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This paper considers a cost minimization problem for data centers with N servers and randomly arriving service requests. A central router decides which server to use for each new request. Each server has three types of states (active, idle,…

分布式、并行与集群计算 · 计算机科学 2016-12-20 Xiaohan Wei , Michael J. Neely

Maximizing resource utilization by performing an efficient resource provisioning is a key factor for any cloud provider: commercial actors can maximize their revenues, whereas scientific and non-commercial providers can maximize their…

分布式、并行与集群计算 · 计算机科学 2020-01-29 Álvaro López García , Enol Fernández-del-Castillo , Isabel Campos Plasencia

We consider "time-of-use" pricing as a technique for matching supply and demand of temporal resources with the goal of maximizing social welfare. Relevant examples include energy, computing resources on a cloud computing platform, and…

计算机科学与博弈论 · 计算机科学 2017-04-11 Shuchi Chawla , Nikhil R. Devanur , Alexander E. Holroyd , Anna Karlin , James Martin , Balasubramanian Sivan

Revenue generation is the main concern of any business, particularly in the cloud, where there is no direct interaction between the provider and the consumer. Cloud computing is an emerging core for today's businesses, however, Its…

分布式、并行与集群计算 · 计算机科学 2020-04-27 Afzal Badshah , Anwar Ghani , Ali Daud , Anthony Theodore Chronopoulos , Ateeqa Jalal

We first consider the static problem of allocating resources to ( i.e. , scheduling) multiple distributed application framework s, possibly with different priorities and server preferences , in a private cloud with heterogeneous servers.…

In this paper, a multi-user multi-server queuing system is studied in which each user is constrained to get service from a subset of servers. In the studied system, rate allocation in the sense of max-min fairness results in multi-level…

网络与互联网体系结构 · 计算机科学 2016-01-20 Jalal Khamse-Ashari , Ioannis Lambadaris , Yiqiang Zhao

We consider a seller who offers services to a buyer with multi-unit demand. Prior to the realization of demand, the buyer receives a noisy signal of their future demand, and the seller can design contracts based on the reported value of…

理论经济学 · 经济学 2025-02-13 Dirk Bergemann , Michael C. Wang

Traditionally, research focusing on the design of routing and staffing policies for service systems has modeled servers as having fixed (possibly heterogeneous) service rates. However, service systems are generally staffed by people.…

计算机科学与博弈论 · 计算机科学 2016-03-24 Ragavendran Gopalakrishnan , Sherwin Doroudi , Amy R. Ward , Adam Wierman

In this paper, we analyze a round-based pricing scheme that encourages favorable behavior from users of real-time P2P applications like P2PTV. In the design of pricing schemes, we consider price to be a function of usage and capacity of…

网络与互联网体系结构 · 计算机科学 2009-11-10 Gitanjali Bhutani

Consider a two-class unobservable priority queue, with Poisson arrivals, generally distributed service, and strategic customers. Customers are charged a fee when joining the premium class. We analyze the maximum revenue achievable under the…

计算机科学与博弈论 · 计算机科学 2020-07-15 Jonathan Chamberlain , David Starobinski

As cloud computing services rapidly expand their customer base, it has become important to share cloud resources, so as to provide them economically. In cloud computing services, multiple types of resources, such as processing ability,…

网络与互联网体系结构 · 计算机科学 2012-04-06 Shin-ichi Kuribayashi

Cloud computing is widely adopted by corporate as well as retail customers to reduce the upfront cost of establishing computing infrastructure. However, switching to the cloud based services poses a multitude of questions, both for…

分布式、并行与集群计算 · 计算机科学 2016-11-22 M P Gilesh

This paper considers the scheduling of jobs on distributed, heterogeneous High Performance Computing (HPC) clusters. Market-based approaches are known to be efficient for allocating limited resources to those that are most prepared to pay.…

分布式、并行与集群计算 · 计算机科学 2016-02-01 Andrew Burkimsher , Leandro Soares Indrusiak

Function-as-a-Service is a popular cloud programming model that supports developers by abstracting away most operational concerns with automatic deployment and scaling of applications. Due to the high level of abstraction, developers rely…

分布式、并行与集群计算 · 计算机科学 2023-04-17 Trever Schirmer , Nils Japke , Sofia Greten , Tobias Pfandzelter , David Bermbach

We consider a Markovian single server queue with impatient customers. There is a customer abandonment cost and a holding cost for customers in the system. We consider two versions of the problem. In the first version, customers pay a reward…

最优化与控制 · 数学 2025-11-12 Runhua Wu , Hayriye Ayhan

Networks connecting distributed cloud services through multiple data centers are called cloud networks. These types of networks play a crucial role in cloud computing and a holistic performance evaluation is essential before planning a…

网络与互联网体系结构 · 计算机科学 2018-07-24 Eduardo Hargreaves , Paulo H De Aguiar Rodrigues , Daniel S. Menasché

We study the problem of sharing the revenues raised from subscriptions to music streaming platforms among content providers. We provide direct, axiomatic and game-theoretical foundations for two focal (and somewhat polar) methods widely…

理论经济学 · 经济学 2025-10-30 Gustavo Bergantiños , Juan D. Moreno-Ternero

Scheduling of service requests in Cloud computing has traditionally focused on the reduction of pre-service wait, generally termed as waiting time. Under certain conditions such as peak load, however, it is not always possible to give…

分布式、并行与集群计算 · 计算机科学 2013-08-21 Carlos Cardonha , Marcos D. Assunção , Marco A. S. Netto , Renato L. F. Cunha , Carlos Queiroz

Premier cloud service providers (CSPs) offer two types of purchase options, namely on-demand and spot instances, with time-varying features in availability and price. Users like startups have to operate on a limited budget and similarly…

性能 · 计算机科学 2021-06-04 Xiaohu Wu , Han Yu , Giuliano Casale , Guanyu Gao

Cloud computing is gaining popularity in the 3D Animation industry for rendering the 3D images. Rendering is an inevitable task in creating the 3d animated scenes. It is a process where the scene files to be animated is read and converted…

分布式、并行与集群计算 · 计算机科学 2015-05-26 Ruby Annette , Aisha Banu