相关论文: IT services design to support coordination practic…
In this paper we describe a proposal for information organization for computer supported cooperative work, while working with spatial information. It is focused on emergency response plan construction, and the requirements extracted from…
This paper draws on perspectives from co-design as an integrative and collaborative design activity and co-simulation as a supporting information system to advance engineering design methods for problems of societal significance. Design and…
With the art and practice of government policy-making, public work, and citizen participation, many governments adopt information and communication technologies (ICT) as a vehicle to facilitate their relationship with citizens. This…
With increasing demands for flexible work models, many IT organizations have adapted to hybrid work that promises enhanced team productivity as well as work satisfaction. To achieve productive engineering practice, collaborative product…
The management of railway infrastructure projects can be supported by collaborative digital platforms. A survey was carried out to identify the needs and expectations of the various stakeholders involved in the design and construction of…
Communities present considerable challenges for the design and application of supportive information technology (IT), especially when these develop in loosely-integrated, informal and scarcely organized contexts, like it is often the case…
Cooperation between actors in design and construction activities in architecture is an essential stake nowadays. In professional practices the actors involved in construction projects use numerous tools. The project is unique but the…
This research paper presents an approach to enhancing the predictive capability of architects in the design and assurance of systems, focusing on systems operating in dynamic and unpredictable environments. By adopting a systems approach,…
IT governance, like global governance of projects, requires cooperation between several actors. In general, such cooperation builds a collaboration network between entities. Many works in the literature interested in collaboration network,…
Enterprise Architecture (EA) help companies to keep the evolution of their IT architecture aligned with their business evolution using a set of complementary models ranging from vision to infrastructure. In this paper, we explore how such…
Computation nowadays is becoming inherently concurrent, either because of characteristics of the hardware (with multicore processors becoming omnipresent) or due to the ubiquitous presence of distributed systems (incarnated in the…
Design and technology practitioners are increasingly aware of the ethical impact of their work practices, desiring tools to support their ethical awareness across a range of contexts. In this paper, we report on findings from a series of…
The growing need for accountability of the people behind AI systems can be addressed by leveraging processes in three fields of study: ethics, law, and computer science. While these fields are often considered in isolation, they rely on…
User experience (UX) has undergone a revolution in collaborative practices, due to tools that enable quick feedback and continuous collaboration with a varied team across a design's lifecycle. However, it is unclear how this shift in…
This paper considers economic intelligence contribution to exploit individual and collective images of change, in ICT design decision-making. Technical devices meeting with real use situations often gives the opportunity to emerge mental…
Despite the dominance of the service sector in the last decades, there is still a need for a strong foundation on service design and innovation. Little attention has paid on service modelling, particularly in the collaboration context.…
The Actor model is a mathematical theory that treats "Actors" as the universal primitives of concurrent digital computation. The model has been used both as a framework for a theoretical understanding of concurrency, and as the theoretical…
With a view towards understanding why undesirable outcomes often arise in ICT projects, we draw attention to three aspects in this essay. First, we present several examples to show that incorporating an ethical framework in the design of an…
We focus on collaborative activities that engage computer graphics designers and social scientists in systems design processes. Our conceptual symmetrical account of technology design and theory development is elaborated as a mode of mutual…
The AEC-Bench is a multimodal benchmark for evaluating agentic systems on real-world tasks in the Architecture, Engineering, and Construction (AEC) domain. The benchmark covers tasks requiring drawing understanding, cross-sheet reasoning,…