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相关论文: Pure Strategy or Mixed Strategy?

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This paper studies the optimization of strategies in the context of possibly randomized two players zero-sum games with incomplete information. We compare 5 algorithms for tuning the parameters of strategies over a benchmark of 12 games. A…

计算机科学与博弈论 · 计算机科学 2018-07-06 Marie-Liesse Cauwet , Olivier Teytaud

Merging operators aim at defining the beliefs/goals of a group of agents from the beliefs/goals of each member of the group. Whenever an agent of the group has preferences over the possible results of the merging process (i.e., the possible…

计算机科学与博弈论 · 计算机科学 2011-10-13 P. Everaere , S. Konieczny , P. Marquis

Recent work from the reinforcement learning community has shown that Evolution Strategies are a fast and scalable alternative to other reinforcement learning methods. In this paper we show that Evolution Strategies are a special case of…

多智能体系统 · 计算机科学 2018-08-14 David D. Fan , Evangelos Theodorou , John Reeder

Multi-agent systems for resource allocation (MRAs) have been introduced as a concept for modelling competitive resource allocation problems in distributed computing. An MRA is composed of a set of agents and a set of resources. Each agent…

多智能体系统 · 计算机科学 2022-09-21 Nils Timm , Josua Botha

Evolutionary algorithms (EAs) form a popular optimisation paradigm inspired by natural evolution. In recent years the field of evolutionary computation has developed a rigorous analytical theory to analyse their runtime on many illustrative…

神经与进化计算 · 计算机科学 2015-10-02 Tiago Paixão , Jorge Pérez Heredia , Dirk Sudholt , Barbora Trubenová

As an equilibrium refinement of the Nash equilibrium, evolutionarily stable strategy (ESS) is a key concept in evolutionary game theory and has attracted growing interest. An ESS can be either a pure strategy or a mixed strategy. Even…

计算机科学与博弈论 · 计算机科学 2014-06-09 Xinyang Deng , Zhen Wang , Qi Liu , Yong Deng , Sankaran Mahadevan

Evolutionary algorithms (EAs) have found many successful real-world applications, where the optimization problems are often subject to a wide range of uncertainties. To understand the practical behaviors of EAs theoretically, there are a…

计算复杂性 · 计算机科学 2022-12-07 Chao Bian , Chao Qian , Ke Tang , Yang Yu

AI is increasingly deployed in multi-agent systems; however, most research considers only the behavior of individual models. We experimentally show that multi-agent "AI organizations" are simultaneously more effective at achieving business…

While motion planning approaches for automated driving often focus on safety and mathematical optimality with respect to technical parameters, they barely consider convenience, perceived safety for the passenger and comprehensibility for…

机器人学 · 计算机科学 2019-05-14 Maximilian Naumann , Martin Lauer , Christoph Stiller

The Stackelberg security game is played between a defender and an attacker, where the defender needs to allocate a limited amount of resources to multiple targets in order to minimize the loss due to adversarial attack by the attacker.…

计算机科学与博弈论 · 计算机科学 2022-04-27 Rufan Bai , Haoxing Lin , Xinyu Yang , Xiaowei Wu , Minming Li , Weijia Jia

Instability and slowness are two main problems in deep reinforcement learning. Even if proximal policy optimization (PPO) is the state of the art, it still suffers from these two problems. We introduce an improved algorithm based on…

机器学习 · 计算机科学 2019-10-01 Zhenyu Zhang , Xiangfeng Luo , Tong Liu , Shaorong Xie , Jianshu Wang , Wei Wang , Yang Li , Yan Peng

Symmetry is inherent in the definition of most of the two-player zero-sum games, including parity, mean-payoff, and discounted-payoff games. It is therefore quite surprising that no symmetric analysis techniques for these games exist. We…

计算机科学与博弈论 · 计算机科学 2015-01-27 Sven Schewe , Ashutosh Trivedi , Thomas Varghese

Solving constrained multi-objective optimization problems with evolutionary algorithms has attracted considerable attention. Various constrained multi-objective optimization evolutionary algorithms (CMOEAs) have been developed with the use…

人工智能 · 计算机科学 2024-02-21 Fei Ming , Wenyin Gong , Ling Wang , Yaochu Jin

When a game involves many agents or when communication between agents is not possible, it is useful to resort to distributed learning where each agent acts in complete autonomy without any information on the other agents' situations.…

最优化与控制 · 数学 2025-09-24 Jérôme Taupin , Xavier Leturc , Christophe J. Le Martret

We study evolutionary game dynamics in a well-mixed populations of finite size, N. A well-mixed population means that any two individuals are equally likely to interact. In particular we consider the average abundances of two strategies, A…

种群与进化 · 定量生物学 2009-02-24 Tibor Antal , Martin A. Nowak , Arne Traulsen

Strategy iteration is a technique frequently used for two-player games in order to determine the winner or compute payoffs, but to the best of our knowledge no general framework for strategy iteration has been considered. Inspired by…

计算机科学中的逻辑 · 计算机科学 2022-12-14 Paolo Baldan , Richard Eggert , Barbara König , Tommaso Padoan

Inspired by the increasing use of AI to augment humans, researchers have studied human-AI systems involving different tasks, systems, and populations. Despite such a large body of work, we lack a broad conceptual understanding of when…

人机交互 · 计算机科学 2024-10-30 Michelle Vaccaro , Abdullah Almaatouq , Thomas Malone

For effective human-agent teaming, robots and other artificial intelligence (AI) agents must infer their human partner's abilities and behavioral response patterns and adapt accordingly. Most prior works make the unrealistic assumption that…

机器人学 · 计算机科学 2024-03-26 Manisha Natarajan , Chunyue Xue , Sanne van Waveren , Karen Feigh , Matthew Gombolay

Self-tuning algorithms that adapt the learning process online encourage more effective and robust learning. Among all the methods available, meta-gradients have emerged as a promising approach. They leverage the differentiability of the…

机器学习 · 计算机科学 2021-11-02 Clément Bonnet , Paul Caron , Thomas Barrett , Ian Davies , Alexandre Laterre

We introduce and study an evolutionary complementarity game where in each round a player of population 1 is paired with a member of population 2. The game is symmetric, and each player tries to obtain an advantageous deal, but when one of…

适应与自组织系统 · 物理学 2015-06-26 Juergen Jost , Wei Li