相关论文: Can Alice and Bob be random: a study on human play…
We study the problem of discrete distribution testing in the two-party setting. For example, in the standard closeness testing problem, Alice and Bob each have $t$ samples from, respectively, distributions $a$ and $b$ over $[n]$, and they…
This paper introduces two information-theoretically secure protocols that achieve quantum secure direct communication between Alice and Bob in the first case, and among Alice, Bod and Charlie in the second case. Both protocols use the same…
A graceful labeling of a graph $G$ with $m$ edges consists of labeling the vertices of $G$ with distinct integers from $0$ to $m$ such that, when each edge is assigned as induced label the absolute difference of the labels of its endpoints,…
We construct perfect zero-knowledge probabilistically checkable proofs (PZK-PCPs) for every language in #P. This is the first construction of a PZK-PCP for any language outside BPP. Furthermore, unlike previous constructions of…
Training contemporary AI models requires investment in procuring learning data and computing resources, making the models intellectual property of the owners. Popular model watermarking solutions rely on key input triggers for detection;…
This paper studies the problem of extracting common randomness (CR) or secret keys from correlated random sources observed by two legitimate parties, Alice and Bob, through public discussion in the presence of an eavesdropper, Eve. We…
We analyze the security of a quantum secure direct communication protocol equipped with authentication. We first propose a specifc attack on the protocol by which, an adversary can break the secret already shared between Alice and Bob, when…
Elliptic Curve Cryptography (ECC) is an attractive alternative to conventional public key cryptography, such as RSA. ECC is an ideal candidate for implementation on constrained devices where the major computational resources i.e. speed,…
In principle, explanations are intended as a way to increase trust in machine learning models and are often obligated by regulations. However, many circumstances where these are demanded are adversarial in nature, meaning the involved…
In a recent work (Ghazi et al., SODA 2016), the authors with Komargodski and Kothari initiated the study of communication with contextual uncertainty, a setup aiming to understand how efficient communication is possible when the…
Zero-Knowledge Proofs (ZKP) are protocols which construct cryptographic proofs to demonstrate knowledge of a secret input in a computation without revealing any information about the secret. ZKPs enable novel applications in private and…
Bit commitment is a fundamental cryptographic primitive in which Bob wishes to commit a secret bit to Alice. Perfectly secure bit commitment has been proven impossible through asynchronous exchange of classical and quantum information.…
In this paper, we present a simple bare-bones solution of a Zero-Knowledge authentication protocol which uses non-commutative algebra and a variation of the generalized symmetric decomposition problem (GSDP) as a one-way function. The…
Most current research on quantum cryptography requires transmission and reception of single photons that creates severe implementation challenges and limits range. This paper argues for the development of threshold quantum cryptography…
In this paper [Chin. Phys. B 27 (2018) 080304], Du and Bao proposed a quantum secret sharing protocol based on two-particle transform of Bell states. We study the security of the proposed protocol and find that it is not secure, that is,…
Relativistic cryptography is a proposal for achieving unconditional security that exploits the fact that no information carrier can travel faster than the speed of light. It is based on space-time constraints but doesn't require quantum…
Makaro is a logic puzzle with an objective to fill numbers into a rectangular grid to satisfy certain conditions. In 2018, Bultel et al. developed a physical zero-knowledge proof (ZKP) protocol for Makaro using a deck of cards, which allows…
We study the one-way two-party communication complexity of Maximum Matching in the semi-robust setting where the edges of a maximum matching are randomly partitioned between Alice and Bob, but all remaining edges of the input graph are…
A proper $q$-coloring of a graph is an assignment of one of $q$ colors to each vertex of the graph so that adjacent vertices are colored differently. Sample uniformly among all proper $q$-colorings of a large discrete cube in the integer…
We study the following combinatorial game played by two players, Alice and Bob, which generalizes the Pizza game considered by Brown, Winkler and others. Given a connected graph G with nonnegative weights assigned to its vertices, the…