English

Online hitting set of $d$-dimensional fat objects

Data Structures and Algorithms 2023-09-06 v1 Computational Geometry

Abstract

We consider an online version of the geometric minimum hitting set problem that can be described as a game between an adversary and an algorithm. For some integers dd and NN, let PP be the set of points in (0,N)d(0, N)^d with integral coordinates, and let O\mathcal{O} be a family of subsets of PP, called objects. Both PP and O\mathcal{O} are known in advance by the algorithm and by the adversary. Then, the adversary gives some objects one by one, and the algorithm has to maintain a valid hitting set for these objects using points from PP, with an immediate and irrevocable decision. We measure the performance of the algorithm by its competitive ratio, that is the ratio between the number of points used by the algorithm and the offline minimum hitting set for the sub-sequence of objects chosen by the adversary. We present a simple deterministic online algorithm with competitive ratio ((4α+1)2dlogN)((4\alpha+1)^{2d}\log N) when objects correspond to a family of α\alpha-fat objects. Informally, α\alpha-fatness measures how cube-like is an object. We show that no algorithm can achieve a better ratio when α\alpha and dd are fixed constants. In particular, our algorithm works for two-dimensional disks and dd-cubes which answers two open questions from related previous papers in the special case where the set of points corresponds to all the points of integral coordinates with a fixed dd-cube.

Keywords

Cite

@article{arxiv.2309.02269,
  title  = {Online hitting set of $d$-dimensional fat objects},
  author = {Shanli Alefkhani and Nima Khodaveisi and Mathieu Mari},
  journal= {arXiv preprint arXiv:2309.02269},
  year   = {2023}
}
R2 v1 2026-06-28T12:13:11.309Z