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Monocular vertex-level human-scene contact prediction is a fundamental capability for interactive systems such as assistive monitoring, embodied AI, and rehabilitation analysis. In this work, we study this task jointly with single-image 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Xiaojian Lin , Yaomin Shen , Junyuan Ma , Yujie Sun , Chengqing Bu , Wenxin Zhang , Zongzheng Zhang , Hao Fei , Lei Jin , Hao Zhao

Humans are in constant contact with the world as they move through it and interact with it. This contact is a vital source of information for understanding 3D humans, 3D scenes, and the interactions between them. In fact, we demonstrate…

Computer Vision and Pattern Recognition · Computer Science 2022-03-30 Hongwei Yi , Chun-Hao P. Huang , Dimitrios Tzionas , Muhammed Kocabas , Mohamed Hassan , Siyu Tang , Justus Thies , Michael J. Black

We introduce HART, a unified framework for sparse-view human reconstruction. Given a small set of uncalibrated RGB images of a person as input, it outputs a watertight clothed mesh, the aligned SMPL-X body mesh, and a Gaussian-splat…

Computer Vision and Pattern Recognition · Computer Science 2025-10-01 Xiyi Chen , Shaofei Wang , Marko Mihajlovic , Taewon Kang , Sergey Prokudin , Ming Lin

Estimating the geometry level of human-scene contact aims to ground specific contact surface points at 3D human geometries, which provides a spatial prior and bridges the interaction between human and scene, supporting applications such as…

Computer Vision and Pattern Recognition · Computer Science 2025-05-13 Chengfeng Wang , Wei Zhai , Yuhang Yang , Yang Cao , Zhengjun Zha

With the diversification of human-object interaction (HOI) applications and the success of capturing human meshes, HOI reconstruction has gained widespread attention. Existing mainstream HOI reconstruction methods often rely on explicitly…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Zhenrong Wang , Qi Zheng , Sihan Ma , Maosheng Ye , Yibing Zhan , Dongjiang Li

We present a graph-convolution-reinforced transformer, named Mesh Graphormer, for 3D human pose and mesh reconstruction from a single image. Recently both transformers and graph convolutional neural networks (GCNNs) have shown promising…

Computer Vision and Pattern Recognition · Computer Science 2021-08-17 Kevin Lin , Lijuan Wang , Zicheng Liu

Demystifying complex human-ground interactions is essential for accurate and realistic 3D human motion reconstruction from RGB videos, as it ensures consistency between the humans and the ground plane. Prior methods have modeled…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Sihan Ma , Qiong Cao , Hongwei Yi , Jing Zhang , Dacheng Tao

We present HSImul3R, a unified framework for simulation-ready 3D reconstruction of human-scene interactions (HSI) from casual captures, including sparse-view images and monocular videos. Existing methods suffer from a perception-simulation…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Yukang Cao , Haozhe Xie , Fangzhou Hong , Long Zhuo , Zhaoxi Chen , Liang Pan , Ziwei Liu

Transformers are more and more popular in computer vision, which treat an image as a sequence of patches and learn robust global features from the sequence. However, pure transformers are not entirely suitable for vehicle re-identification…

Computer Vision and Pattern Recognition · Computer Science 2023-01-12 Fei Shen , Yi Xie , Jianqing Zhu , Xiaobin Zhu , Huanqiang Zeng

Real-world human-built environments are highly dynamic, involving multiple humans and their complex interactions with surrounding objects. While 3D geometry modeling of such scenes is crucial for applications like AR/VR, gaming, and…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Sandika Biswas , Qianyi Wu , Biplab Banerjee , Hamid Rezatofighi

Scene graph generation (SGG) and human-object interaction (HOI) detection are two important visual tasks aiming at localising and recognising relationships between objects, and interactions between humans and objects, respectively.…

Computer Vision and Pattern Recognition · Computer Science 2023-11-06 Tao He , Lianli Gao , Jingkuan Song , Yuan-Fang Li

Full 3D estimation of human pose from a single image remains a challenging task despite many recent advances. In this paper, we explore the hypothesis that strong prior information about scene geometry can be used to improve pose estimation…

Computer Vision and Pattern Recognition · Computer Science 2021-12-10 Zhe Wang , Liyan Chen , Shaurya Rathore , Daeyun Shin , Charless Fowlkes

Inferring human-scene contact (HSC) is the first step toward understanding how humans interact with their surroundings. While detecting 2D human-object interaction (HOI) and reconstructing 3D human pose and shape (HPS) have enjoyed…

Computer Vision and Pattern Recognition · Computer Science 2022-06-22 Chun-Hao P. Huang , Hongwei Yi , Markus Höschle , Matvey Safroshkin , Tsvetelina Alexiadis , Senya Polikovsky , Daniel Scharstein , Michael J. Black

Object Re-Identification (ReID) is pivotal in computer vision, witnessing an escalating demand for adept multimodal representation learning. Current models, although promising, reveal scalability limitations with increasing modalities as…

Computer Vision and Pattern Recognition · Computer Science 2023-10-27 Haoli Yin , Jiayao Li , Eva Schiller , Luke McDermott , Daniel Cummings

We propose a novel algorithm for the fitting of 3D human shape to images. Combining the accuracy and refinement capabilities of iterative gradient-based optimization techniques with the robustness of deep neural networks, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2020-08-20 Jie Song , Xu Chen , Otmar Hilliges

In this research, we address the challenge faced by existing deep learning-based human mesh reconstruction methods in balancing accuracy and computational efficiency. These methods typically prioritize accuracy, resulting in large network…

Computer Vision and Pattern Recognition · Computer Science 2023-02-01 Ayman Ali , Ekkasit Pinyoanuntapong , Pu Wang , Mohsen Dorodchi

Recent feed-forward networks have achieved remarkable progress in sparse-view 3D reconstruction by predicting dense point maps directly from RGB images. However, they often suffer from geometric inconsistencies and limited fine-grained…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Yutong Chen , Yiming Wang , Xucong Zhang , Sergey Prokudin , Siyu Tang

Estimating the poses of both a hand and an object has become an important area of research due to the growing need for advanced vision computing. The primary challenge involves understanding and reconstructing how hands and objects…

Computer Vision and Pattern Recognition · Computer Science 2024-09-27 Taeyun Woo , Tae-Kyun Kim , Jinah Park

Recent advances in feed-forward 3D Gaussian Splatting have led to rapid improvements in efficient scene reconstruction from sparse views. However, most existing approaches construct Gaussian primitives directly aligned with the pixels in…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Yiming Wang , Lucy Chai , Xuan Luo , Michael Niemeyer , Manuel Lagunas , Stephen Lombardi , Siyu Tang , Tiancheng Sun

Humans naturally perceive the geometric structure and semantic content of a 3D world as intertwined dimensions, enabling coherent and accurate understanding of complex scenes. However, most prior approaches prioritize training large…

Computer Vision and Pattern Recognition · Computer Science 2025-11-03 Hao Li , Zhengyu Zou , Fangfu Liu , Xuanyang Zhang , Fangzhou Hong , Yukang Cao , Yushi Lan , Manyuan Zhang , Gang Yu , Dingwen Zhang , Ziwei Liu
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