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We study two-player games with alternating moves played on infinite trees. Our main focus is on the case where the trees are full (regular) and the winning set is open (with respect to the product topology on the tree). Gale and Stewart…

Optimization and Control · Mathematics 2026-02-17 Dean Kraizberg

A central question in information theory is to determine the maximum success probability that can be achieved in sending a fixed number of messages over a noisy channel. This was first studied in the pioneering work of Shannon who…

Information Theory · Computer Science 2018-06-25 Siddharth Barman , Omar Fawzi

We present a framework for random access that is based on three elements: physical-layer network coding (PLNC), signature codes and tree splitting. In presence of a collision, physical-layer network coding enables the receiver to decode,…

Information Theory · Computer Science 2018-05-17 Jasper Goseling , Cedomir Stefanovic , Petar Popovski

The long code is a central tool in hardness of approximation, especially in questions related to the unique games conjecture. We construct a new code that is exponentially more efficient, but can still be used in many of these applications.…

Computational Complexity · Computer Science 2016-11-25 Boaz Barak , Parikshit Gopalan , Johan Hastad , Raghu Meka , Prasad Raghavendra , David Steurer

The design and implementation of error correcting codes has long been informed by two fundamental results: Shannon's 1948 capacity theorem, which established that long codes use noisy channels most efficiently; and Berlekamp, McEliece, and…

Information Theory · Computer Science 2024-10-30 Ken R. Duffy , Muriel Médard , Wei An

We address the problem of any-code completion - generating a missing piece of source code in a given program without any restriction on the vocabulary or structure. We introduce a new approach to any-code completion that leverages the…

Machine Learning · Computer Science 2020-07-30 Uri Alon , Roy Sadaka , Omer Levy , Eran Yahav

Random selection, leader election, and collective coin flipping are fundamental tasks in fault-tolerant distributed computing. We study these problems in the full-information model where despite decades of study, key gaps remain in our…

Computational Complexity · Computer Science 2026-04-30 Eshan Chattopadhyay , Mohit Gurumukhani , Noam Ringach , Rocco A. Servedio

In spam and malware detection, attackers exploit randomization to obfuscate malicious data and increase their chances of evading detection at test time; e.g., malware code is typically obfuscated using random strings or byte sequences to…

Machine Learning · Computer Science 2016-09-07 Samuel Rota Bulò , Battista Biggio , Ignazio Pillai , Marcello Pelillo , Fabio Roli

Strategic reasoning enables agents to cooperate, communicate, and compete with other agents in diverse situations. Existing approaches to solving strategic games rely on extensive training, yielding strategies that do not generalize to new…

Artificial Intelligence · Computer Science 2023-05-31 Kanishk Gandhi , Dorsa Sadigh , Noah D. Goodman

Attempting to recognize a tree inside a phylogenetic network is a fundamental undertaking in evolutionary analysis. In the last few years, therefore, tree-based phylogenetic networks, which are defined by a spanning tree called a…

Combinatorics · Mathematics 2020-09-29 Momoko Hayamizu

This paper considers the problem of securing a linear network coding system against an adversary that is both an eavesdropper and a jammer. The network is assumed to transport n packets from source to each receiver, and the adversary is…

Information Theory · Computer Science 2016-11-17 Danilo Silva , Frank R. Kschischang

The election is a classical problem in distributed algorithmic. It aims to design and to analyze a distributed algorithm choosing a node in a graph, here, in a tree. In this paper, a class of randomized algorithms for the election is…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-07-20 Jean-François Marckert , Nasser Saheb-Djahromi , Akka Zemmari

Source code comes in different shapes and forms. Previous research has already shown code to be more predictable than natural language as well as highlighted its statistical predictability at the token level: source code can be natural.…

Software Engineering · Computer Science 2025-04-14 Profir-Petru Pârţachi , Mahito Sugiyama

We consider the problem of maximizing the probability of hitting a strategically chosen hidden virtual network by placing a wiretap on a single link of a communication network. This can be seen as a two-player win-lose (zero-sum) game that…

Computer Science and Game Theory · Computer Science 2009-10-04 Haris Aziz , Oded Lachish , Mike Paterson , Rahul Savani

This paper presents Generalized Proof-Number Monte-Carlo Tree Search: a generalization of recently proposed combinations of Proof-Number Search (PNS) with Monte-Carlo Tree Search (MCTS), which use (dis)proof numbers to bias UCB1-based…

Artificial Intelligence · Computer Science 2025-06-17 Jakub Kowalski , Dennis J. N. J. Soemers , Szymon Kosakowski , Mark H. M. Winands

Over any discrete memoryless channel, we build codes such that: for one, their block error probabilities and code rates scale like random codes'; and for two, their encoding and decoding complexities scale like polar codes'. Quantitatively,…

Information Theory · Computer Science 2020-12-14 Hsin-Po Wang , Iwan Duursma

We show that the quantum query complexity of evaluating NAND-tree instances with average choice complexity at most $W$ is $O(W)$, where average choice complexity is a measure of the difficulty of winning the associated two-player game. This…

Quantum Physics · Physics 2017-04-06 Stacey Jeffery , Shelby Kimmel

Code voting was introduced by Chaum as a solution for using a possibly infected-by-malware device to cast a vote in an electronic voting application. Chaum's work on code voting assumed voting codes are physically delivered to voters using…

Cryptography and Security · Computer Science 2015-06-16 Yvo Desmedt , Stelios Erotokritou

Shannon's perfect-secrecy theorem states that a perfect encryption system that yields zero information to the adversary must be a one-time pad (OTP) with the keys randomly generated and never reused. In this work we design the first…

Quantum Physics · Physics 2025-01-23 Zixuan Hu , Zhenyu Li

In this paper we consider positional games where the winning sets are tree universal graphs. Specifically, we show that in the unbiased Maker-Breaker game on the complete graph $K_n$, Maker has a strategy to occupy a graph which contains…

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