English

Online Hitting Sets for Disks of Bounded Radii

Computational Geometry 2025-10-28 v3

Abstract

We present algorithms for the online minimum hitting set problem in geometric range spaces: given a set PP of nn points in the plane and a sequence of geometric objects that arrive one-by-one, we need to maintain a hitting set at all times by making irrevocable decisions. For disks of radii in the interval [1,M][1,M], we present an O(logMlogn)O(\log M \log n)-competitive algorithm. This result generalizes from disks to positive homothets of any convex body in the plane with scaling factors in the interval [1,M][1,M]. As a main technical tool, we reduce the problem to the online hitting set problem for a finite subset of integer points and geometric objects with the lowest point property, introduced in this paper, which behave similarly to bottomless rectangles. Specifically, for a given N>1N>1, we present an O(logN)O(\log N)-competitive algorithm for the variant where PP is a subset of an N×NN\times N section of the integer lattice, and the geometric objects have the lowest point property.

Keywords

Cite

@article{arxiv.2412.04646,
  title  = {Online Hitting Sets for Disks of Bounded Radii},
  author = {Minati De and Satyam Singh and Csaba D. Tóth},
  journal= {arXiv preprint arXiv:2412.04646},
  year   = {2025}
}

Comments

33 pages and 19 figures