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We investigate uniformity properties of strategies. These properties involve sets of plays in order to express useful constraints on strategies that are not \mu-calculus definable. Typically, we can state that a strategy is…

计算机科学与博弈论 · 计算机科学 2013-03-05 Bastien Maubert , Sophie Pinchinat , Laura Bozzelli

In this work, we establish near-linear and strong convergence for a natural first-order iterative algorithm that simulates Von Neumann's Alternating Projections method in zero-sum games. First, we provide a precise analysis of Optimistic…

最优化与控制 · 数学 2021-08-18 Ioannis Anagnostides , Paolo Penna

We consider concurrent games played on graphs. At every round of a game, each player simultaneously and independently selects a move; the moves jointly determine the transition to a successor state. Two basic objectives are the safety…

计算机科学与博弈论 · 计算机科学 2012-07-03 Krishnendu Chatterjee , Luca de Alfaro , Thomas A. Henzinger

In security games, the solution concept commonly used is that of a Stackelberg equilibrium where the defender gets to commit to a mixed strategy. The motivation for this is that the attacker can repeatedly observe the defender's actions and…

计算机科学与博弈论 · 计算机科学 2016-10-17 Vincent Conitzer

We study decision-making with rational inattention in settings where agents have perception constraints. In such settings, inaccurate prior beliefs or models of others may lead to inattention blindness, where an agent is unaware of its…

计算机科学与博弈论 · 计算机科学 2025-10-06 Mustafa O. Karabag , Jesse Milzman , Ufuk Topcu

Zero-sum asymmetric games model decision making scenarios involving two competing players who have different information about the game being played. A particular case is that of nested information, where one (informed) player has superior…

计算机科学与博弈论 · 计算机科学 2017-11-08 Lichun Li , Jeff S. Shamma

The "War of Attrition" is a classical game theoretic model that was first introduced to mathematically describe certain non-violent animal behavior. The original setup considers two participating players in a one-shot game competing for a…

计算机科学与博弈论 · 计算机科学 2012-12-24 Peter Helgesson , Bernt Wennberg

We present two zero-sum games modeling situations where one player attacks (or hides in) a finite dimensional nonempty compact set, and the other tries to prevent the attack (or find him). The first game, called patrolling game, corresponds…

最优化与控制 · 数学 2019-07-03 Tristan Garrec

Coordination games have been of interest to game theorists, economists, and ecologists for many years to study such problems as the emergence of local conventions and the evolution of cooperative behavior. Approaches for understanding the…

计算机科学与博弈论 · 计算机科学 2025-07-09 John S. McAlister , Nina H. Fefferman

The paper studies one-shot two-player games with non-Bayesian uncertainty. The players have an attitude that ranges from optimism to pessimism in the face of uncertainty. Given the attitudes, each player forms a belief about the set of…

计算机科学与博弈论 · 计算机科学 2015-03-13 Jiwoong Lee , Jean Walrand

Technology development efforts in autonomy and cyber-defense have been evolving independently of each other, over the past decade. In this paper, we report our ongoing effort to integrate these two presently distinct areas into a single…

计算机科学与博弈论 · 计算机科学 2020-02-07 Mohamadreza Ahmadi , Arun A. Viswanathan , Michel D. Ingham , Kymie Tan , Aaron D. Ames

We consider game theory from the perspective of quantum algorithms. Strategies in classical game theory are either pure (deterministic) or mixed (probabilistic). We introduce these basic ideas in the context of a simple example, closely…

量子物理 · 物理学 2009-10-31 David A. Meyer

The theory of repeated games analyzes the long-term relationship of interacting players and mathematically reveals the condition of how cooperation is achieved, which is not achieved in a one-shot game. In the repeated prisoner's dilemma…

种群与进化 · 定量生物学 2019-06-20 Azumi Mamiya , Genki Ichinose

In mobile robotics and autonomous driving, it is natural to model agent interactions as the Nash equilibrium of a noncooperative, dynamic game. These methods inherently rely on observations from sensors such as lidars and cameras to…

多智能体系统 · 计算机科学 2026-04-02 Tianyu Qiu , David Fridovich-Keil

We identify a subtle security issue that impacts mechanism design in scenarios in which agents can absolutely commit to strategies. Absolute commitments allow the strategy of an agent to depend on the commitments made by the other agents.…

计算机科学与博弈论 · 计算机科学 2024-01-26 Daji Landis , Nikolaj I. Schwartzbach

This paper introduces alignment games, a new class of zero-sum games modeling strategic interventions where effectiveness depends on alignment with an underlying hidden state. Motivated by operational problems in medical diagnostics,…

最优化与控制 · 数学 2025-09-08 Pedro Cesar Lopes Gerum , Thomas Lidbetter

Imitation is simple behavior which uses successful actions of others in order to deal with one's own problems. Because success of imitation generally depends on whether profit of an imitating agent coincides with those of other agents or…

物理与社会 · 物理学 2023-01-23 Masahiko Ueda

We demonstrate that a ubiquitous feature of network games, bilateral strategic interactions, is equivalent to having player utilities that are additively separable across opponents. We distinguish two formal notions of bilateral strategic…

理论经济学 · 经济学 2026-02-20 Joseph Root , Evan Sadler

A classic model to study strategic decision making in multi-agent systems is the normal-form game. This model can be generalised to allow for an infinite number of pure strategies leading to continuous games. Multi-objective normal-form…

计算机科学与博弈论 · 计算机科学 2023-03-02 Willem Röpke , Carla Groenland , Roxana Rădulescu , Ann Nowé , Diederik M. Roijers

The notion of fault tolerant Nash equilibria has been introduced as a way of studying the robustness of Nash equilibria. Under this notion, a fixed number of players are allowed to exhibit faulty behavior in which they may deviate…

理论经济学 · 经济学 2022-05-13 Deepanshu Vasal , Randall Berry