English

Reachability for Branching Concurrent Stochastic Games

Computer Science and Game Theory 2019-04-25 v4

Abstract

We give polynomial time algorithms for deciding almost-sure and limit-sure reachability in Branching Concurrent Stochastic Games (BCSGs). These are a class of infinite-state imperfect-information stochastic games that generalize both finite-state concurrent stochastic reachability games, as well as branching simple stochastic reachability games.

Keywords

Cite

@article{arxiv.1806.03907,
  title  = {Reachability for Branching Concurrent Stochastic Games},
  author = {Kousha Etessami and Emanuel Martinov and Alistair Stewart and Mihalis Yannakakis},
  journal= {arXiv preprint arXiv:1806.03907},
  year   = {2019}
}
R2 v1 2026-06-23T02:25:39.046Z