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Related papers: Nearest Neighbor Network Traversal

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In this paper we study local routing strategies on geometric graphs. Such strategies use geometric properties of the graph like the coordinates of the current and target nodes to route. Specifically, we study routing strategies in the…

Computational Geometry · Computer Science 2021-02-10 Prosenjit Bose , Matias Korman , André van Renssen , Sander Verdonschot

When nodes can repeatedly update their behavior (as in agent-based models from computational social science or repeated-game play settings) the problem of optimal network seeding becomes very complex. For a popular spreading-phenomena model…

Social and Information Networks · Computer Science 2023-06-22 Gwen Spencer

We describe an exact algorithm for finding the best 2-OPT move which, experimentally, was observed to be much faster than the standard quadratic approach. To analyze its average-case complexity, we introduce a family of heuristic procedures…

Data Structures and Algorithms · Computer Science 2024-04-01 Giuseppe Lancia , Paolo Vidoni

In the Travelling Salesman Problem, every vertex of an edge-weighted graph has to be visited by an agent who traverses the edges of the graph. In this problem, it is usually assumed that the costs of each edge are given in advance, making…

Data Structures and Algorithms · Computer Science 2025-01-31 Matthias Gehnen , Ralf Klasing , Émile Naquin

For a directed graph $G$ with $n$ vertices and a start vertex $u_{\sf start}$, we wish to (approximately) sample an $L$-step random walk over $G$ starting from $u_{\sf start}$ with minimum space using an algorithm that only makes few passes…

Data Structures and Algorithms · Computer Science 2021-02-23 Lijie Chen , Gillat Kol , Dmitry Paramonov , Raghuvansh Saxena , Zhao Song , Huacheng Yu

A group of mobile agents is given a task to explore an edge-weighted graph $G$, i.e., every vertex of $G$ has to be visited by at least one agent. There is no centralized unit to coordinate their actions, but they can freely communicate…

Discrete Mathematics · Computer Science 2019-02-20 Dorota Osula

Recently we presented the first algorithm for maintaining the set of nodes reachable from a source node in a directed graph that is modified by edge deletions with $o(mn)$ total update time, where $m$ is the number of edges and $n$ is the…

Data Structures and Algorithms · Computer Science 2016-12-13 Monika Henzinger , Sebastian Krinninger , Danupon Nanongkai

We revisit an old minor topic in algorithms, the deterministic walk on a finite graph which always moves toward the nearest unvisited vertex until every vertex is visited. There is an elementary connection between this cover time and…

Probability · Mathematics 2021-03-19 David Aldous

We consider the following distributed pursuit-evasion problem. A team of mobile agents called searchers starts at an arbitrary node of an unknown $n$-node network. Their goal is to execute a search strategy that guarantees capturing a fast…

Discrete Mathematics · Computer Science 2021-01-19 Dariusz Dereniowski , Dorota Urbańska

This research considers Bayesian decision-analytic approaches toward the traversal of an uncertain graph. Namely, a traveler progresses over a graph in which rewards are gained upon a node's first visit and costs are incurred for every edge…

Artificial Intelligence · Computer Science 2025-03-11 William N. Caballero , Phillip R. Jenkins , David Banks , Matthew Robbins

By considering the task of finding the shortest walk through a network we find an algorithm for which the run time is not as O(2^n), with n being the number of nodes, but instead scales with the number of nodes in a coarsened network. This…

Social and Information Networks · Computer Science 2013-05-22 Binh-Minh Bui-Xuan , Nick S. Jones

We consider information diffusion on Web-like networks and how random walks can simulate it. A well-studied problem in this domain is Partial Cover Time, i.e., the calculation of the expected number of steps a random walker needs to visit a…

Social and Information Networks · Computer Science 2020-05-19 Stefania Costantini , Pasquale De Meo , Angelo Giorgianni , Valentina Migliorato , Alessandro Provetti , Federico Salvia

In this paper a convergent, nearest-neighbor, control protocol is suggested for agents with nontrivial dynamics. The protocol guarantees convergence to a common point in space even if each agent is restricted to communicate with a single…

Robotics · Computer Science 2016-07-05 Ahmad A. Masoud

We consider a modified random walk which uses unvisited edges whenever possible, and makes a simple random walk otherwise. We call such a walk an edge-process. We assume there is a rule A, which tells the walk which unvisited edge to use…

Data Structures and Algorithms · Computer Science 2015-03-20 Petra Berenbrink , Colin Cooper , Tom Friedetzky

We give lower bounds for various natural node- and edge-based local strategies for exploring a graph. We consider this problem both in the setting of an arbitrary graph as well as the abstraction of a geometric exploration of a space by a…

Computational Geometry · Computer Science 2016-03-21 Aditya Kumar Akash , Sandor P. Fekete , Seoung Kyou Lee , Alejandro Lopez-Ortiz , Daniela Maftuleac , James McLurkin

We study a system in which N agents have to decide between two strategies \theta_i (i \in 1... N), for defection or cooperation, when interacting with other n agents (either spatial neighbors or randomly chosen ones). After each round, they…

Physics and Society · Physics 2012-11-07 Frank Schweitzer , Pavlin Mavrodiev , Claudio J. Tessone

We investigate the number of maximal independent set queries required to reconstruct the edges of a hidden graph. We show that randomised adaptive algorithms need at least $\Omega(\Delta^2 \log(n / \Delta) / \log \Delta)$ queries to…

Data Structures and Algorithms · Computer Science 2024-04-05 Lukas Michel , Alex Scott

The $k$-d tree is one of the oldest and most widely used data structures for nearest neighbor search. It partitions Euclidean space into axis-aligned rectangular cells. There are two standard ways to find the nearest neighbor to a query in…

Data Structures and Algorithms · Computer Science 2026-05-13 Marco Bazzani , Sanjoy Dasgupta

A collection of $k$ mobile agents is arbitrarily deployed in the edges of a directed torus network where agents perpetually move to the successor edge. Each node has a switch that allows one agent of the two incoming edges to pass to its…

Data Structures and Algorithms · Computer Science 2021-09-03 Oscar Morales-Ponce , Burkhard Englert , Mehrdad Aliasgari

There has been significant interest in the networking community on the impact of cascade effects on the diffusion of networking technology upgrades in the Internet. Thinking of the global Internet as a graph, where each node represents an…

Social and Information Networks · Computer Science 2015-03-20 Sharon Goldberg , Zhenming Liu