On Finding Pure Nash Equilibria of Discrete Preference Games and Network Coordination Games
Abstract
This paper deals with the complexity of the problem of computing a pure Nash equilibrium for discrete preference games and network coordination games beyond -treewidth and tree metric spaces. First, we estimate the number of iterations of the best response dynamics for a discrete preference game on a discrete metric space with at least three strategies. Second, we present a sufficient condition that we have a polynomial-time algorithm to find a pure Nash equilibrium for a discrete preference game on a grid graph. Finally, we discuss the complexity of finding a pure Nash equilibrium for a two-strategic network coordination game whose cost functions satisfy submodularity. In this case, if every cost function is symmetric, the games are polynomial-time reducible to a discrete preference game on a path metric space.
Keywords
Cite
@article{arxiv.2207.01523,
title = {On Finding Pure Nash Equilibria of Discrete Preference Games and Network Coordination Games},
author = {Takashi Ishizuka and Naoyuki Kamiyama},
journal= {arXiv preprint arXiv:2207.01523},
year = {2022}
}