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Related papers: PhysHanDI: Physics-Based Reconstruction of Hand-De…

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Generating 3D humans that functionally interact with 3D scenes remains an open problem with applications in embodied AI, robotics, and interactive content creation. The key challenge involves reasoning about both the semantics of functional…

Computer Vision and Pattern Recognition · Computer Science 2026-02-02 Jie Liu , Yu Sun , Alpar Cseke , Yao Feng , Nicolas Heron , Michael J. Black , Yan Zhang

Physical contact provides additional constraints for hand-object state reconstruction as well as a basis for further understanding of interaction affordances. Estimating these severely occluded regions from monocular images presents a…

Computer Vision and Pattern Recognition · Computer Science 2022-05-03 Zimeng Zhao , Binghui Zuo , Wei Xie , Yangang Wang

Objects manipulated by the hand (i.e., manipulanda) are particularly challenging to reconstruct from Internet videos. Not only does the hand occlude much of the object, but also the object is often only visible in a small number of image…

Computer Vision and Pattern Recognition · Computer Science 2026-01-01 Jane Wu , Georgios Pavlakos , Georgia Gkioxari , Jitendra Malik

Soft bodies made from flexible and deformable materials are popular in many robotics applications, but their proprioceptive sensing has been a long-standing challenge. In other words, there has hardly been a method to measure and model the…

Robotics · Computer Science 2019-12-09 Ruoyu Wang , Shiheng Wang , Songyu Du , Erdong Xiao , Wenzhen Yuan , Chen Feng

Generating natural hand-object interactions in 3D is challenging as the resulting hand and object motions are expected to be physically plausible and semantically meaningful. Furthermore, generalization to unseen objects is hindered by the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Sammy Christen , Shreyas Hampali , Fadime Sener , Edoardo Remelli , Tomas Hodan , Eric Sauser , Shugao Ma , Bugra Tekin

When a toddler is presented a new toy, their instinctual behaviour is to pick it upand inspect it with their hand and eyes in tandem, clearly searching over its surface to properly understand what they are playing with. At any instance…

Computer Vision and Pattern Recognition · Computer Science 2020-11-04 Edward J. Smith , Roberto Calandra , Adriana Romero , Georgia Gkioxari , David Meger , Jitendra Malik , Michal Drozdzal

We propose a novel framework for 3D hand shape reconstruction and hand-object grasp optimization from a single RGB image. The representation of hand-object contact regions is critical for accurate reconstructions. Instead of approximating…

Computer Vision and Pattern Recognition · Computer Science 2022-11-28 Ziwei Yu , Linlin Yang , You Xie , Ping Chen , Angela Yao

Joint reconstruction of 3D human and object from a single image is an active research area, with pivotal applications in robotics and digital content creation. Despite recent advances, existing approaches suffer from two fundamental…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Hyeongjin Nam , Daniel Sungho Jung , Kyoung Mu Lee

Recently, 3D hand reconstruction has gained more attention in human-computer cooperation, especially for hand-object interaction scenario. However, it still remains huge challenge due to severe hand-occlusion caused by interaction, which…

Computer Vision and Pattern Recognition · Computer Science 2024-03-05 Feng Shuang , Wenbo He , Shaodong Li

Humans interact with objects all the time. Enabling a humanoid to learn human-object interaction (HOI) is a key step for future smart animation and intelligent robotics systems. However, recent progress in physics-based HOI requires…

Computer Vision and Pattern Recognition · Computer Science 2023-12-08 Yinhuai Wang , Jing Lin , Ailing Zeng , Zhengyi Luo , Jian Zhang , Lei Zhang

Accurately estimating 3D hand pose is crucial for understanding how humans interact with the world. Despite remarkable progress, existing methods often struggle to generate plausible hand poses when the hand is heavily occluded or blurred.…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Qichen Fu , Xingyu Liu , Ran Xu , Juan Carlos Niebles , Kris M. Kitani

Manipulating deformable objects has long been a challenge in robotics due to its high dimensional state representation and complex dynamics. Recent success in deep reinforcement learning provides a promising direction for learning to…

Robotics · Computer Science 2021-03-09 Xingyu Lin , Yufei Wang , Jake Olkin , David Held

Interactive world models that simulate object dynamics are crucial for robotics, VR, and AR. However, it remains a significant challenge to learn physics-consistent dynamics models from limited real-world video data, especially for…

Computer Vision and Pattern Recognition · Computer Science 2025-10-27 Yu Yang , Zhilu Zhang , Xiang Zhang , Yihan Zeng , Hui Li , Wangmeng Zuo

Modeling and synthesizing complex hand-object interactions remains a significant challenge, even for state-of-the-art physics engines. Conventional simulation-based approaches rely on explicitly defined rigid object models and pre-scripted…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Zisu Li , Hengye Lyu , Jiaxin Shi , Yufeng Zeng , Mingming Fan , Hanwang Zhang , Chen Liang

Efficient and accurate 3D object shape reconstruction contributes significantly to the success of a robot's physical interaction with its environment. Acquiring accurate shape information about unknown objects is challenging, especially in…

Robotics · Computer Science 2023-08-02 Yiting Chen , Ahmet Ercan Tekden , Marc Peter Deisenroth , Yasemin Bekiroglu

We have seen much recent progress in rigid object manipulation, but interaction with deformable objects has notably lagged behind. Due to the large configuration space of deformable objects, solutions using traditional modelling approaches…

Robotics · Computer Science 2018-10-09 Jan Matas , Stephen James , Andrew J. Davison

This paper presents an approach that reconstructs a hand-held object from a monocular video. In contrast to many recent methods that directly predict object geometry by a trained network, the proposed approach does not require any learned…

Computer Vision and Pattern Recognition · Computer Science 2022-12-01 Di Huang , Xiaopeng Ji , Xingyi He , Jiaming Sun , Tong He , Qing Shuai , Wanli Ouyang , Xiaowei Zhou

Accurately digitizing physical objects is central to many applications, including virtual/augmented reality, industrial design, and e-commerce. Prior research has demonstrated efficient and faithful reconstruction of objects' geometric…

Graphics · Computer Science 2024-06-26 Yunxiang Zhang , Xin Sun , Dengfeng Li , Xinge Yu , Qi Sun

Existing shape estimation methods for deformable object manipulation suffer from the drawbacks of being off-line, model dependent, noise-sensitive or occlusion-sensitive, and thus are not appropriate for manipulation tasks requiring high…

Robotics · Computer Science 2018-09-27 Tao Han , Xuan Zhao , Peigen Sun , Jia Pan

Our work aims to reconstruct a 3D object that is held and rotated by a hand in front of a static RGB camera. Previous methods that use implicit neural representations to recover the geometry of a generic hand-held object from multi-view…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Shijian Jiang , Qi Ye , Rengan Xie , Yuchi Huo , Xiang Li , Yang Zhou , Jiming Chen
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