相关论文: On Anomalies in Annotation Systems
Attention level estimation systems have a high potential in many use cases, such as human-robot interaction, driver modeling and smart home systems, since being able to measure a person's attention level opens the possibility to natural…
Annotations are a critical component of visualizations, helping viewers interpret the visual representation and highlighting critical data insights. Despite their significant role, we lack an understanding of how annotations can be…
Active learning (AL) is a widely-used training strategy for maximizing predictive performance subject to a fixed annotation budget. In AL one iteratively selects training examples for annotation, often those for which the current model is…
It is widely recognized that the proliferation of annotation schemes runs counter to the need to re-use language resources, and that standards for linguistic annotation are becoming increasingly mandatory. To answer this need, we have…
With information systems becoming larger scale, recommendation systems are a topic of growing interest in machine learning research and industry. Even though progress on improving model design has been rapid in research, we argue that many…
In the last years, scientific and industrial research has experienced a growing interest in acquiring large annotated data sets to train artificial intelligence algorithms for tackling problems in different domains. In this context, we have…
Pool-based active learning (AL) aims to optimize the annotation process (i.e., labeling) as the acquisition of annotations is often time-consuming and therefore expensive. For this purpose, an AL strategy queries annotations intelligently…
We outline a paradigm to preserve results of digital scholarship, whether they are query results, feature values, or topic assignments. This paradigm is characterized by using annotations as multifunctional carriers and making them…
The peer review system as used in several computer science communities has several flaws including long review times, overloaded reviewers, as well as fostering of niche topics. These flaws decrease quality, lower impact, slowdown the…
Photo applications offer tools for annotation via text and stickers. Ideophones, mimetic and onomatopoeic words, which are common in graphic novels, have yet to be explored for photo annotation use. We present a method for automatic…
The e-learning community has been producing and using video content for a long time, and in the last years, the advent of MOOCs greatly relied on video recordings of teacher courses. Video annotations are information pieces that can be…
Providing rich, constructive feedback to students is essential for supporting and enhancing their learning. Recent advancements in Generative Artificial Intelligence (AI), particularly with large language models (LLMs), present new…
The chapter reviews the syntax to store machine-readable annotations and describes the mapping between rule-based modelling entities (e.g., agents and rules) and these annotations. In particular, we review an annotation framework and the…
Scholarly reading often involves engaging with various supplementary materials beyond PDFs to support understanding. In practice, scholars frequently incorporate such external materials into their reading workflow through annotation.…
We introduce EduCoder, a domain-specialized tool designed to support utterance-level annotation of educational dialogue. While general-purpose text annotation tools for NLP and qualitative research abound, few address the complexities of…
With the growing prevalence of large language models, it is increasingly common to annotate datasets for machine learning using pools of crowd raters. However, these raters often work in isolation as individual crowdworkers. In this work,…
Longstanding data labeling practices in machine learning involve collecting and aggregating labels from multiple annotators. But what should we do when annotators disagree? Though annotator disagreement has long been seen as a problem to…
Research shows that the global society as organized today, with our current technological and economic system, is impossible to sustain. We are living in the Anthropocene, an era in which human activities in highly industrialized countries…
Computer animation in the past decade has become one of the most noticeable features of technology-based learning environments. With today's high educational demands as well as the lack of time provided for certain courses, classical…
Annotator disagreement is ubiquitous in natural language processing (NLP) tasks. There are multiple reasons for such disagreements, including the subjectivity of the task, difficult cases, unclear guidelines, and so on. Rather than simply…