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200 papers

There has been a widespread emergence of computing devices in the past few years that go beyond the capabilities of traditional desktop computers. These devices have varying input/output characteristics, modalities and interaction…

Human-Computer Interaction · Computer Science 2007-05-23 Mir Farooq Ali , Manuel A. Perez-Quinones , Marc Abrams

AI assistants can now carry out tasks for users by directly interacting with website UIs. Current semantic parsing and slot-filling techniques cannot flexibly adapt to many different websites without being constantly re-trained. We propose…

Computation and Language · Computer Science 2021-04-15 Sahisnu Mazumder , Oriana Riva

Utilizing Large Language Models (LLMs) for complex tasks is challenging, often involving a time-consuming and uncontrollable prompt engineering process. This paper introduces a novel human-LLM interaction framework, Low-code LLM. It…

Computation and Language · Computer Science 2024-04-02 Yuzhe Cai , Shaoguang Mao , Wenshan Wu , Zehua Wang , Yaobo Liang , Tao Ge , Chenfei Wu , Wang You , Ting Song , Yan Xia , Jonathan Tien , Nan Duan , Furu Wei

We developed an application launcher called Multiverse for scientific visualizations in a CAVE-type virtual reality (VR) system. Multiverse can be regarded as a type of three-dimensional (3D) desktop environment. In Multiverse, a user in a…

Computational Physics · Physics 2015-06-12 Akira Kageyama , Youhei Masada

A plethora of two-dimensional (2D) materials entered the physics and engineering scene in the last two decades. Their robust, membrane-like sheet permit -- mostly require -- deposition, giving rise to solid-solid dry interfaces whose bodily…

Materials Science · Physics 2023-06-01 Jin Wang , Ali Khosravi , Andrea Vanossi , Erio Tosatti

With their high energy efficiency, processing-in-memory (PIM) arrays are increasingly used for convolutional neural network (CNN) inference. In PIM-based CNN inference, the computational latency and energy are dependent on how the CNN…

Machine Learning · Computer Science 2021-12-22 Johnny Rhe , Sungmin Moon , Jong Hwan Ko

We present a demonstration of Play What I Mean (PWIM): a novel, AI-supported interaction technique for interactive emergent narrative (IEN) games and play experiences. By assisting players in translating high-level gameplay intents…

Human-Computer Interaction · Computer Science 2024-06-04 Max Kreminski

Eye-strain is a common issue among computer users due to the prolonged periods they spend working in front of digital displays. This can lead to vision problems, such as irritation and tiredness of the eyes and headaches. We propose the…

Human-Computer Interaction · Computer Science 2023-12-01 Mohsen Parisay , Negar Haghbin , Charalambos Poullis , Marta Kersten-Oertel

Video prediction, predicting future frames from the previous ones, has broad applications such as autonomous driving and weather forecasting. Existing state-of-the-art methods typically focus on extracting either spatial, temporal, or…

Computer Vision and Pattern Recognition · Computer Science 2024-05-21 Xin Zheng , Ziang Peng , Yuan Cao , Hongming Shan , Junping Zhang

Semantic communication (SemCom) powered by generative artificial intelligence enables highly efficient and reliable information transmission. However, it still necessitates the transmission of substantial amounts of data when dealing with…

Information Theory · Computer Science 2025-06-17 Guojun Huang , Jiancheng An , Lu Gan , Dusit Niyato , Mérouane Debbah , Tie Jun Cui

This article proposes the so-called large user interface models (LUIMs) to enable the generation of user interfaces and prediction of usability using artificial intelligence in the context of mobile applications.

Human-Computer Interaction · Computer Science 2024-05-08 Abdallah Namoun , Ahmed Alrehaili , Zaib Un Nisa , Hani Almoamari , Ali Tufail

Automated understanding of user interfaces (UIs) from their pixels can improve accessibility, enable task automation, and facilitate interface design without relying on developers to comprehensively provide metadata. A first step is to…

Human-Computer Interaction · Computer Science 2021-09-21 Jason Wu , Xiaoyi Zhang , Jeff Nichols , Jeffrey P. Bigham

Multimodal interactive maps are a solution for presenting spatial information to visually impaired people. In this paper, we present an interactive multimodal map prototype that is based on a tactile paper map, a multi-touch screen and…

Human-Computer Interaction · Computer Science 2012-07-20 Anke Brock , Philippe Truillet , Bernard Oriola , Delphine Picard , Christophe Jouffrais

The utilization of consumer electronics, such as televisions, set-top boxes, home theaters, and air conditioners, has become increasingly prevalent in modern society as technology continues to evolve. As new devices enter our homes each…

Human-Computer Interaction · Computer Science 2023-04-25 Sibi Chakkaravarthy Sethuraman , Gaurav Reddy Tadkapally , Athresh Kiran , Saraju P. Mohanty , Anitha Subramanian

We propose Framer for interactive frame interpolation, which targets producing smoothly transitioning frames between two images as per user creativity. Concretely, besides taking the start and end frames as inputs, our approach supports…

Computer Vision and Pattern Recognition · Computer Science 2024-11-05 Wen Wang , Qiuyu Wang , Kecheng Zheng , Hao Ouyang , Zhekai Chen , Biao Gong , Hao Chen , Yujun Shen , Chunhua Shen

Designing and implementing an intelligent and user friendly human machine interface for any kind of software or hardware oriented application is always be a challenging task for the designers and developers because it is very difficult to…

Human-Computer Interaction · Computer Science 2010-08-26 Zeeshan Ahmed

We aim for mobile robots to function in a variety of common human environments. Such robots need to be able to reason about the locations of previously unseen target objects. Landmark objects can help this reasoning by narrowing down the…

Robotics · Computer Science 2020-06-22 Zhen Zeng , Adrian Röfer , Odest Chadwicke Jenkins

The quality of a simulator equipped with a haptic interface is given by the dynamical properties of its components: haptic interface, simulator and control system. Some application areas of such kind of simulator like musical synthesis,…

Graphics · Computer Science 2010-05-20 Jean-Loup Florens , Alina Voda , Daniela Urma

We introduce ThreeDWorld (TDW), a platform for interactive multi-modal physical simulation. TDW enables simulation of high-fidelity sensory data and physical interactions between mobile agents and objects in rich 3D environments. Unique…

We present NVSim, a framework that automatically constructs large-scale, navigable indoor simulators from only common image sequences, overcoming the cost and scalability limitations of traditional 3D scanning. Our approach adapts 3D…

Robotics · Computer Science 2025-10-29 Mingyu Jeong , Eunsung Kim , Sehun Park , Andrew Jaeyong Choi