English

Mirages: On Anthropomorphism in Dialogue Systems

Computation and Language 2023-10-24 v2

Abstract

Automated dialogue or conversational systems are anthropomorphised by developers and personified by users. While a degree of anthropomorphism may be inevitable due to the choice of medium, conscious and unconscious design choices can guide users to personify such systems to varying degrees. Encouraging users to relate to automated systems as if they were human can lead to high risk scenarios caused by over-reliance on their outputs. As a result, natural language processing researchers have investigated the factors that induce personification and develop resources to mitigate such effects. However, these efforts are fragmented, and many aspects of anthropomorphism have yet to be explored. In this paper, we discuss the linguistic factors that contribute to the anthropomorphism of dialogue systems and the harms that can arise, including reinforcing gender stereotypes and notions of acceptable language. We recommend that future efforts towards developing dialogue systems take particular care in their design, development, release, and description; and attend to the many linguistic cues that can elicit personification by users.

Keywords

Cite

@article{arxiv.2305.09800,
  title  = {Mirages: On Anthropomorphism in Dialogue Systems},
  author = {Gavin Abercrombie and Amanda Cercas Curry and Tanvi Dinkar and Verena Rieser and Zeerak Talat},
  journal= {arXiv preprint arXiv:2305.09800},
  year   = {2023}
}

Comments

Accepted for publication at EMNLP. See ACL Anthology for published version

R2 v1 2026-06-28T10:36:27.625Z