Related papers: SWiM: A Simple Window Mover
Data movement between memory and processors is a major bottleneck in modern computing systems. The processing-in-memory (PIM) paradigm aims to alleviate this bottleneck by performing computation inside memory chips. Real PIM hardware (e.g.,…
Face swapping is a task that changes a facial identity of a given image to that of another person. In this work, we propose a novel face-swapping framework called Megapixel Facial Identity Manipulation (MFIM). The face-swapping model should…
Intelligent metasurfaces have demonstrated great promise in revolutionizing wireless communications. One notable example is the two-dimensional (2D) programmable metasurface, which is also known as reconfigurable intelligent surfaces (RIS)…
Following recent advances in flexible electronics and programmable metasurfaces, flexible intelligent metasurfaces (FIMs) have emerged as a promising enabling technology for next-generation wireless networks. A FIM is a morphable…
Tactile maps are commonly used to give visually impaired users access to geographical representations. Although those relief maps are efficient tools for acquisition of spatial knowledge, they present several limitations and issues such as…
The Model / View / Controller design pattern divides an application environment into three components to handle the user-interactions, computations and output respectively. This separation greatly favors architectural reusability. The…
This paper presents a new vision Transformer, called Swin Transformer, that capably serves as a general-purpose backbone for computer vision. Challenges in adapting Transformer from language to vision arise from differences between the two…
There has been a widespread emergence of computing devices in the past few years that go beyond the capabilities of traditional desktop computers. However, users want to use the same kinds of applications and access the same data and…
A recent technology known as transparent screens is transforming windows into displays. These smart windows are present in buses, airports and offices. They can remain transparent, as a normal window, or display relevant information that…
MiMiC is a flexible and efficient framework for multiscale simulations in which different subsystems are treated by individual client programs. In this work, we present a new interface with OpenMM to be used as an MM client program and we…
This paper addresses the problem of IDE interface complexity by introducing single-window graphical user interface. This approach lies in removing additional child windows from IDE, thus allowing a user to keep only text editor window open.…
Though World Wide Web is the single largest source of information, it is ill-equipped to serve the people with vision related problems. With the prolific increase in the interest to make the web accessible to all sections of the society,…
This interactive paper aims to provide an intuitive understanding of the self-calibrating interface paradigm. Under this paradigm, you can choose how to use an interface which can adapt to your preferences on the fly. We introduce a PIN…
We present SWIM (See What I Mean), a novel training strategy that aligns vision and language representations to enable fine-grained object understanding solely from textual prompts. Unlike existing approaches that require explicit visual…
The Segment Anything Model (SAM) has achieved a notable success in two-dimensional image segmentation in natural images. However, the substantial gap between medical and natural images hinders its direct application to medical image…
Small multiples are miniature representations of visual information used generically across many domains. Handling large numbers of small multiples imposes challenges on many analytic tasks like inspection, comparison, navigation, or…
Building embodied AI systems that can follow arbitrary language instructions in any 3D environment is a key challenge for creating general AI. Accomplishing this goal requires learning to ground language in perception and embodied actions,…
Users can't talk with computers in their natural language (machine codes), so there are interfaces that allow such communication. 40 years ago the outcome of computer programs was in the form of long listings covered by numbers and even the…
Navigating multi-level menus with complex hierarchies remains a big challenge for blind and low-vision users, who predominantly use screen readers to interact with computers. To that end, we demonstrate Wheeler, a three-wheeled input device…
VISSIM is a widely used microscopic traffic simulator, which not only provides a graphical user interface to simulate simple static controls (pre-timed or fixed-time) but also offers flexibility to dynamically control simulation through…