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This paper presents a new lower bound for the discrete strategy improvement algorithm for solving parity games due to Voege and Jurdziski. First, we informally show which structures are difficult to solve for the algorithm. Second, we…

计算机科学与博弈论 · 计算机科学 2009-01-20 Oliver Friedmann

We introduce a new technique for designing fixed-parameter algorithms for cut problems, namely randomized contractions. We apply our framework to obtain the first FPT algorithm for the Unique Label Cover problem and new FPT algorithms with…

数据结构与算法 · 计算机科学 2016-07-20 Rajesh Chitnis , Marek Cygan , MohammadTaghi Hajiaghayi , Marcin Pilipczuk , Michał Pilipczuk

This paper focuses on learning a Constrained Markov Decision Process (CMDP) via general parameterized policies. We propose a Primal-Dual based Regularized Accelerated Natural Policy Gradient (PDR-ANPG) algorithm that uses entropy and…

机器学习 · 计算机科学 2026-05-04 Washim Uddin Mondal , Vaneet Aggarwal

One-clock priced timed games is a class of two-player, zero-sum, continuous-time games that was defined and thoroughly studied in previous works. We show that one-clock priced timed games can be solved in time m 12^n n^(O(1)), where n is…

计算机科学与博弈论 · 计算机科学 2013-01-15 Thomas Dueholm Hansen , Rasmus Ibsen-Jensen , Peter Bro Miltersen

This paper presents an axiomatic approach to finite Markov decision processes where the discount rate is zero. One of the principal difficulties in the no discounting case is that, even if attention is restricted to stationary policies, a…

最优化与控制 · 数学 2022-11-23 Adam Jonsson

Deep reinforcement learning methods have achieved state-of-the-art results in a variety of challenging, high-dimensional domains ranging from video games to locomotion. The key to success has been the use of deep neural networks used to…

机器学习 · 计算机科学 2020-11-17 Hiteshi Sharma , Rahul Jain

We consider a dynamic programming (DP) approach to approximately solving an infinite-horizon constrained Markov decision process (CMDP) problem with a fixed initial-state for the expected total discounted-reward criterion with a…

最优化与控制 · 数学 2023-08-08 Hyeong Soo Chang

Partially observable Markov decision processes (POMDPs) have recently become popular among many AI researchers because they serve as a natural model for planning under uncertainty. Value iteration is a well-known algorithm for finding…

人工智能 · 计算机科学 2011-06-02 N. L. Zhang , W. Zhang

Canonical models of Markov decision processes (MDPs) usually consider geometric discounting based on a constant discount factor. While this standard modeling approach has led to many elegant results, some recent studies indicate the…

人工智能 · 计算机科学 2023-07-21 Jiarui Gan , Annika Hennes , Rupak Majumdar , Debmalya Mandal , Goran Radanovic

A key problem in reinforcement learning for control with general function approximators (such as deep neural networks and other nonlinear functions) is that, for many algorithms employed in practice, updates to the policy or $Q$-function…

机器学习 · 计算机科学 2016-03-01 Joshua Achiam

Simple stochastic games are two-player zero-sum stochastic games with turn-based moves, perfect information, and reachability winning conditions. We present two new algorithms computing the values of simple stochastic games. Both of them…

计算机科学与博弈论 · 计算机科学 2015-07-01 Hugo Gimbert , Florian Horn

Since the introduction of zero-determinant strategies, extortionate strategies have received considerable interest. While an interesting class of strategies, the definitions of extortionate strategies are algebraically rigid, apply only to…

计算机科学与博弈论 · 计算机科学 2019-04-02 Vincent A. Knight , Marc Harper , Nikoleta E. Glynatsi , Jonathan Gillard

In a single-state repeated game, zero-determinant strategies can unilaterally force functions of the payoffs to take values in particular closed intervals. When the explicit use of a determinant is absent from the analysis, they are instead…

计算机科学与博弈论 · 计算机科学 2021-01-01 Mario Palasciano

The synthesis problem for partially observable Markov decision processes (POMDPs) is to compute a policy that satisfies a given specification. Such policies have to take the full execution history of a POMDP into account, rendering the…

人工智能 · 计算机科学 2020-07-20 Leonore Winterer , Ralf Wimmer , Nils Jansen , Bernd Becker

We study computational problems arising from the iterated removal of weakly dominated actions in anonymous games. Our main result shows that it is NP-complete to decide whether an anonymous game with three actions can be solved via iterated…

计算机科学与博弈论 · 计算机科学 2015-02-06 Felix Brandt , Felix Fischer , Markus Holzer

In this work we investigate an importance sampling approach for evaluating policies for a structurally time-varying factored Markov decision process (MDP), i.e. the policy's value is estimated with a high-probability confidence interval. In…

系统与控制 · 电气工程与系统科学 2023-02-07 Carmel Fiscko , Soummya Kar , Bruno Sinopoli

This paper is concerned with asymptotic behaviour of a repeated game of "odds and evens", with strategies of both players represented by finite automata. It is proved that, for every $n$, there is an automaton with $2^n \cdot…

计算机科学与博弈论 · 计算机科学 2020-06-30 Vladislav Makarov

We consider Incentive Decision Processes, where a principal seeks to reduce its costs due to another agent's behavior, by offering incentives to the agent for alternate behavior. We focus on the case where a principal interacts with a…

计算机科学与博弈论 · 计算机科学 2012-10-19 Sashank J. Reddi , Emma Brunskill

Motivated from Bertsekas' recent study on policy iteration (PI) for solving the problems of infinite-horizon discounted Markov decision processes (MDPs) in an on-line setting, we develop an off-line PI integrated with a multi-policy…

最优化与控制 · 数学 2021-12-07 Hyeong Soo Chang

We present a new algorithm for exactly solving decision making problems represented as influence diagrams. We do not require the usual assumptions of no forgetting and regularity; this allows us to solve problems with simultaneous decisions…

人工智能 · 计算机科学 2015-03-19 Denis Deratani Mauá , Cassio Polpo de Campos , Marco Zaffalon