Related papers: GRAPESPH: Cosmological SPH simulations with the sp…
We discuss cosmological hydrodynamic simulations of galaxy formation performed with the new moving-mesh code AREPO, which promises higher accuracy compared with the traditional SPH technique that has been widely employed for this problem.…
The formation of graphen-nanotube composites addresses a few basic problems. First, both partners are good donors and acceptors of electrons, which significantly complicates the intermolecular interaction between them leading to a two-well…
A new cosmological multidimensional hydrodynamic and N-body code based on an Adaptive Mesh Refinement scheme is described and tested. The hydro part is based on modern high-resolution shock-capturing techniques, whereas N-body approach is…
We have developed a parallel Particle-Particle, Particle-Mesh (P^3M) simulation code for the T3E well suited to studying the time evolution of systems of particles interacting via gravity and gas forces in cosmological contexts. The…
We have simulated the formation of an X-ray cluster in a cold dark matter universe using 12 different codes. The codes span the range of numerical techniques and implementations currently in use, including SPH and grid methods with fixed,…
We present a new very fast tree-code which runs on massively parallel Graphical Processing Units (GPU) with NVIDIA CUDA architecture. The tree-construction and calculation of multipole moments is carried out on the host CPU, while the force…
A challenging requirement posed by next-generation observations is a firm theoretical grasp of the impact of baryons on structure formation. Cosmological hydrodynamic simulations modeling gas physics are vital in this regard. A high degree…
We adapt a modern scheme of smoothed particle hydrodynamics (SPH) to our tree N-body/SPH galactic chemodynamics code GCD+. The applied scheme includes imple- mentations of the artificial viscosity switch and artificial thermal conductivity…
Recently it has been suggested that the fragmentation boundary in Smoothed Particle Hydrodynamic (SPH) and FARGO simulations of self-gravitating accretion discs with beta-cooling do not converge as resolution is increased. Furthermore, this…
To assess how future progress in gravitational microlensing computation at high optical depth will rely on both hardware and software solutions, we compare a direct inverse ray-shooting code implemented on a graphics processing unit (GPU)…
The next generation of submillimetre/millimetre instruments will provide us with a deeper insight into the mechanisms that rule galaxy formation. As the brightest starbursts are thought to be heavily obscured at optical wavelengths, the…
Cosmic ray electron (CRE) acceleration and cooling are important physical processes in astrophysics. We develop an approximative framework to treat CRE physics in the parallel smoothed particle hydrodynamics code Gadget-3. In our…
In this paper we propose an accurate, and computationally efficient method for incorporating adaptive spatial resolution into weakly-compressible Smoothed Particle Hydrodynamics (SPH) schemes. Particles are adaptively split and merged in an…
This thesis introduces a set of methods for testing models of modified gravity using galaxy clusters. In particular, a technique for constraining models with a chameleon screening is introduced. In addition, the outlined technique is…
We present FlowPM, a Particle-Mesh (PM) cosmological N-body code implemented in Mesh-TensorFlow for GPU-accelerated, distributed, and differentiable simulations. We implement and validate the accuracy of a novel multi-grid scheme based on…
We suggest a novel discretisation of the momentum equation for Smoothed Particle Hydrodynamics (SPH) and show that it significantly improves the accuracy of the obtained solutions. Our new formulation which we refer to as relative pressure…
We describe a new hybrid N-body/hydrodynamical code based on the particle-mesh (PM) method and the piecewise-parabolic method (PPM) for use in solving problems related to the evolution of large-scale structure, galaxy clusters, and…
In this report we describe a parallel implementation of a Tree-SPH code realized using the SHMEM libraries in the Cray T3E supercomputer at CINECA. We show the result of a 3D test to check the code performances against its scalar version.…
Smoothed Particle Hydrodynamics (SPH) is essential for modeling complex large-deformation problems across various applications, requiring significant computational power. A major portion of SPH computation time is dedicated to the Nearest…
We present a model for star formation and supernova feedback that describes the multi-phase structure of star forming gas on scales that are typically not resolved in cosmological simulations. Our approach includes radiative heating and…