English

UV-Based 3D Hand-Object Reconstruction with Grasp Optimization

Computer Vision and Pattern Recognition 2022-11-28 v1 Artificial Intelligence

Abstract

We propose a novel framework for 3D hand shape reconstruction and hand-object grasp optimization from a single RGB image. The representation of hand-object contact regions is critical for accurate reconstructions. Instead of approximating the contact regions with sparse points, as in previous works, we propose a dense representation in the form of a UV coordinate map. Furthermore, we introduce inference-time optimization to fine-tune the grasp and improve interactions between the hand and the object. Our pipeline increases hand shape reconstruction accuracy and produces a vibrant hand texture. Experiments on datasets such as Ho3D, FreiHAND, and DexYCB reveal that our proposed method outperforms the state-of-the-art.

Keywords

Cite

@article{arxiv.2211.13429,
  title  = {UV-Based 3D Hand-Object Reconstruction with Grasp Optimization},
  author = {Ziwei Yu and Linlin Yang and You Xie and Ping Chen and Angela Yao},
  journal= {arXiv preprint arXiv:2211.13429},
  year   = {2022}
}

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BMVC 2022 Spotlight

R2 v1 2026-06-28T07:11:05.080Z