This paper presents an approach that reconstructs a hand-held object from a monocular video. In contrast to many recent methods that directly predict object geometry by a trained network, the proposed approach does not require any learned prior about the object and is able to recover more accurate and detailed object geometry. The key idea is that the hand motion naturally provides multiple views of the object and the motion can be reliably estimated by a hand pose tracker. Then, the object geometry can be recovered by solving a multi-view reconstruction problem. We devise an implicit neural representation-based method to solve the reconstruction problem and address the issues of imprecise hand pose estimation, relative hand-object motion, and insufficient geometry optimization for small objects. We also provide a newly collected dataset with 3D ground truth to validate the proposed approach.
@article{arxiv.2211.16835,
title = {Reconstructing Hand-Held Objects from Monocular Video},
author = {Di Huang and Xiaopeng Ji and Xingyi He and Jiaming Sun and Tong He and Qing Shuai and Wanli Ouyang and Xiaowei Zhou},
journal= {arXiv preprint arXiv:2211.16835},
year = {2022}
}
Comments
SIGGRAPH Asia 2022 Conference Papers. Project page: https://dihuangdh.github.io/hhor