Related papers: De l'oprateur de trace dans les jeux de Conway
We present a semantics based framework for analysing the quantitative behaviour of programs with regard to resource usage. We start from an operational semantics equipped with costs. The dioid structure of the set of costs allows for…
Subtraction games are a class of impartial combinatorial games whose positions correspond to nonnegative integers and whose moves correspond to subtracting one of a fixed set of numbers from the current position. Though they are easy to…
Mathematical models of interactions among rational agents have long been studied in game theory. However these interactions are often over a small set of discrete game actions which is very different from how humans communicate in natural…
We introduce parallelism into the basic algebra of games to model concurrent game algebraically. Parallelism is treated as a new kind of game operation. The resulted algebra of concurrent games can be used widely to reason the parallel…
Many large language models (LLMs) use reasoning to generate responses but do not reveal their full reasoning traces (a.k.a. chains of thought), instead outputting only final answers and brief reasoning summaries. To demonstrate that hiding…
The crossword-like patterns of tiles in Scrabble form connected graphs of occupied sites on a square lattice. We find the most structureless description that reproduces means and covariances observed in real Scrabble games by adapting a…
J. Conway defined useful operations on the Class of combinatorial games and also introduced a notion of equivalence between games. Conway showed that, under his equivalence, games form a Group. However, Conway product is not well defined on…
Dialogue-based Relation Extraction (DRE) aims to predict the relation type of argument pairs that are mentioned in dialogue. The latest trigger-enhanced methods propose trigger prediction tasks to promote DRE. However, these methods are not…
As an attempt to uncover the topological nature of composition of strategies in game semantics, we present a ``topological'' game for Multiplicative Additive Linear Logic without propositional variables, including cut moves. We recast the…
We present a linearity theorem for a proof language of intuitionistic multiplicative additive linear logic, incorporating addition and scalar multiplication. The proofs in this language are linear in the algebraic sense. This work is part…
Combinatorial Game Theory has also been called `additive game theory', whenever the analysis involves sums of independent game components. Such {\em disjunctive sums} invoke comparison between games, which allows abstract values to be…
The analysis of concurrent and reactive systems is based to a large degree on various notions of process equivalence, ranging, on the so-called linear-time/branching-time spectrum, from fine-grained equivalences such as strong bisimilarity…
We develop methods to formally describe and compare games, in order to probe questions of game structure and design, and as a stepping stone to predicting player behavior from design patterns. We define a grammar-like formalism to describe…
The interactive game theoretical approach to tactics and behavioral self-organization is developed. Though it uses the interactive game theoretical formalization of dialogues as psycholinguistic phenomena, the crucial role is played by the…
We discuss the extent to which game semantics is implicit in the formalism of linear logic and in the intuitions underlying linear logic.
Combinatorial Scoring games, with the property `extra pass moves for a player does no harm', are characterized. The characterization involves an order embedding of Conway's Normal-play games. Also, we give a theorem for comparing games with…
The traditional mathematical model for an impartial combinatorial game is defined recursively as a set of the options of the game, where the options are games themselves. We propose a model called gamegraph, together with its generalization…
We develop the theory of modulated operators in general principal ideals of compact operators. For Laplacian modulated operators we establish Connes' trace formula in its local Euclidean model and a global version thereof. It expresses…
In this short paper, we advocate for the idea that continuation-based intermediate languages correspond to intermediate logics. The goal of intermediate languages is to serve as a basis for compiler intermediate representations, allowing to…
We show that every trace monoid is isomorphic to a sub-monoid of a monoid of word vectors. It provides a concrete representation of the elements of a trace monoid as processes associated with a resource sharing mechanism. We illustrate this…