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The structure of an evolving network contains information about its past. Extracting this information efficiently, however, is, in general, a difficult challenge. We formulate a fast and efficient method to estimate the most likely history…

Physics and Society · Physics 2020-09-16 Gábor Timár , Rui A. da Costa , Sergey N. Dorogovtsev , José F. F. Mendes

The increasingly pervasive connectivity of today's information systems brings up new challenges to security. Traditional security has accomplished a long way toward protecting well-defined goals such as confidentiality, integrity,…

Cryptography and Security · Computer Science 2018-08-27 Quanyan Zhu , Stefan Rass

Advances in machine learning have led to broad deployment of systems with impressive performance on important problems. Nonetheless, these systems can be induced to make errors on data that are surprisingly similar to examples the learned…

Machine Learning · Computer Science 2018-07-23 Justin Gilmer , Ryan P. Adams , Ian Goodfellow , David Andersen , George E. Dahl

Despite its success and popularity, machine learning is now recognized as vulnerable to evasion attacks, i.e., carefully crafted perturbations of test inputs designed to force prediction errors. In this paper we focus on evasion attacks…

Machine Learning · Computer Science 2019-07-04 Stefano Calzavara , Claudio Lucchese , Gabriele Tolomei , Seyum Assefa Abebe , Salvatore Orlando

In this paper we give a set of necessary and sufficient conditions such that quantum players of a two-party {\sc xor} game cannot perform any better than classical players. With any such game, we associate a graph and examine its zero-error…

Quantum Physics · Physics 2014-12-17 Ravishankar Ramanathan , Alastair Kay , Gláucia Murta , Paweł Horodecki

Embeddings of graphs into distributions of trees that preserve distances in expectation are a cornerstone of many optimization algorithms. Unfortunately, online or dynamic algorithms which use these embeddings seem inherently randomized and…

Data Structures and Algorithms · Computer Science 2021-02-11 Bernhard Haeupler , D Ellis Hershkowitz , Goran Zuzic

For a positive integer $n$ and a tree $T_n$ on $n$ vertices, we consider an unbiased Waiter-Client game $\textrm{WC}(n,T_n)$ played on the complete graph~$K_n$, in which Waiter's goal is to force Client to build a copy of $T_n$. We prove…

Sorting is one of the most basic primitives in many algorithms and data analysis tasks. Comparison-based sorting algorithms, like quick-sort and merge-sort, are known to be optimal when the outcome of each comparison is error-free. However,…

Data Structures and Algorithms · Computer Science 2025-05-06 Ragesh Jaiswal , Amit Kumar , Jatin Yadav

Generalizing a problem posed by Cover, we propose an adversarial game in which a permutation is incrementally constructed in a setting of partial information. As in the secretary problem, this permutation is exposed in stages via the…

Probability · Mathematics 2018-09-13 Benjamin Diamond

We investigate how much quantum distributed algorithms can outperform classical distributed algorithms with respect to the message complexity (the overall amount of communication used by the algorithm). Recently, Dufoulon, Magniez and…

Quantum Physics · Physics 2025-10-03 François Le Gall , Maël Luce , Joseph Marchand , Mathieu Roget

We study a generalized binary search problem on the line and general trees. On the line (e.g., a sorted array), binary search finds a target node in $O(\log n)$ queries in the worst case, where $n$ is the number of nodes. In situations with…

Data Structures and Algorithms · Computer Science 2024-06-19 Agustín Caracci , Christoph Dürr , José Verschae

Let $W$ be a binary-input memoryless symmetric (BMS) channel with Shannon capacity $I(W)$ and fix any $\alpha > 0$. We construct, for any sufficiently small $\delta > 0$, binary linear codes of block length $O(1/\delta^{2+\alpha})$ and rate…

Information Theory · Computer Science 2022-01-25 Venkatesan Guruswami , Andrii Riazanov , Min Ye

We consider the problem of designing network cost-sharing protocols with good equilibria under uncertainty. The underlying game is a multicast game in a rooted undirected graph with nonnegative edge costs. A set of k terminal vertices or…

Computer Science and Game Theory · Computer Science 2015-07-27 George Christodoulou , Alkmini Sgouritsa

This paper explores a predictive game in which a Forecaster announces odds based on a time-homogeneous Markov kernel, establishing a game-theoretic law of large numbers for the relative frequencies of occurrences of all finite strings. A…

Information Theory · Computer Science 2025-02-05 Takara Nomura , Akio Fujiwara

This paper deals with modeling of network's dynamic using evolutionary games approach. Today there are many different protocols for data transmission through the Internet, providing users with better or worse service. The process of…

Computer Science and Game Theory · Computer Science 2017-08-02 Oleksii Ignatenko , Oleksandr Synetskyi

We consider a class of nonlocal games that are related to binary constraint systems (BCSs) in a manner similar to the games implicit in the work of Mermin [N.D. Mermin, "Simple unified form for the major no-hidden-variables theorems," Phys.…

Quantum Physics · Physics 2013-10-17 Richard Cleve , Rajat Mittal

We present a new algorithm for generating a uniformly random spanning tree in an undirected graph. Our algorithm samples such a tree in expected $\tilde{O}(m^{4/3})$ time. This improves over the best previously known bound of…

Data Structures and Algorithms · Computer Science 2017-03-16 Aleksander Madry , Damian Straszak , Jakub Tarnawski

String matching is one of the most fundamental problems in computer science. A natural problem is to determine the number of characters that need to be queried (i.e. the decision tree complexity) in a string in order to decide whether this…

Computational Complexity · Computer Science 2018-06-29 Xiaoyu He , Neng Huang , Xiaoming Sun

The recent popularity of Wordle has revived interest in guessing games. We develop a general method for finding optimal strategies for guessing games while avoiding an exhaustive search. Our main contributions are several theorems that…

Artificial Intelligence · Computer Science 2023-05-17 Michael Cunanan , Michael Thielscher

In "On Coding for Reliable Communication over Packet Networks" (Lun, Medard, and Effros, Proc. 42nd Annu. Allerton Conf. Communication, Control, and Computing, 2004), a capacity-achieving coding scheme for unicast or multicast over lossy…

Information Theory · Computer Science 2007-07-16 Desmond S. Lun , Muriel Medard , Ralf Koetter , Michelle Effros