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With the rapid advancement of game and film production, generating interactive motion from texts has garnered significant attention due to its potential to revolutionize content creation processes. In many practical applications, there is a…

Robotics · Computer Science 2025-02-18 Runqi Wang , Caoyuan Ma , Jian Zhao , Hanrui Xu , Dongfang Sun , Haoyang Chen , Lin Xiong , Zheng Wang , Xuelong Li

Camera trajectory design plays a crucial role in video production, serving as a fundamental tool for conveying directorial intent and enhancing visual storytelling. In cinematography, Directors of Photography meticulously craft camera…

Computer Vision and Pattern Recognition · Computer Science 2025-04-11 Mengchen Zhang , Tong Wu , Jing Tan , Ziwei Liu , Gordon Wetzstein , Dahua Lin

Generative video editing has enabled several intuitive editing operations for short video clips that would previously have been difficult to achieve, especially for non-expert editors. Existing methods focus on prescribing an object's 3D or…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Kiran Chhatre , Hyeonho Jeong , Yulia Gryaditskaya , Christopher E. Peters , Chun-Hao Paul Huang , Paul Guerrero

Wrist-view observations are crucial for VLA models as they capture fine-grained hand-object interactions that directly enhance manipulation performance. Yet large-scale datasets rarely include such recordings, resulting in a substantial gap…

Computer Vision and Pattern Recognition · Computer Science 2025-10-09 Zezhong Qian , Xiaowei Chi , Yuming Li , Shizun Wang , Zhiyuan Qin , Xiaozhu Ju , Sirui Han , Shanghang Zhang

Camera control has been extensively studied in conditioned video generation; however, performing precisely altering the camera trajectories while faithfully preserving the video content remains a challenging task. The mainstream approach to…

Computer Vision and Pattern Recognition · Computer Science 2026-02-02 Dong-Yu Chen , Yixin Guo , Shuojin Yang , Tai-Jiang Mu , Shi-Min Hu

We introduce $\textit{InteractiveVideo}$, a user-centric framework for video generation. Different from traditional generative approaches that operate based on user-provided images or text, our framework is designed for dynamic interaction,…

Computer Vision and Pattern Recognition · Computer Science 2024-02-06 Yiyuan Zhang , Yuhao Kang , Zhixin Zhang , Xiaohan Ding , Sanyuan Zhao , Xiangyu Yue

We are concerned with retrieving a query person from multiple videos captured by a non-overlapping camera network. Existing methods often rely on purely visual matching or consider temporal constraints but ignore the spatial information of…

Computer Vision and Pattern Recognition · Computer Science 2023-07-06 Xin Zhang , Xiaohua Xie , Jianhuang Lai , Wei-Shi Zheng

Interactive 3D scene generation from a single image has gained significant attention due to its potential to create immersive virtual worlds. However, a key challenge in current 3D generation methods is the limited explorability, which…

Computer Vision and Pattern Recognition · Computer Science 2025-06-26 Chaojun Ni , Jie Li , Haoyun Li , Hengyu Liu , Xiaofeng Wang , Zheng Zhu , Guosheng Zhao , Boyuan Wang , Chenxin Li , Guan Huang , Wenjun Mei

Cinematic storytelling is profoundly shaped by the artful manipulation of photographic elements such as depth of field and exposure. These effects are crucial in conveying mood and creating aesthetic appeal. However, controlling these…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Huiqiang Sun , Liao Shen , Zhan Peng , Kun Wang , Size Wu , Yuhang Zang , Tianqi Liu , Zihao Huang , Xingyu Zeng , Zhiguo Cao , Wei Li , Chen Change Loy

As Extended Reality (XR) systems increasingly map and understand the physical world, interacting with these blended representations remains challenging. The current push for "natural" inputs has its trade-offs: touch is limited by human…

Human-Computer Interaction · Computer Science 2026-03-12 Esen K. Tütüncü , Mar Gonzalez-Franco , Khushman Patel , Eric J. Gonzalez

Text-to-video models have demonstrated impressive capabilities in producing diverse and captivating video content, showcasing a notable advancement in generative AI. However, these models generally lack fine-grained control over motion…

Computer Vision and Pattern Recognition · Computer Science 2024-12-09 Tuna Han Salih Meral , Hidir Yesiltepe , Connor Dunlop , Pinar Yanardag

Dense 3D tracking from monocular video is fundamental to dynamic scene understanding. While recent 3D foundation models provide reliable per-frame geometry, recovering object motion in this geometry remains challenging and benefits from…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Jisu Nam , Jahyeok Koo , Soowon Son , Jaewoo Jung , Honggyu An , Junhwa Hur , Seungryong Kim

Legged locomotion over various terrains is challenging and requires precise perception of the robot and its surroundings from both proprioception and vision. However, learning directly from high-dimensional visual input is often…

Robotics · Computer Science 2024-09-26 Hang Lai , Jiahang Cao , Jiafeng Xu , Hongtao Wu , Yunfeng Lin , Tao Kong , Yong Yu , Weinan Zhang

Leveraging future observation modeling to facilitate action generation presents a promising avenue for enhancing the capabilities of Vision-Language-Action (VLA) models. However, existing approaches struggle to strike a balance between…

World modeling is a crucial task for enabling intelligent agents to effectively interact with humans and operate in dynamic environments. In this work, we propose MineWorld, a real-time interactive world model on Minecraft, an open-ended…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Junliang Guo , Yang Ye , Tianyu He , Haoyu Wu , Yushu Jiang , Tim Pearce , Jiang Bian

World models have become a central paradigm for learning predictive simulators that support generation, planning, and decision-making. Yet, despite rapid progress in industry-scale interactive video generation, the broader research…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Siqiao Huang , Partha Kaushik , Michael Chen , Hengkai Pan , Kaiwen Geng , Omar Chehab , Fernando Moreno-Pino , Max Simchowitz

This work highlights that video world modeling, alongside vision-language pre-training, establishes a fresh and independent foundation for robot learning. Intuitively, video world models provide the ability to imagine the near future by…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Lin Li , Qihang Zhang , Yiming Luo , Shuai Yang , Ruilin Wang , Fei Han , Mingrui Yu , Zelin Gao , Nan Xue , Xing Zhu , Yujun Shen , Yinghao Xu

Recent video generators achieve striking photorealism, yet remain fundamentally inconsistent in 3D. We present WorldReel, a 4D video generator that is natively spatio-temporally consistent. WorldReel jointly produces RGB frames together…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Shaoheng Fang , Hanwen Jiang , Yunpeng Bai , Niloy J. Mitra , Qixing Huang

Due to the advent of new mobile devices and tracking sensors in recent years, huge amounts of data are being produced every day. Therefore, novel methodologies need to emerge that dive through this vast sea of information and generate…

Computer Vision and Pattern Recognition · Computer Science 2022-05-31 Ioannis Kontopoulos , Antonios Makris , Konstantinos Tserpes , Vania Bogorny

Traditional video captioning requests a holistic description of the video, yet the detailed descriptions of the specific objects may not be available. Without associating the moving trajectories, these image-based data-driven methods cannot…

Computer Vision and Pattern Recognition · Computer Science 2020-07-15 Fangyi Zhu , Jenq-Neng Hwang , Zhanyu Ma , Guang Chen , Jun Guo