English

On Finding Pure Nash Equilibria of Discrete Preference Games and Network Coordination Games

Computer Science and Game Theory 2022-07-05 v1

Abstract

This paper deals with the complexity of the problem of computing a pure Nash equilibrium for discrete preference games and network coordination games beyond O(logn)O(\log n)-treewidth and tree metric spaces. First, we estimate the number of iterations of the best response dynamics for a discrete preference game on a discrete metric space with at least three strategies. Second, we present a sufficient condition that we have a polynomial-time algorithm to find a pure Nash equilibrium for a discrete preference game on a grid graph. Finally, we discuss the complexity of finding a pure Nash equilibrium for a two-strategic network coordination game whose cost functions satisfy submodularity. In this case, if every cost function is symmetric, the games are polynomial-time reducible to a discrete preference game on a path metric space.

Keywords

Cite

@article{arxiv.2207.01523,
  title  = {On Finding Pure Nash Equilibria of Discrete Preference Games and Network Coordination Games},
  author = {Takashi Ishizuka and Naoyuki Kamiyama},
  journal= {arXiv preprint arXiv:2207.01523},
  year   = {2022}
}