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For the description logic EL, we consider the neighborhood relation which is induced by the subsumption order, and we show that the corresponding lattice of EL concept descriptions is distributive, modular, graded, and metric. In…

Logic in Computer Science · Computer Science 2019-01-18 Francesco Kriegel

Consider a very simple class of (finite) games: after an initial move by nature, each player makes one move. Moreover, the players have common interests: at each node, all the players get the same payoff. We show that the problem of…

Computer Science and Game Theory · Computer Science 2007-05-23 Francis Chu , Joseph Y. Halpern

In this paper, we explore the notion of a \emph{self-reachable} chip configuration on a simple graph, that is a chip configuration which can be re-obtained from itself after a (nonempty) sequence of vertex firings. In particular, we focus…

Combinatorics · Mathematics 2024-09-04 Benjamin Lyons , McCabe Olsen

In recent years, there has been a growing interest in games on graphs within the research community, fueled by their relevance in applications such as economics, politics, and epidemiology. This paper aims to comprehensively detail the…

Computer Science and Game Theory · Computer Science 2024-06-11 Christian Giannetti

We unify standard frameworks for approachability both in full or partial monitoring by defining a new abstract game, called the "purely informative game", where the outcome at each stage is the maximal information players can obtain,…

Computer Science and Game Theory · Computer Science 2013-01-17 Vianney Perchet , Marc Quincampoix

We study two-player multi-weighted reachability games played on a finite directed graph, where an agent, called P1, has several quantitative reachability objectives that he wants to optimize against an antagonistic environment, called P2.…

Computer Science and Game Theory · Computer Science 2025-09-08 Thomas Brihaye , Aline Goeminne

We introduce the notion of exchangeable equilibria of a symmetric bimatrix game, defined as those correlated equilibria in which players' strategy choices are conditionally independently and identically distributed given some hidden…

Computer Science and Game Theory · Computer Science 2014-01-21 Noah D. Stein , Asuman Ozdaglar , Pablo A. Parrilo

Two distinct specifications of single peakedness as currently met in the relevant literature are singled out and discussed. Then, it is shown that, under both of those specifications, a voting rule as defined on a bounded distributive…

Economics · Quantitative Finance 2014-06-20 Ernesto Savaglio , Stefano Vannucci

This paper introduces a systematic methodological framework to design and analyze distributed algorithms for optimization and games over networks. Starting from a centralized method, we identify an aggregation function involving all the…

Optimization and Control · Mathematics 2025-05-26 Guido Carnevale , Nicola Mimmo , Giuseppe Notarstefano

We show that every distributive lattice-ordered pregroup can be embedded into a functional algebra over an integral chain, thus improving the existing Cayley/Holland-style embedding theorem. We use this to show that the variety of all…

Logic · Mathematics 2023-10-23 Nikolaos Galatos , Isis A. Gallardo

In general, finite concurrent two-player reachability games are only determined in a weak sense: the supremum probability to win can be approached via stochastic strategies, but cannot be realized. We introduce a class of concurrent games…

Computer Science and Game Theory · Computer Science 2021-07-12 Benjamin Bordais , Patricia Bouyer , Stéphane Le Roux

In repeated games, players choose actions concurrently at each step. We consider a parameterized setting of repeated games in which the players form a population of an arbitrary size. Their utility functions encode a reachability objective.…

Computer Science and Game Theory · Computer Science 2025-10-06 Nathalie Bertrand , Patricia Bouyer , Luc Lapointe , Corto Mascle

The projective space $\mathbb{P}_q(n)$, i.e. the set of all subspaces of the vector space $\mathbb{F}_q^n$, is a metric space endowed with the subspace distance metric. Braun, Etzion and Vardy argued that codes in a projective space are…

Discrete Mathematics · Computer Science 2019-11-05 Pranab Basu , Navin Kashyap

We give polynomial time algorithms for deciding almost-sure and limit-sure reachability in Branching Concurrent Stochastic Games (BCSGs). These are a class of infinite-state imperfect-information stochastic games that generalize both…

Computer Science and Game Theory · Computer Science 2019-04-25 Kousha Etessami , Emanuel Martinov , Alistair Stewart , Mihalis Yannakakis

A deterministic finite automaton in which every non-empty set of states occurs as the image of the whole state set under the action of a suitable input word is called completely reachable. We characterize such automata in terms of graphs…

Formal Languages and Automata Theory · Computer Science 2022-01-14 Evgeniya A. Bondar , David Casas , Mikhail V. Volkov

In the framework of transferable utility coalitional games, a scoring (characteristic) function determines the value of any subset/coalition of agents. Agents decide on both which coalitions to form and the allocations of the values of the…

Computer Science and Game Theory · Computer Science 2023-11-29 Aya Hamed , Jeff S. Shamma

We address the problem of solving parity games with imperfect information on finite graphs of bounded structural complexity. It is a major open problem whether parity games with perfect information can be solved in PTIME. Restricting the…

Computer Science and Game Theory · Computer Science 2017-03-03 Bernd Puchala , Roman Rabinovich

The parallel chip-firing game is an automaton on graphs in which vertices "fire" chips to their neighbors when they have enough chips to do so. The game is always periodic, and we concern ourselves with the firing sequences of vertices. We…

Combinatorics · Mathematics 2014-11-21 Tian-Yi Jiang , Ziv Scully , Yan X Zhang

Let $A$ be a basic finite-dimensional algebra and denote by $\operatorname{tors} A$ the collection of all all torsion classes of $A$. It has been proved in \cite{Demonet} that $\operatorname{tors} A$ is always a completely semidistributive…

Representation Theory · Mathematics 2025-09-25 Yongle Luo , Jiaqun Wei

In this paper we give two characterisations of the class of reflexive graphs admitting distributive lattice polymorphisms and use these characterisations to address the problem of recognition: for a reflexive graph G in which no two…

Combinatorics · Mathematics 2018-01-30 Mark Siggers
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