图形学
Generating full-body human gestures encompassing face, body, hands, and global movements from audio is a valuable yet challenging task in virtual avatar creation. Previous systems focused on tokenizing the human gestures framewisely and…
Generative diffusion models have achieved remarkable success in producing high-quality images. However, these models typically operate in continuous intensity spaces, diffusing independently across pixels and color channels. As a result,…
We introduce the Digital Twin Catalog (DTC), a new large-scale photorealistic 3D object digital twin dataset. A digital twin of a 3D object is a highly detailed, virtually indistinguishable representation of a physical object, accurately…
While large vision-language models can generate motion graphics animations from text prompts, they regularly fail to include all spatio-temporal properties described in the prompt. We introduce MoVer, a motion verification DSL based on…
In this paper, we present TexPro, a novel method for high-fidelity material generation for input 3D meshes given text prompts. Unlike existing text-conditioned texture generation methods that typically generate RGB textures with baked…
Textured mesh quality assessment (TMQA) is critical for various 3D mesh applications. However, existing TMQA methods often struggle to provide accurate and robust evaluations. Motivated by the effectiveness of fields in representing both 3D…
Scalable Vector Graphics (SVGs) are highly favored by designers due to their resolution independence and well-organized layer structure. Although existing text-to-vector (T2V) generation methods can create SVGs from text prompts, they often…
3D Gaussian Splatting (3DGS) has rapidly become a leading technique for novel-view synthesis, providing exceptional performance through efficient software-based GPU rasterization. Its versatility enables real-time applications, including on…
Generative diffusion models have advanced image editing with high-quality results and intuitive interfaces such as prompts and semantic drawing. However, these interfaces lack precise control, and the associated methods typically specialize…
Reconstructing 3D clothed humans from images is fundamental to applications like virtual try-on, avatar creation, and mixed reality. While recent advances have enhanced human body recovery, accurate reconstruction of garment geometry --…
Sparse wearable inertial measurement units (IMUs) have gained popularity for estimating 3D human motion. However, challenges such as pose ambiguity, data drift, and limited adaptability to diverse bodies persist. To address these issues, we…
In computer games, traditional procedural terrain generation relies on a grid of vertices, with each point representing terrain elevation. For each square in the grid, two triangles are created by connecting fixed vertex indices, resulting…
Neural bidirectional reflectance distribution functions (BRDFs) have emerged as popular material representations for enhancing realism in physically-based rendering. Yet their importance sampling remains a significant challenge. In this…
Detailed microstructures on specular objects often exhibit intriguing glinty patterns under high-frequency lighting, which is challenging to render using a conventional normal-mapped BRDF. In this paper, we present a manifold-based…
We propose an online 3D Gaussian-based dense mapping framework for photorealistic details reconstruction from a monocular image stream. Our approach addresses two key challenges in monocular online reconstruction: distributing Gaussians…
We present PRISM, a unified framework that enables multiple image generation and editing tasks in a single foundational model. Starting from a pre-trained text-to-image diffusion model, PRISM proposes an effective fine-tuning strategy to…
Computer-aided design (CAD) is a way to digitally create 2D drawings and 3D models of real-world products. Traditional CAD typically relies on hand-drawing by experts or modifications of existing library files, which doesn't allow for rapid…
This paper introduces Claycode, a novel 2D scannable code designed for extensive stylization and deformation. Unlike traditional matrix-based codes (e.g., QR codes), Claycodes encode their message in a tree structure. During the encoding…
Summary: VTX is a molecular visualization software capable to handle most molecular structures and dynamics trajectories file formats. It features a real-time high-performance molecular graphics engine, based on modern OpenGL, optimized for…
Eigenanalysis of differential operators, such as the Laplace operator or elastic energy Hessian, is typically restricted to a single shape and its discretization, limiting reduced order modeling (ROM). We introduce the first eigenanalysis…