Related papers: GRAPESPH: Cosmological SPH simulations with the sp…
In this contribution a broad overview of the methodologies of cosmological N-body simulations and a short introduction explaining the general idea behind such simulations is presented. After explaining how to set up the initial conditions…
The British Geological Survey's global geomagnetic model, Model of the Earth's Magnetic Environment (MEME), is an important tool for calculating the earth's magnetic field, which is continually in flux. Whilst the ability to collect data…
Using an N-body/SPH code, we explore the scenario in which a dwarf elliptical galaxy (dE) is subjected to ram-pressure stripping due to the intracluster medium (ICM). Our simulations show that while (i) smaller dEs lose their ISM almost…
We compare two competing relativistic approaches to the N-body simulation of the Universe large-scale structure. To this end, employing the corresponding alternative computer codes ("gevolution" and "screening"), we conduct a series of…
This paper presents CUBEP3M, a publicly-available high performance cosmological N-body code and describes many utilities and extensions that have been added to the standard package. These include a memory-light runtime SO halo finder, a…
We present and discuss the characteristics and performances, both in term of computational speed and precision, of a numerical code which numerically integrates the equation of motions of N 'particles' interacting via Newtonian gravitation…
We have performed Smoothed Particle Hydrodynamic (SPH) simulations to study the response of molecular clouds in the Galactic disk to a rotating bar and their subsequent evolution in the Galactic Center (GC) region. The Galactic potential in…
A fast $N$-body code has been developed for simulating a stellar disk embedded in a live dark matter halo. In generating its Poisson solver, a self-consistent field (SCF) code which inherently possesses perfect scalability is incorporated…
Particle tracking simulations with space charge effects are very important for high-intensity proton rings. Since they include not only Hamilton mechanics of a single particle but constructing charge densities and solving Poisson equations…
We present a gravitational hierarchical N-body code that is designed to run efficiently on Graphics Processing Units (GPUs). All parts of the algorithm are executed on the GPU which eliminates the need for data transfer between the Central…
Modern large scale cosmological hydrodynamic simulations require robust tools capable of analysing their data outputs in a parallel and efficient manner. We introduce SOAP (Spherical Overdensity and Aperture Processor), a Python package…
High Performance Computing (HPC) based simulations are crucial in Astrophysics and Cosmology (A&C), helping scientists investigate and understand complex astrophysical phenomena. Taking advantage of exascale computing capabilities is…
We study the consistency and convergence of smoothed particle hydrodynamics (SPH), as a function of the interpolation parameters, namely the number of particles $N$, the number of neighbors $n$, and the smoothing length $h$, using…
Finding the exact close neighbors of each fluid element in mesh-free computational hydrodynamical methods, such as the Smoothed Particle Hydrodynamics (SPH), often becomes a main bottleneck for scaling their performance beyond a few million…
We simulate the formation and chemodynamical evolution of 124 elliptical galaxies by using a GRAPE-SPH code that includes various physical processes associated with the formation of stellar systems: radiative cooling, star formation,…
Results are presented of numerical simulations of normal isolated late type spiral galaxies. Specifically the galaxy NGC 628 is used as a template. The method employs a TREESPH code including stellar particles, gas particles, cooling and…
Gradient ascent pulse engineering algorithm (GRAPE) is a typical method to solve quantum optimal control problems. However, it suffers from an exponential resource in computing the time evolution of quantum systems with the increasing…
The modern study of the dynamics of stellar systems requires the use of high-performance computers. Indeed, an accurate modelization of the structure and evolution of self-gravitating systems like planetary systems, open clusters, globular…
We have developed a parallel cosmological hydrodynamic simulation code designed for the study of formation and evolution of cosmological structures. The gravitational force is calculated using the TreePM method and the hydrodynamics is…
We present a novel $N$-body simulation method that compactifies the infinite spatial extent of the Universe into a finite sphere with isotropic boundary conditions to follow the evolution of the large-scale structure. Our approach…