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We consider the problem of private computation of approximate Heavy Hitters. Alice and Bob each hold a vector and, in the vector sum, they want to find the B largest values along with their indices. While the exact problem requires linear…

密码学与安全 · 计算机科学 2007-05-23 Martin J. Strauss , Xuan Zheng

Computing the probability of a formula given the probabilities or weights associated with other formulas is a natural extension of logical inference to the probabilistic setting. Surprisingly, this problem has received little attention in…

人工智能 · 计算机科学 2012-03-19 Vibhav Gogate , Pedro Domingos

We study the optimal auction design problem when bidders' preferences follow the maxmin expected utility model. We suppose that each bidder's set of priors consists of beliefs close to the seller's belief, where "closeness" is defined by a…

理论经济学 · 经济学 2021-10-19 Sosung Baik , Sung-Ha Hwang

Consider many instances of an arbitrary quadripartite pure state of four quantum systems ABCD. Alice holds the AC part of each state, Bob holds B, while D represents all other parties correlated with ABC. Alice is required to redistribute…

量子物理 · 物理学 2020-09-29 Jon Yard , Igor Devetak

A long-standing open problem in algorithmic game theory asks whether or not there is a polynomial time algorithm to compute a Nash equilibrium in a random bimatrix game. We study random win-lose games, where the entries of the $n\times n$…

计算机科学与博弈论 · 计算机科学 2025-10-16 Andrea Collevecchio , Gabor Lugosi , Adrian Vetta , Rui-Ray Zhang

We study the classic divide-and-choose method for equitably allocating divisible goods between two players who are rational, self-interested Bayesian agents. The players have additive values for the goods. The prior distributions on those…

计算机科学与博弈论 · 计算机科学 2024-10-22 Jamie Tucker-Foltz , Richard Zeckhauser

Consider a two-player game repeated N times. Player 1 can choose between two styles (for interpretability, offensive and defensive), whereas Player 2 uses a single fixed style. Let X N\,:= \#wins -\#losses for Player 1 after N games, and…

计算机科学与博弈论 · 计算机科学 2026-04-20 Jonatha ANSELMI , Bruno Gaujal

Weak coin flipping is the cryptographic task where Alice and Bob remotely flip a coin but want opposite outcomes. This work studies this task in the device-independent regime where Alice and Bob neither trust each other, nor their quantum…

量子物理 · 物理学 2024-04-29 Atul Singh Arora , Jamie Sikora , Thomas Van Himbeeck

Multi-round competitions often double or triple the points awarded in the final round, calling it a bonus, to maximize spectators' excitement. In a two-player competition with $n$ rounds, we aim to derive the optimal bonus size to maximize…

计算机科学与博弈论 · 计算机科学 2024-06-10 Zhihuan Huang , Yuqing Kong , Tracy Xiao Liu , Grant Schoenebeck , Shengwei Xu

Coin-flipping is a fundamental task in two-party cryptography where two remote mistrustful parties wish to generate a shared uniformly random bit. While quantum protocols promising near-perfect security exist for weak coin-flipping -- when…

量子物理 · 物理学 2025-10-06 Atul Singh Arora , Carl A. Miller , Mauro E. S. Morales , Jamie Sikora

We present an analysis of a coin-tossing problem posed by Daniel Litt which has generated some popular interest. We demonstrate a recursive identity which leads to relatively simple formulas for the excess number of wins for one player over…

组合数学 · 数学 2025-12-09 Bruce Levin

We study computational aspects of three prominent voting rules that use approval ballots to elect multiple winners. These rules are satisfaction approval voting, proportional approval voting, and reweighted approval voting. We first show…

计算机科学与博弈论 · 计算机科学 2014-07-14 Haris Aziz , Serge Gaspers , Joachim Gudmundsson , Simon Mackenzie , Nicholas Mattei , Toby Walsh

We introduce a natural variant of weighted voting games, which we refer to as k-Prize Weighted Voting Games. Such games consist of n players with weights, and k prizes, of possibly differing values. The players form coalitions, and the i-th…

计算机科学与博弈论 · 计算机科学 2023-03-03 Wei-Chen Lee , David Hyland , Alessandro Abate , Edith Elkind , Jiarui Gan , Julian Gutierrez , Paul Harrenstein , Michael Wooldridge

We consider a card guessing game with complete feedback. An ordered deck of $n$ cards labeled $1$ up to $n$ is riffle-shuffled exactly one time. Given a value $p\in(0{,}1)\setminus\{\frac12\}$, the riffle shuffle is assumed to be…

组合数学 · 数学 2026-02-13 Markus Kuba

Consider a collection of competing machine learning algorithms. Given their performance on a benchmark of datasets, we would like to identify the best performing algorithm. Specifically, which algorithm is most likely to rank highest on a…

机器学习 · 计算机科学 2025-08-08 Amichai Painsky

In natural perception, different items (objects) in a scene are rarely equally relevant to the observer. The brain improves performance by directing attention to the most relevant items, for example the ones most likely to be probed. For a…

神经元与认知 · 定量生物学 2018-02-20 Nuwan de Silva , Wei Ji Ma

We prove two basic conjectures on the distribution of the smallest singular value of random n times n matrices with independent entries. Under minimal moment assumptions, we show that the smallest singular value is of order n^{-1/2}, which…

概率论 · 数学 2016-12-23 Mark Rudelson , Roman Vershynin

We describe the probability theory behind a casino game, blackjack, and the procedure to compute the optimal strategy for a deck of arbitrary cards and player's expected win given that he follows the optimal strategy. The exact blackjack…

最优化与控制 · 数学 2007-05-23 Jarek Solowiej

In this paper we analyze the probability distributions associated with rolling (possibly unfair) dice infinitely often. Specifically, given a $q$-sided die, if $x_i\in\{0,\ldots,q-1\}$ denotes the outcome of the $i^{\text{th}}$ toss, then…

概率论 · 数学 2023-09-21 Douglas T. Pfeffer , J. Darby Smith , William Severa

For matrix games we study how small nonzero probability must be used in optimal strategies. We show that for nxn win-lose-draw games (i.e. (-1,0,1) matrix games) nonzero probabilities smaller than n^{-O(n)} are never needed. We also…