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The paper deals with sigma-games on grid graphs (in dimension 2 and more) and conditions under which any completely symmetric configuration of lit vertices can be reached -- in particular the completely lit configuration -- when starting…

Combinatorics · Mathematics 2009-03-03 Mathieu Florence , Frédéric Meunier

Shikaku is a pencil puzzle consisting of a rectangular grid, with some cells containing a number. The player has to partition the grid into rectangles such that each rectangle contains exactly one number equal to the area of that rectangle.…

Cryptography and Security · Computer Science 2022-10-26 Suthee Ruangwises , Toshiya Itoh

Codes in the sum-rank metric have received many attentions in recent years, since they have wide applications in the multishot network coding, the space-time coding and the distributed storage. In this paper, by constructing covering codes…

Information Theory · Computer Science 2026-02-19 Chao Liu , Hao Chen , Qinqin Ji , Ziyan Xie , Dabin Zheng , Yongbo Xia

This paper investigates repeated win-lose coordination games (WLC-games). We analyse which protocols are optimal for these games, covering both the worst case and average case scenarios, i,e., optimizing the guaranteed and expected…

Computer Science and Game Theory · Computer Science 2021-09-20 Antti Kuusisto , Raine Rönnholm

Based on combinatorics, we evaluate the upper bounds for the number of solutions to spatially coupled Sudokus, which are popular logic puzzles.

Combinatorics · Mathematics 2016-08-03 Tadahiro Kitazono , Kazushi Mimura

The sequence form, owing to its compact and holistic strategy representation, has demonstrated significant efficiency in computing normal-form perfect equilibria for two-player extensive-form games with perfect recall. Nevertheless, the…

Computer Science and Game Theory · Computer Science 2025-11-19 Yuqing Hou , Yiyin Cao , Chuangyin Dang , Yong Wang

We explore the capabilities of physical computing with Oscillatory Neural Networks (ONN) to solve combinatorial optimization problems. To solve Sudokus with ONNs, we define a novel mapping strategy that utilizes the unique characteristics…

Disordered Systems and Neural Networks · Physics 2025-12-09 Bram F. Haverkort , Federico Sbravati , Stefan Porfir , Aida Todri-Sanial

We prove the computational intractability of rotating and placing $n$ square tiles into a $1 \times n$ array such that adjacent tiles are compatible--either equal edge colors, as in edge-matching puzzles, or matching tab/pocket shapes, as…

Computational Complexity · Computer Science 2017-01-03 Jeffrey Bosboom , Erik D. Demaine , Martin L. Demaine , Adam Hesterberg , Pasin Manurangsi , Anak Yodpinyanee

We introduce a natural notion of limit-deterministic parity automata and present a method that uses such automata to construct satisfiability games for the weakly aconjunctive fragment of the $\mu$-calculus. To this end we devise a method…

Logic in Computer Science · Computer Science 2018-03-16 Daniel Hausmann , Lutz Schröder , Hans-Peter Deifel

Higher-dimensional sliding puzzles are constructed on the vertices of a $d$-dimensional hypercube, where $2^d-l$ vertices are distinctly coloured. Rings with the same colours are initially set randomly on the vertices of the hypercube. The…

Artificial Intelligence · Computer Science 2024-12-04 Nono SC Merleau , Miguel O'Malley , Érika Roldán , Sayan Mukherjee

In~[1],authors considered a general finite horizon model of dynamic game of asymmetric information, where N players have types evolving as independent Markovian process, where each player observes its own type perfectly and actions of all…

Computer Science and Game Theory · Computer Science 2020-07-09 Deepanshu Vasal

Modern SMT solvers have revolutionized the approach to constraint satisfaction problems by integrating advanced theory reasoning and encoding techniques. In this work, we evaluate the performance of modern SMT solvers in Z3, CVC5 and…

Artificial Intelligence · Computer Science 2025-01-16 Liam Davis , Tairan Ji

Parity games have important practical applications in formal verification and synthesis, especially to solve the model-checking problem of the modal mu-calculus. They are also interesting from the theory perspective, because they are widely…

Logic in Computer Science · Computer Science 2018-07-30 Tom van Dijk

In this paper motivated from subspace coding we introduce subspace-metric codes and subset-metric codes. These are coordinate-position independent pseudometrics and suitable for the folded codes. The half-Singleton upper bounds for linear…

Information Theory · Computer Science 2021-10-20 Hao Chen

Sumplete is a logic puzzle famous for being developed by ChatGPT. The puzzle consists of a rectangular grid, with each cell containing a number. The player has to cross out some numbers such that the sum of uncrossed numbers in each row and…

Computational Complexity · Computer Science 2024-07-01 Suthee Ruangwises

The complexity of computing equilibrium refinements has been at the forefront of algorithmic game theory research, but it has remained open in the seminal class of potential games; we close this fundamental gap in this paper. We first show…

Computer Science and Game Theory · Computer Science 2026-02-11 Ioannis Anagnostides , Maria-Florina Balcan , Kiriaki Fragkia , Tuomas Sandholm , Emanuel Tewolde , Brian Hu Zhang

Modern board games are a rich source of interesting and new challenges for combinatorial problems. The game Nmbr9 is a solitaire style puzzle game using polyominoes. The rules of the game are simple to explain, but modelling the game…

Artificial Intelligence · Computer Science 2020-01-14 Mikael Zayenz Lagerkvist

Sixteen new linear codes are presented: three of them improve the lower bounds on the minimum distance for a linear code and the rest are an explicit construction of unknown codes attaining the lower bounds on the minimum distance. They are…

Information Theory · Computer Science 2008-04-23 Fernando Hernando , Diego Ruano

The sequential equilibrium is a standard solution concept for extensive-form games with imperfect information that includes an explicit representation of the players' beliefs. An assessment consisting of a strategy and a belief is a…

Computer Science and Game Theory · Computer Science 2024-02-08 Moritz Graf , Thorsten Engesser , Bernhard Nebel

As a continuation to our previous work [9, 10], we consider the domino tiling problem with impurities. (1) if we have more than two impurities on the boundary, we can compute the number of corresponding perfect matchings by using the…

Combinatorics · Mathematics 2015-06-12 Fumihiko Nakano , Taizo Sadahiro
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