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相关论文: Haptics in computer music : a paradigm shift

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This major component of the research described in this thesis is 3D computer graphics, specifically the realistic physics-based softbody simulation and haptic responsive environments. Minor components include advanced human-computer…

多媒体 · 计算机科学 2012-12-27 Miao Song

Digital audio processing tools offer music researchers the opportunity to examine both non-notated music and music as performance. This chapter summarises the types of information that can be extracted from audio as well as currently…

声音 · 计算机科学 2021-11-10 Johanna Devaney

This paper introduces a category theory-based framework to redefine physical computing in light of advancements in quantum computing and non-standard computing systems. By integrating classical definitions within this broader perspective,…

量子物理 · 物理学 2024-07-18 Nima Dehghani , Gianluca Caterina

Emotion and expressivity in music have been topics of considerable interest in the field of music information retrieval. In recent years, mid-level perceptual features have been suggested as means to explain computational predictions of…

声音 · 计算机科学 2021-03-01 Shreyan Chowdhury , Gerhard Widmer

Digital waveguide physical modeling offers efficient simulation of acoustic wave propagation as compared to general finite-difference schemes commonly used in computational physics. This efficiency has enabled the real-time implementation…

音频与语音处理 · 电气工程与系统科学 2026-04-15 Pablo Tablas de Paula , Julius O. Smith , Vesa Välimäki , Joshua D. Reiss

This paper explores the innovative application of the Fractional Fourier Transform (FrFT) in sound synthesis, highlighting its potential to redefine time-frequency analysis in audio processing. As an extension of the classical Fourier…

声音 · 计算机科学 2025-06-12 Esteban Gutiérrez , Rodrigo Cádiz , Carlos Sing Long , Frederic Font , Xavier Serra

A recently developed technique known as analogue transformation acoustics has allowed the extension of the transformational paradigm to general spacetime transformations under which the acoustic equations are not form invariant. In this…

广义相对论与量子宇宙学 · 物理学 2014-09-17 C. García-Meca , S. Carloni , C. Barceló , G. Jannes , J. Sánchez-Dehesa , A. Martínez

Multimodal simulations augment the presentation of abstract concepts facilitating theoretical models understanding and learning. Most simulations only engage two of our five senses: sight and hearing. If we employ additional sensory…

人机交互 · 计算机科学 2019-03-11 Felix G. Hamza-Lup , William H. Baird

Is it possible use algorithms to find trends in the history of popular music? And is it possible to predict the characteristics of future music genres? In order to answer these questions, we produced a hand-crafted dataset with the intent…

计算与语言 · 计算机科学 2019-08-28 Fabio Celli

Using open-source and creative coding frameworks, a teamof artist-engineers from Portland Community College work-ing with artists who experience Intellectual/Developmentaldisabilities prototyped an ensemble of adapted instrumentsand…

声音 · 计算机科学 2020-11-19 Quinn Jarvis-Holland , Crystal Cortez , Nathan , Gamill , Francisco Botello

The video game industry has grown to a multi-billion dollar, worldwide industry. The background music tends adaptively in reference to the specific game content during the game length of the play. Adaptive music should be further explored…

人机交互 · 计算机科学 2014-02-04 Alamgir Naushad

In this review, it is explained and compared different software and formalisms used in music interaction: sequencers, computer-assisted improvisation, meta- instruments, score-following, asynchronous dataflow languages, synchronous dataflow…

声音 · 计算机科学 2018-10-11 Mauricio Toro

In this contribution, we will discuss a prototype that allows a group of users to design sound collaboratively in real time using a multi-touch tabletop. We make use of a machine learning method to generate a mapping from perceptual audio…

多媒体 · 计算机科学 2014-06-24 Niklas Klügel , Timo Becker , Georg Groh

Analysis tools used in research laboratories, for sound synthesis, by musicians or sound engineers can be rather different. Discussion of the assumptions and of the limitations of these tools permits to propose a first tool as relevant and…

音频与语音处理 · 电气工程与系统科学 2024-01-08 Laurent Millot

In this paper we present the new genre of interactive operas implemented on personal computers. They differ from traditional ones not only because they are virtual, but mainly because they offer to composers and listeners new perspectives…

多媒体 · 计算机科学 2009-12-25 Alain Bonardi , Francis Rousseaux

Haptic feedback is the most significant sensory interface following visual cues. Developing thin, flexible surfaces that function as haptic interfaces is important for augmenting virtual reality, wearable devices, robotics and prostheses.…

Haptic feedback provides an essential sensory stimulus crucial for interaction and analyzing three-dimensional spatio-temporal phenomena on surface visualizations. Given its ability to provide enhanced spatial perception and scene…

人机交互 · 计算机科学 2024-09-11 Hamza Afzaal , Usman Alim

Audio embeddings enable large scale comparisons of the similarity of audio files for applications such as search and recommendation. Due to the subjectivity of audio similarity, it can be desirable to design systems that answer not only…

Machine learning is a computational process. To that end, it is inextricably tied to computational power - the tangible material of chips and semiconductors that the algorithms of machine intelligence operate on. Most obviously,…

人工智能 · 计算机科学 2018-03-28 Tim Hwang

Modelling musical structure is vital yet challenging for artificial intelligence systems that generate symbolic music compositions. This literature review dissects the evolution of techniques for incorporating coherent structure, from…

声音 · 计算机科学 2024-03-14 Keshav Bhandari , Simon Colton