we propose a network coding (NC) based approach to ultra-reliable low-latency communication (URLLC) over erasure channels. In transmitting multiple data packets, we demonstrate that the use of random NC can improve the…
Chunked codes are efficient random linear network coding (RLNC) schemes with low computational cost, where the input packets are encoded into small chunks (i.e., subsets of the coded packets). During the network transmission, RLNC is…
To better understand the wireless network design with a large number of hops, we investigate a line network formed by general discrete memoryless channels (DMCs), which may not be identical. Our focus lies on Generalized Batched Network…
With the phenomenal growth of the Internet of Things (IoT), Ultra Reliable Low Latency Communications (URLLC) has potentially been the enabler to guarantee the stringent requirements on latency and reliability. However, how to achieve low…
In this paper, we aim to explore the stochastic performance limit of large-field-size Random Linear Streaming Codes (RLSCs) in multi-hop relay networks. In our model, a source transmits a sequence of streaming messages to a destination…
Contemporary wisdom based on empirical studies suggests that standard recurrent neural networks (RNNs) do not perform well on tasks requiring long-term memory. However, precise reasoning for this behavior is still unknown. This paper…
Batched network coding (BNC) is a low-complexity solution to network transmission in multi-hop packet networks with packet loss. BNC encodes the source data into batches of packets. As a network coding scheme, the intermediate nodes perform…
A new random linear network coding scheme for reliable communications for time division duplexing channels is proposed. The setup assumes a packet erasure channel and that nodes cannot transmit and receive information simultaneously. The…
Reliable broadcasting data to multiple receivers over lossy wireless channels is challenging due to the heterogeneity of the wireless link conditions. Automatic Repeat-reQuest (ARQ) based retransmission schemes are bandwidth inefficient due…
In this paper, wireless systems operating under queueing constraints in the form of limitations on the buffer violation probabilities are considered. The throughput under such constraints is captured by the effective capacity formulation.…
Differential linear network coding (DLNC) is a precoding scheme for information transmission over random linear networks. By using differential encoding and decoding, the conventional approach of lifting, required for inherent channel…
Batched network coding is a variation of random linear network coding which has low computational and storage costs. In order to adapt to random fluctuations in the number of erasures in individual batches, it is not optimal to recode and…
In this paper, we study network coding capacity for random wireless networks. Previous work on network coding capacity for wired and wireless networks have focused on the case where the capacities of links in the network are independent. In…
Deterministic linear network coding (DLNC) is an important family of network coding techniques for wireless packet broadcast. In this paper, we show that DLNC is strongly related to and can be effectively studied using matroid theory…
Network coding is a highly efficient data dissemination mechanism for wireless networks. Since network coded information can only be recovered after delivering a sufficient number of coded packets, the resulting decoding delay can become…
Some emerging 5G and beyond use-cases impose stringent latency constraints, which necessitates a paradigm shift towards finite blocklength performance analysis. In contrast to Shannon capacity-achieving codes, the codeword length in the…
This paper studies the complicated interplay of the completion time (as a measure of throughput) and the decoding delay performance in instantly decodable network coded (IDNC) systems over wireless broadcast erasure channels with memory,…
Hinging on ideas from physical-layer network coding, some promising proposals of coded random access systems seek to improve system performance (while preserving low complexity) by means of packet repetitions and decoding of linear…
In this paper, we analyze the coding delay and the average coding delay of random linear network codes (a.k.a. dense codes) and chunked codes (CC), which are an attractive alternative to dense codes due to their lower complexity, over line…
Random Linear Streaming Codes (RLSCs) can dramatically reduce the queuing delay of block codes in real-time services. In this paper, we aim to explore the fundamental limit of large-field-size RLSCs in stochastic symbol erasure channels…