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We prove a general categorical theorem that enables us to state that under certain conditions, the range of a functor is large. As an application, we prove various results of which the following is a prototype: If every diagram, indexed by…
We prove that every finite distributive lattice $D$ can be represented as the congruence lattice of a rectangular lattice $K$ in which all congruences are principal. We verify this result in a stronger form as an extension theorem.
We characterize the finite distributive lattices on which there exists a unique compatible algebra with straightening laws.
We propose a generic mechanism for incentivizing behavior in an arbitrary finite game using payments. Doing so is trivial if the mechanism is allowed to observe all actions taken in the game, as this allows it to simply punish those agents…
We restate a process presented by Stanley as a technique to prove that there exists exactly one $d$-differential distributive lattice for any positive integer $d$. This process can be trivially extended to apply to distributive finitary…
In a distributed game we imagine a team Player engaging a team Opponent in a distributed fashion. Such games and their strategies have been formalised in concurrent games based on event structures. However there are limitations in founding…
A partial lattice P is ideal-projective, with respect to a class C of lattices, if for every K $\in$ C and every homomorphism $\phi$ of partial lattices from P to the ideal lattice of K, there are arbitrarily large choice functions f : P…
We consider two constructions of an envelope for a finite locally distributive strong upper semilattice. The first is based on Birkhoff's representation of finite distributive lattices and the second on valuations on lattices. We show that…
In the second edition of the congruence lattice book, Problem 22.1 asks for a characterization of subsets $Q$ of a finite distributive lattice $D$ such that there is a finite lattice $L$ whose congruence lattice is isomorphic to $D$ and…
We develop methods to formally describe and compare games, in order to probe questions of game structure and design, and as a stepping stone to predicting player behavior from design patterns. We define a grammar-like formalism to describe…
Game comonads offer a categorical view of a number of model-comparison games central to model theory, such as pebble and Ehrenfeucht-Fra\"iss\'e games. Remarkably, the categories of coalgebras for these comonads capture preservation of…
This work is intended for researchers in the field of side-channel attacks, countermeasure analysis, and probing security. It reports on a formalization of simulatability in terms of categorical properties, which we think will provide a…
In cooperative game theory, games in partition function form are real-valued function on the set of so-called embedded coalitions, that is, pairs $(S,\pi)$ where $S$ is a subset (coalition) of the set $N$ of players, and $\pi$ is a…
Temporal graphs extend ordinary graphs with discrete time that affects the availability of edges. We consider solving games played on temporal graphs where one player aims to explore the graph, i.e., visit all vertices. The complexity…
In this paper, we use a simple discrete dynamical model to study integer partitions and their lattice. The set of reachable configurations of the model, with the order induced by the transition rule defined on it, is the lattice of all…
Birkhoff's representation theorem for finite distributive lattices states that any finite distributive lattice is isomorphic to the lattice of order ideals (lower sets) of the partial order of the join-irreducible elements of the lattice.…
We study lattice polytopes which arise as the convex hull of chip vectors for \textit{self-reachable} chip configurations on a tree $T$. We show that these polytopes always have the integer decomposition property and characterize the vertex…
Lights out is a game that can be played on any simple graph $G$. A configuration assigns one of the two states \emph{on} or \emph{off} to each vertex. For a given configuration, the aim of the game is to turn all vertices \emph{off} by…
Open parity games are proposed as a compositional extension of parity games with algebraic operations, forming string diagrams of parity games. A potential application of string diagrams of parity games is to describe a large parity game…
The optimal value computation for turned-based stochastic games with reachability objectives, also known as simple stochastic games, is one of the few problems in $NP \cap coNP$ which are not known to be in $P$. However, there are some…