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We demonstrate how interactive, three-dimensional (3-d) scientific visualizations can be efficiently interchanged between a variety of mediums. Through the use of an appropriate interchange format, and a unified interaction interface, we…

Astrophysics · Physics 2009-11-13 C. J. Fluke , D. G. Barnes , N. T. Jones

Background: Increasingly, decision-making in healthcare relies on computer models, be it clinical prediction models at point of care or decision-analytic models at the policymaking level. Given the important role models play in both…

Computation · Statistics 2022-02-22 Amin Adibi , Stephanie Harvard , Mohsen Sadatsafavi

We introduce an open-source system called SIGMA (short for "Situated Interactive Guidance, Monitoring, and Assistance") as a platform for conducting research on task-assistive agents in mixed-reality scenarios. The system leverages the…

Human-Computer Interaction · Computer Science 2024-05-24 Dan Bohus , Sean Andrist , Nick Saw , Ann Paradiso , Ishani Chakraborty , Mahdi Rad

Interactive portrait matting refers to extracting the soft portrait from a given image that best meets the user's intent through their inputs. Existing methods often underperform in complex scenarios, mainly due to three factors. (1) Most…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Siyi Jiao , Wenzheng Zeng , Changxin Gao , Nong Sang

In this paper, we introduce a tilting interface that controls direction based applications in ubiquitous environments. A tilt interface is useful for situations that require remote and quick interactions or that are executed in public…

Human-Computer Interaction · Computer Science 2019-08-14 Ayman Atia , Jiro Tanaka

3D printed models have been used to improve access to graphical information by people who are blind, offering benefits over conventional accessible graphics. Here we investigate an interactive 3D printed model (I3M) that combines a…

Human-Computer Interaction · Computer Science 2023-06-13 Samuel Reinders , Swamy Ananthanarayan , Matthew Butler , Kim Marriott

Machine learning continues to grow in popularity in academia, in industry, and is increasingly used in other fields. However, most of the common metrics used to evaluate even simple binary classification models have shortcomings that are…

Machine Learning · Computer Science 2024-12-25 David H. Brown , Davide Chicco

We introduce Tilt Map, a novel interaction technique for intuitively transitioning between 2D and 3D map visualisations in immersive environments. Our focus is visualising data associated with areal features on maps, for example, population…

Human-Computer Interaction · Computer Science 2020-06-26 Yalong Yang , Tim Dwyer , Kim Marriott , Bernhard Jenny , Sarah Goodwin

Flexible intelligent metasurface (FIM) is a recently developed, groundbreaking hardware technology with promising potential for 6G wireless systems. Unlike conventional rigid antenna array (RAA)-based transmitters, FIM-assisted transmitters…

Transmission and distribution dynamic co-simulation is a practical and effective approach to leverage existing simulation tools for transmission and distribution systems to simulate dynamic stability and performance of transmission and…

Systems and Control · Computer Science 2017-11-09 Qiuhua Huang , Renke Huang , Rui Fan , Jason Fuller , Trevor Hardy , Zhenyu , Huang , Vijay Vittal

The Simulation Environment for Atomistic and Molecular Modeling (SEAMM) is an open-source software package written in Python that provides a graphical interface for setting up, executing, and analyzing molecular and materials simulations.…

Wall-Sized Displays have spatial characteristics that are difficult to address during user interface design. The design at scale 1:1 could be part of the solution. In this paper, we present the results of two user studies and one technology…

Human-Computer Interaction · Computer Science 2025-07-22 Lou Schwartz , Mohammad Ghoniem , Valérie Maquil , Adrien Coppens , Johannes Hermen

We, as a society, need artists to help us interpret and explain science, but what does an artist's studio look like when today's science is built upon the language of large, increasingly complex data? This paper presents a data…

Human-Computer Interaction · Computer Science 2020-10-20 Bridger Herman , Francesca Samsel , Annie Bares , Seth Johnson , Greg Abram , Daniel F. Keefe

The computer programs most users interact with daily are driven by a graphical user interface (GUI). However, many scientific applications are used with a command line interface (CLI) for the ease of development and increased flexibility…

Human-Computer Interaction · Computer Science 2008-06-03 N. C. Manoukis , E. C. Anderson

Understanding 3D scenes requires flexible combinations of visual reasoning tasks, including depth estimation, novel view synthesis, and object manipulation, all of which are essential for perception and interaction. Existing approaches have…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Wanhee Lee , Klemen Kotar , Rahul Mysore Venkatesh , Jared Watrous , Honglin Chen , Khai Loong Aw , Daniel L. K. Yamins

Wireless networks are a common place nowadays and almost all of the modern devices support wireless communication in some form. These networks differ from more traditional computing systems due to the ad-hoc and spontaneous nature of…

Networking and Internet Architecture · Computer Science 2010-07-15 Yasir Arfat Malkani , Lachhman Das Dhomeja

Sophisticated 3D visualization applications usually provide coordinated 2D and 3D views. Normally 3D input device is used for 3D tasks since they perform better than traditional 2D input devices. However, they do not perform better for 2D…

Human-Computer Interaction · Computer Science 2025-12-12 Isaac Cho , Zachary Wartell

Multimodal Transformers are emerging artificial intelligence (AI) models designed to process a mixture of signals from diverse modalities. Digital computing-in-memory (CIM) architectures are considered promising for achieving high…

Hardware Architecture · Computer Science 2025-02-11 Shantian Qin , Ziqing Qiang , Zhihua Fan , Wenming Li , Xuejun An , Xiaochun Ye , Dongrui Fan

This book is about the transformation of screen objects into movable and resizable and about the design of applications entirely on the basis of such elements. The screen objects have a wide variety of shapes; they can be either graphical…

Human-Computer Interaction · Computer Science 2010-11-10 Sergey Andreyev

Volume Rendering applications require sophisticated user interaction for the definition and refinement of transfer functions. Traditional 2D desktop user interface elements have been developed to solve this task, but such concepts do not…

Graphics · Computer Science 2013-02-11 Jonathan Klein , Dennis Reuling , Jan Grimm , Andreas Pfau , Damien Lefloch , Martin Lambers , Andreas Kolb
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