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Speech has been a widely used modality in the field of affective computing. Recently however, there has been a growing interest in the use of multi-modal affective computing systems. These multi-modal systems incorporate both verbal and…

人机交互 · 计算机科学 2018-05-18 Jonny O'Dwyer , Niall Murray , Ronan Flynn

In this paper, we present the design of a multimodal interaction framework for intelligent virtual agents in wearable mixed reality environments, especially for interactive applications at museums, botanical gardens, and similar places.…

人机交互 · 计算机科学 2025-03-26 Ghazanfar Ali , Hong-Quan Le , Junho Kim , Seoung-won Hwang , Jae-In Hwang

Eye movements can provide informative cues to understand human visual scan/search behavior and cognitive load during varying tasks. Visualizations of real-time gaze measures during tasks, provide an understanding of human behavior as the…

人机交互 · 计算机科学 2024-09-11 Gavindya Jayawardena , Vikas Ashok , Sampath Jayarathna

Gaze following aims to interpret human-scene interactions by predicting the person's focal point of gaze. Prevailing approaches often adopt a two-stage framework, whereby multi-modality information is extracted in the initial stage for gaze…

计算机视觉与模式识别 · 计算机科学 2024-11-15 Yuehao Song , Xinggang Wang , Jingfeng Yao , Wenyu Liu , Jinglin Zhang , Xiangmin Xu

Interaction methods based on computer-vision hold the potential to become the next powerful technology to support breakthroughs in the field of human-computer interaction. Non-invasive vision-based techniques permit unconventional…

人机交互 · 计算机科学 2017-07-27 Chamin Morikawa , Michael J. Lyons

Eye movements play a vital role in perceiving the world. Eye gaze can give a direct indication of the users point of attention, which can be useful in improving human-computer interaction. Gaze estimation in a non-intrusive manner can make…

计算机视觉与模式识别 · 计算机科学 2019-07-11 Anjith George

Most current approaches to social navigation focus on the trajectory and position of participants in the interaction. Our current work on the topic focuses on integrating gaze into social navigation, both to cue nearby pedestrians as to the…

机器人学 · 计算机科学 2021-07-13 Justin Hart , Reuth Mirsky , Xuesu Xiao , Peter Stone

Previous studies have illustrated the potential of analysing gaze behaviours in collaborative learning to provide educationally meaningful information for students to reflect on their learning. Over the past decades, machine learning…

计算机视觉与模式识别 · 计算机科学 2026-04-10 Junyuan Liang , Qi Zhou , Sahan Bulathwela , Mutlu Cukurova

In recent years, the integration of vision and language understanding has led to significant advancements in artificial intelligence, particularly through Vision-Language Models (VLMs). However, existing VLMs face challenges in handling…

计算机视觉与模式识别 · 计算机科学 2024-01-19 Kun Yan , Lei Ji , Zeyu Wang , Yuntao Wang , Nan Duan , Shuai Ma

Gaze estimation methods often experience significant performance degradation when evaluated across different domains, due to the domain gap between the testing and training data. Existing methods try to address this issue using various…

计算机视觉与模式识别 · 计算机科学 2024-03-11 Pengwei Yin , Guanzhong Zeng , Jingjing Wang , Di Xie

In this paper, we introduce a tilting interface that controls direction based applications in ubiquitous environments. A tilt interface is useful for situations that require remote and quick interactions or that are executed in public…

人机交互 · 计算机科学 2019-08-14 Ayman Atia , Jiro Tanaka

Gaze-based interaction enables intuitive, hands-free control in immersive environments, but remains susceptible to unintended inputs. We present a real-time error prevention system (EPS) that uses a temporal convolutional network…

人机交互 · 计算机科学 2026-01-22 Björn R. Severitt , Yannick Sauer , Nora Castner , Siegfried Wahl

We introduce GazeD, a new 3D gaze estimation method that jointly provides 3D gaze and human pose from a single RGB image. Leveraging the ability of diffusion models to deal with uncertainty, it generates multiple plausible 3D gaze and pose…

计算机视觉与模式识别 · 计算机科学 2026-01-26 Riccardo Catalini , Davide Di Nucci , Guido Borghi , Davide Davoli , Lorenzo Garattoni , Gianpiero Francesca , Yuki Kawana , Roberto Vezzani

Nonverbal communication, in particular eye contact, is a critical element of the music classroom, shown to keep students on task, coordinate musical flow, and communicate improvisational ideas. Unfortunately, this nonverbal aspect to…

人机交互 · 计算机科学 2021-05-24 Ross Greer , Shlomo Dubnov

Employing scientific practices to obtain and use information is one of the central facets of next generation science standards. Especially in quantum technology education, the ability to employ such practices is an essential skill to foster…

In this work, we inspect different data sources for browser fingerprints. We show which disadvantages and limitations browser statistics have and how this can be avoided with other data sources. Since human visual behavior is a rich source…

计算机视觉与模式识别 · 计算机科学 2023-03-13 Wolfgang Fuhl , Daniel Weber , Shahram Eivazi

Situated visualization blends data into the real world to fulfill individuals' contextual information needs. However, interacting with situated visualization in public environments faces challenges posed by user acceptance and contextual…

人机交互 · 计算机科学 2024-08-08 Qian Zhu , Zhuo Wang , Wei Zeng , Wai Tong , Weiyue Lin , Xiaojuan Ma

Gaze-based interaction techniques have created significant interest in the field of spatial interaction. Many of these methods require additional input modalities, such as hand gestures (e.g., gaze coupled with pinch). Those can be…

人机交互 · 计算机科学 2025-01-22 Tim Rolff , Jenny Gabel , Lauren Zerbin , Niklas Hypki , Susanne Schmidt , Markus Lappe , Frank Steinicke

Designing for situational awareness could lead to better solutions for disabled people, likewise, exploring the needs of disabled people could lead to innovations that can address situational impairments. This in turn can create…

人机交互 · 计算机科学 2019-04-15 Tigmanshu Bhatnagar , Youngjun Cho , Nicolai Marquardt , Catherine Holloway

We introduce an open-source system called SIGMA (short for "Situated Interactive Guidance, Monitoring, and Assistance") as a platform for conducting research on task-assistive agents in mixed-reality scenarios. The system leverages the…

人机交互 · 计算机科学 2024-05-24 Dan Bohus , Sean Andrist , Nick Saw , Ann Paradiso , Ishani Chakraborty , Mahdi Rad