From Behavior to Sparse Graphical Games: Efficient Recovery of Equilibria
Abstract
In this paper we study the problem of exact recovery of the pure-strategy Nash equilibria (PSNE) set of a graphical game from noisy observations of joint actions of the players alone. We consider sparse linear influence games --- a parametric class of graphical games with linear payoffs, and represented by directed graphs of n nodes (players) and in-degree of at most k. We present an -regularized logistic regression based algorithm for recovering the PSNE set exactly, that is both computationally efficient --- i.e. runs in polynomial time --- and statistically efficient --- i.e. has logarithmic sample complexity. Specifically, we show that the sufficient number of samples required for exact PSNE recovery scales as . We also validate our theoretical results using synthetic experiments.
Keywords
Cite
@article{arxiv.1607.02959,
title = {From Behavior to Sparse Graphical Games: Efficient Recovery of Equilibria},
author = {Asish Ghoshal and Jean Honorio},
journal= {arXiv preprint arXiv:1607.02959},
year = {2019}
}
Comments
Accepted at 54th Annual Allerton Conference on Communication, Control, and Computing (2016)